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What do you think about Unity?


WL_Ooi

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Guess I'll wait to play my copy until the bugs are patched up.

 

I was going to get a ps4 this xmas just to play it. But with all of what I am reading about it, I think I'll wait and see if they fix any of the problems. I do not want to support them again. I recently tried watchdogs again on ps3 and it still has bad screen tearing and framerate issues after all this time. You would think by now they would have made it a little better. 

 

Ubisoft just seems to rush games and not care about patching their mistakes. 

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                                                                                         Assassins Creed Unity
                                                                                                               :lol:  Halloween Edition :lol:

 

AC-unity-glitch.jpg

 

B2N0IcAIUAAcyEw.jpg

 

B2N0Ic0IQAAJtva.jpg

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  • 5 weeks later...

the world looks great, story was decent.... but jeebus lorenzo is this game frustrating... trying to drop down is a 5 minute task and getting into a window is harder than a 13 year old who just discovered porn... game crashes, gets laggy, the parkour or whatever you want to call it is annoying because Arno doesn't listen to what I control him to do... might as well push every one hoping he picks the correct command.... also was that many chest really needed for the trophy... bleh.. quit pushing out a game a year or in this case two and take your damn time and make one fantastic one.... don't care if i have to wait 3 years...

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Greetings.

 

I am one trophy away from the Platinum and here's my opinion of AC Unity : The worst in the AC series.

 

Excluding bugs and performances.

 

 

1 - The Map is too crowded. The irony being the Parkour system was to provide free flowing movement - but it's quite the opposite.

 

2 - Story is utter pants.

 

3 - The voice acting is terrible [in some places you could hear a Liverpudlian accent!]

 

4 - Too many pointless collectables.

 

5 - The controls are just shit. just shit. You want Arno to move forwards, but he side jumps on some next thing. Cannot climb into windows without pressing L2. It's just crap.

 

6 - Lack of ambience.

 

 

There is a positive.

 

1 - The Helix Rift missions.

 

 

 

Other than that, Unity is just a sugar coated effort and from what I am reading, AC Rouge is the second best AC after AC 2.

 

PS: Anyone else notice how AC Unity ripped off AC 2 theme tune in certain places?

 

 

 

 

 

 

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Greetings.

I am one trophy away from the Platinum and here's my opinion of AC Unity : The worst in the AC series.

Excluding bugs and performances.

1 - The Map is too crowded. The irony being the Parkour system was to provide free flowing movement - but it's quite the opposite.

2 - Story is utter pants.

3 - The voice acting is terrible [in some places you could hear a Liverpudlian accent!]

4 - Too many pointless collectables.

5 - The controls are just shit. just shit. You want Arno to move forwards, but he side jumps on some next thing. Cannot climb into windows without pressing L2. It's just crap.

6 - Lack of ambience.

There is a positive.

1 - The Helix Rift missions.

Other than that, Unity is just a sugar coated effort and from what I am reading, AC Rouge is the second best AC after AC 2.

PS: Anyone else notice how AC Unity ripped off AC 2 theme tune in certain places?

Damn, someone beat me to the rant by mere hours!

I have personally played every AC, but the original (but read the book). I was hugely vested in Ezio's story, and even went as a fatter version of him for Halloween one year.

I started to get iffy with the story when Connor came around, but then Black Flag pulled me back in.

I have also worked on the platinums for all of these games, and was excited to play Unity due to the lack of competitive mp.

So, did Unity keep me interested in the AC series? A BIG nope.

Eshaal covered most of the pain points, but I'd like to elaborate on a couple.

1. Story. It was awful. When the game ended, i was happy to be done. None of the characters were engaging. And the game tried to explain the Templar story after you kill key characters through... Telepathy? Ezio and other games it was a verbal confession at the time of death, yet now it is a hindsight vision? Ugh.

2. The "improved" parkouring. Going down, loved it. Going up, AC2 felt more controlled. I can't tell you how many times it took me numerous attempts to get into a window. Going inside buildings was a bad idea by ubisoft. I also cannot count how many times I got frustrated when Arno HAD to jump to something other than the ground, regardless of buttons pushed.

