zettlock Posted March 21, 2017 Share Posted March 21, 2017 (edited) 6 hours ago, MStalker58 said: Yes it is pretty bad and that's coming from someone who absolutely loves platformers (both 2D and 3D). The game is just so painfully slow and boring. Honestly, they couldn't have done a better job of completely sucking all of the fun out of the genre even if they tried. A couple of things I hated the most just to give you a quick glimpse. First, the simple task of moving in the game is a chore. Your character is literally a fish out of water. Imagine the excitement of controlling a fish on land. Yes, that is how slow the movement speed is when playing as Munch. Sure, they included a wheelchair to make it more bearable, but there is a trophy for not using the wheelchair at all so there goes that. Instead, you get to hop along at the speed of a snail. Next up is the combat or lack thereof. The game is 3D platformer but the combat plays more like a slow-paced strategy or puzzle game. You have minimal ways of direct combat and they all suck. First, Munch can drink from a soda machine to get a "Zap" ability that shocks enemies. Sounds like it could be fun but the mechanics and how much damage enemies take are a mess. Basically, the power is timed and you can only get off a few shots before it runs out. Enemies take around 8-9 zaps before dying. Each encounter consists of zapping an enemy...they fall down...wait a few seconds for them to get back up....zap again...repeat this 8-9 times for several minutes until they die...go back and drink another "Zap" and do it all again. Then factor in situations where there are 9-10 enemies and it can take forever. Oh yeah, you will usually die during all of this but the damage you've done to enemies saves. So it's basically the pattern mentioned above with the addition of dying and respawning until you've taken out all enemies in the area. The other method of combat is possessing enemies. That sounds fun, right? Sure, it can be entertaining at times but most of the time is just as boring. Basically, you possess an enemy, run towards another enemy and start slapping them. What follows is you two standing in place just slapping each other until one of you dies. Usually, the enemy you have possessed dies first so once that happens you possess the next enemy and repeat the same thing until all enemies finally die. That's pretty much the combat in the entire game. I wouldn't say it is a horrible game, just a boring one and the least amount of fun I've ever had with a platformer. Not to mention that the plat requires multiple playthroughs and several glitched trophies. Hate might be a strong word, but there are 1000's of games I'd rather play than Munch's Oddysee. Don't take my word for it. Just summon @DamagingRob. He played it during the last KYC and I believe he hated it more than I did. 6 hours ago, DamagingRob said: Yeah, I don't know if I'll ever go back to Munch's Oddysee. Painful experience. Lol. As someone who actually finished that game and got platinum, I feel that I need to defend it (and that's totally not influenced by the fact, that I might have a Stockholm Syndrome, given I finished it 7 times or so ). It's glitchy - yes. But both negatively and positively - I've got the "No wheelchair" trophy though I used it like there is no tomorrow. Then I had to repay my debt by playing two or three more times to get infamous "I regrow nothing" trophy. But, but, butt...! It has this original, Oddworld charm. It's nothing like Stranger's Wrath that is set in this wild west theme. And it has Abe. Stop bullying this game! Edited March 21, 2017 by zettlock 3 Link to comment Share on other sites More sharing options...
Popular Post Psy-Tychist Posted March 21, 2017 Popular Post Share Posted March 21, 2017 (edited) Game 3 : Nom Nom Galaxy Trophies : 1/32 (1%) Time played : just under 1 hour Completion : 50.40% (+0.35%) - Finished Horizon: Zero Dawn and Grim Fandango. This is the most unique game I've played so far. Nom Nom Galaxy is a worker management RTS game, in the style of Tropico/Civilisation. Except it's all 2D and you only make soup. The premise is a little baffling but the comedy is pushed up rather than trying to make it anywhere near serious. I've only played the starting tutorial and the next level, so I haven't really got into the meat of the game, therefore my review will be a little short this time around. Generally the story and basis for the game is to create new and wonderful soups from the planets you visit so that the current Mega Corporation will topple and fall. That's about it. The gameplay however is a little skewed. I'm very bad at RTS games, my last foray was playing Age of Empires and C&C on the PC. All of those were all top down, god like ability to control any unit at any given time. This game gives you control of one guy and you have to make your way around the map collecting ingredients and creating structures within the factory to make it autonomous and add where necessary. To be honest, you really need to go wholeheartedly into the game and I didn't have time to really delve deep. But the idea is fun and sound, it just seems to lack the smooth style of being able look at the whole map area and plan your attack on the level. Its scope is ironically what annoys me. I might return to it, one because the amount of VR and UR trophies is quite staggering (only 25% of players even finished both tutorial levels) but I will have to really go into it fresher than I am at the moment. I would give this a solid Silver at the moment, mostly because I haven't got to the meat of it yet. Next game is OlliOlli. Edited April 9, 2017 by Psy-Tychist 18 Link to comment Share on other sites More sharing options...