3. Lock picking. What a waste of time. Skyrim or Fallout did this right because the reward behind a locked chest was more than money that becomes irrelevant close to or at end game. Heck, do helix and never open chests (save for trophies).

4. Smoke Bombs. I was disappointed to see randoms in coop games use smoke bombs and win a 4p mission. Moreover, I often found smoke bombs to be my crutch to avoid the new combat style. Give us more missions with "Do not enter conflict" as a requirement and you'd avoid this cheap way to play.

5. And lastly, initiates and app chests and helix credits. No, ubisoft. Spend less time on the crap that the majority of us won't use and move that budget to QA.

*pant pant*

This was just a game, not an experience like the other AC games.

Edited by Kallume
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Honestly, I liked it. I have yet to platinum it, but I have played all main campaign missions, as well as some side stuff and a few co-op missions. I had a HORRIBLE FPS drop on one occasion that I can recall, and haven't had it since (they're definitely patching their mistakes, that's evident [6.7 GB PATCH!!!]). Also, I have the Gold Edition, so I'm getting Far Cry 4 for no additional charge as compensation :D All-in-all, I'm happy with my purchase. $100 got me two AAA games and some DLC. Many thanks, Ubisoft.

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@Kallume - totally agree.

 

The Lock Picking was pointless. I spent 21 hours collecting the Red and White treasures [plus Cockades]. Like you say, there's no point in the Red treasures as the rewards were trash. I'd have enjoyed it more had there been say 10 Lock pick chests, but access to each chest being a puzzle [just like the Tombs in AC2] - and the reward being a Skill/100000F an so on.

 

Before Unity, AC III was my least favourite, but I still enjoyed it; mainly because of the Frontier map. But with Unity, it was a ball ache rather than an experience.

 

I will be playing Assassins Creed Rouge later this week, which apparently holds true and is closet to the series after AC2. Turns out with no deadline or pressures to implement new features, the Rouge team had more time to spend developing the story and just polishing up the game.

 

PS: I can only imagine how crap the Unity DLC content will be.

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I've really enjoyed playing this TBH, and the 6.8g patch has fixed allot of bugs. In my mind, this is the closest to AC2 in the series, Ac2 being my favorite.

 

I've also started Rogue, On a Cruise ship ;) The game is Ok, but the landscape is just depressing

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This was just a game, not an experience like the other AC games.

You had valid points I agree with. Any AC game hasn't been an experience to me after Brotherhood though. The only thing that kept me playing this one for a week was trophies. Of course I had to finish the storyline but after that, only collectibles and trophies. Battle and climbing indeed was worse than in AC II and Brotherhood. Movement between trees and other objectives in the direction you want has sucked since AC III. So has riding horses, climbing buildings, ledge jumps (jumping too short or too long and falling to your death) etc. You'll never end up on the objective you want.

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I loved the game, but my opinion is biased because I throw my money at assassins creed titles. But I actually really liked the story and the updated combat, the combat was actually difficult to a point where if there was a giant group fighting me I'd actually have to run because I'd get rekt.

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Having been away from the game for a bit and thought about it, I'm a bit more critical.

 

I didn't experience any bugs that have been reported. Regardless, Ubisoft need to get their act together and invest in QA and stop being so beholden to the annual release. Hopefully they've leaned something from this.

 

The game's story is poo. I never even figured out what the hell was going on. Were the Assassins on the side of the royalty, or the revolutionaries? What about the Templars? I never figured it out. Maybe it would have been obvious if I knew a bit more history, but everyone seemed hostile. Arno is not a great character, and the "you killed my [insert family member] so I want revenge" and "oh look, the plot to kill my [insert family member] goes deeper than I originally thought" story line has been over done to exhaustion. Wasn't that the same story as in Watch_Dogs or did I imagine that?

 

Too many pointless collectibles. I miss the days when you'd actually get something related to the game, like hidden items or a secret ending, for all your hard work. Collect all the cockades? Have a new colour scheme for your clothes and a fucking trophy. As far as the actual gameplay goes, pointless, and just there to fill time.

 

Even the Nostradamus missions only gave you a new skin, whereas previous AC games would have given you the best armour in the game, and which would not be available by any other means. I suppose they had to keep the best armour and weapons available for those who were willing to pay for it with micro-transactions...

 

Climbing had its annoying sections (and when I say annoying read "rage inducing"), but was overall pretty fluid I found. Maybe just my experience.

 

I thought the online co-op was fun once it got working. I far preferred this to competitive MP from previous games.

 

After spending some time with it, and reflecting on it now, 5/10. Should have done more QA, story was poo, and while a lot of care had obviously been poured into it by the guys in the art department (who didn't enjoy mixing and matching armour pieces to create your assassin) it was not matched by the gameplay which was nothing we haven't seen before.


I have got this game with my PS4 for Christmas and I have always enjoyed Assassins Creed games, but I'm left not knowing what to think after reading through the different opinions of this game. Do I give it a try or do I play one of the other games I've got?

 

Definitely give it a try. But the series has delivered better gameplay in the past. Paris looks beautiful, but the game underneath is shallow.

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Heck, I played Freedom Cry again (first time was PS3 version), and I enjoyed that short game more than Unity!

Alright, enough complaining about AC:Unity from me.

 

If you like to AC series so far, give it a go; I doubt our opinions will persuade or dissuade anyone from playing! :P

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Having been away from the game for a bit and thought about it, I'm a bit more critical.

 

I didn't experience any bugs that have been reported. Regardless, Ubisoft need to get their act together and invest in QA and stop being so beholden to the annual release. Hopefully they've leaned something from this.

 

The game's story is poo. I never even figured out what the hell was going on. Were the Assassins on the side of the royalty, or the revolutionaries? What about the Templars? I never figured it out. Maybe it would have been obvious if I knew a bit more history, but everyone seemed hostile. Arno is not a great character, and the "you killed my [insert family member] so I want revenge" and "oh look, the plot to kill my [insert family member] goes deeper than I originally thought" story line has been over done to exhaustion. Wasn't that the same story as in Watch_Dogs or did I imagine that?

 

Too many pointless collectibles. I miss the days when you'd actually get something related to the game, like hidden items or a secret ending, for all your hard work. Collect all the cockades? Have a new colour scheme for your clothes and a fucking trophy. As far as the actual gameplay goes, pointless, and just there to fill time.

 

Even the Nostradamus missions only gave you a new skin, whereas previous AC games would have given you the best armour in the game, and which would not be available by any other means. I suppose they had to keep the best armour and weapons available for those who were willing to pay for it with micro-transactions...

 

Climbing had its annoying sections (and when I say annoying read "rage inducing"), but was overall pretty fluid I found. Maybe just my experience.

 

I thought the online co-op was fun once it got working. I far preferred this to competitive MP from previous games.

 

After spending some time with it, and reflecting on it now, 5/10. Should have done more QA, story was poo, and while a lot of care had obviously been poured into it by the guys in the art department (who didn't enjoy mixing and matching armour pieces to create your assassin) it was not matched by the gameplay which was nothing we haven't seen before.

 

Definitely give it a try. But the series has delivered better gameplay in the past. Paris looks beautiful, but the game underneath is shallow.

your final score made me chuckle. I actually wasn't expecting such a low score when the positives seemed to outweigh the negatives that you listed xD
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your final score made me chuckle. I actually wasn't expecting such a low score when the positives seemed to outweigh the negatives that you listed xD

 

Just my overall feelings looking back. The actual moment-by-moment experience of playing it is, to me, distinctly average, so it gets a score which is right down the middle. ;)

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  • 4 weeks later...

Lots and lots of bugs, no real glitches though.

I'm really annoyed that they force you to play multiplayer to get the platinum since I'm really the only PS4 gamer in my circle of friends. I'm completed all the coop missions on my own (The Tournament being the hardest) but you still co-op kills, etc to get the platinum, which is dumb.

 

Companion app also the dumbest thing ever. I bought a ps4 game, not a dumb mobile game.

 

Just annoyed at ubisoft all around by forcing us to play multiplayer to get platinum, especially since sony sold out and now requires a paid subscription.

I was a huge AC fan, and platinumed almost all the games except brotherhood (stupid multiplayer again) and Black flag. This one will be easy enough to plat if I find a buddy to play with so I can kill 10 people cooperatively.

 

A failing grad all in all, 4/10.

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Ok let's seperate the good from the bad in order to asses the game.

 

The Good:

 

1. The graphical presentation and designe of the city is incredible. If the team at Ubisoft responsible for assassin's creed are good at anything, it's world building. Paris is amazing to look at and exploer; it is a visual spectacle that stuns me every time i play it. Half of the time when I play this game, I find myself ignoring the missions and just exploring the city and it's hidden secrets.

 

2. The Mo Cap is incredible. This is probably the first game i've palyed in which the obligitory kiss scene between protagonist and love interest doesn't look like two puppets awkwardly rubbing faces.

 

3.I know this isn't the general opinion, but I personally like the changes that have been made to the combat system. In previous games, the instant counter kills and chain kills made you a near unstoppable death machine and made the combat dull and repetitive. With the slowing down of combat and the strength of enemies increased in this new title, the game forces you to think carefully on how you deal with enemies and be creative with your combat techniques. I found that this game wanted to be more of a stealth based game like the original, first title in the series (my personal favorite) rather than the action based titles like 2, 3, and 4.

 

Ok, with those out of the way, let's discuss the bad aspects of the game.

 

1. Framerate. This is the biggest flaw of the game overall. Upon playing the game on launch on PS4 I experienced an fps that ranged from 18fps to 24fps at highest. Anything below 30fps is completely unacceptable and makes the game a CHORE to slogg through. Luckily through the FOUR major updates Ubisoft released, the game seems to be able to run at a consistent 30fps, however, by the time the issue was fixed, I had already finished the game's campaign.

 

2. The story just isn't interesting. Arno is an ok character, in that he's likable and has his own motives for doing the things he does, but his character really isn't explored enough for us to see considerable growth and development. His and Elise's ties to the Assassins and Templars respectively could have established the two characters as interesting foils of one another, however, this never happens and we are left instead with two dull lovers who only love each other because the plot requires it to add dramatic elements. The goals and motives of the templars and assassins are never fully explored, and as a consequence, it's hard to get invested in the events that unfold around us. While I was playing, I understood that there was significant events unfolding around our characters but i never really understood what those events were or why they were important, just that they sort of happened. As for the framing device (the player inside of the animus and the feud between the assassins and absturgo) the interaction is very minimal and the player never actually opperates outside of the animus, rather there are sequences in which the animus malfunctions and the player has to reset it via jumping through "rifts" which transport the player across different periods of time. This, to me, seems like a HUGE backstep from the framed narrative of the previous instalment, Assassin's Creed IV Black Flag, in which the player is actually an absturgo employee who is free to get out of the animus and explor the office, eventually spying on other employees computers, tresspassing into various areas of abstergo's head quarters, and stealing intel for the assassins. This framework not only helped to flesh out the extended lore or assassin's creed and keep the framed narrative interesting, but it also added for much needed quiet time in the game to keep players from becoming exhausted/bored of the core gameplay. In Unity, all of that is lost.

 

3. Glitches. Glitches Everywhere. It's a known fact that any open world game will have its share of glitches upon release, that's just the nature of the game. However, Assassin's creed Unity's glitches were not just copious in amount, but also completely immersion breaking and/or game breaking. We've all seen the hilarious faceless model pictures posted all over the internet but the glitches I experienced were mostly gamebreaking, with my character falling out of the map, dying arbitrarily, telleporting across the map while trying to parquor, and many other hallsalsome glitches that overall either made it hard to enjoy or completely immersion breaking.

 

Overall I'd say the game earns a 6/10. It's not a great game, but it's far from being a bad game either. If you're a big fan of the series like I am, then it's deffinately worth checking out sometime, but maybe not worth the $60 price that it's asking. If your a casual fan of the series, i'd wait for it to be marked down to bargain bin prices, and if you're new to the series, I'd advise you to ignore this title completely and introduce yourself to the series with the far superior Assassin's Creed IV: Black Flag, which for half of the price will come with twice the replay value that Unity has to offer.

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  • 1 month later...

on the fence to buy it or not, its 19.99 for the limited edition on amazon atm. I think PSN has it on sale too atm but its for 41.99 digital and maybe not the LE.

Edited by ERGOPROXY-DECAY
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