Popular Post Psy-Tychist Posted March 21, 2017 Popular Post Share Posted March 21, 2017 (edited) Game 4 : OlliOlli Trophies : 1/12 (5%) Time played : just over 1 hour Completion : 50.36% (+0.31%) - No trophies in Nom Nom Galaxy at this point. OllIOlli is a 2D, pixelart style skateboard game with simplistic sounding controls, but a high level of mastery required. If you have ever played any Tony Hawks games before (and possibly Skate) then forget everything you know about doing tricks and landing as that will only frustrate you no end. The game has the simple premise of any skatebaording game: Score tricks and combos to create big scores to impress the public. The controls in OlliOlli really show the accessibility though. I originally watched a YouTube video of it being played and showed how hard it an be but also how satisfying doing good combos and completing the level Perfect can be. Controls-wise, you use the left stick to make tricks and the X button to land. Seems simple right? Well, if you have played any Tony Hawks games or any snowboarding games perhaps, your brain is ingrained to say that if you make a trick and have the board flat-ish and the right way up, it will land. OlliOlli takes this concept and says that's not how tricks work, it takes a simplified view of real skateboarding physics and translates it into the game. You create the trick (which can be as simple as the Ollie or Kickflip) and then you have to land the trick by pressing X. Pressing X too early will result in a Sloppy or Sketchy landing and you losing speed. Missing pressing X will result in a Sloppy landing always (unless you land on stairs and then your run ends with lovely ragdoll effects of the skateboarder basically breaking bones in his body). You have to wait until your are closer to the ground after trick has finished and then press X. See what I mean by it being frustrating if you have played a Tony Hawks game? Overall, there aren't that many levels (I only saw 9 to start with but that may change as I know there is a RAD mode to complete and it only shows until Pro) but you have to finish the level and that can be a challenge if you are trying to do all the challenges too. The meat of the game is trying to achieve the 5 challenges for each level. They start off simple (Land a 540 Shove-It or Complete a 5-0 grind) and get progressively harder, especially the score and combo challenges. This game gets a Gold from me, it's simple, addictive and challenging without being unfair. Once you start and get a hold of the mechanics the 'Just one more try' mentality will kick in and have you hooked. Next onto Resident Evil. Edited April 9, 2017 by Psy-Tychist 17 Link to comment Share on other sites More sharing options...
DamagingRob Posted March 21, 2017 Share Posted March 21, 2017 3 hours ago, zettlock said: As someone who actually finished that game and got platinum, I feel that I need to defend it (and that's totally not influenced by the fact, that I might have a Stockholm Syndrome, given I finished it 7 times or so ). It's glitchy - yes. But both negatively and positively - I've got the "No wheelchair" trophy though I used it like there is no tomorrow. Then I had to repay my debt by playing two or three more times to get infamous "I regrow nothing" trophy. But, but, butt...! It has this original, Oddworld charm. It's nothing like Stranger's Wrath that is set in this wild west theme. And it has Abe. Stop bullying this game! One man's trash is another's treasure. I loved Stranger's Wrath. 1 Link to comment Share on other sites More sharing options...
zettlock Posted March 21, 2017 Share Posted March 21, 2017 30 minutes ago, DamagingRob said: One man's trash is another's treasure. I loved Stranger's Wrath. Calling it a treasure is a longshot, but I guess in the end I liked it . Oh, and I just remembered how this game loathed farming kills and you had to kill ALL given targets throughout the whole game, because it didn't count kills when reloading checkpoint. And it wasn't even cumulative throughout playthroughs... Most trophy hunters thought trophies are glitched . Ah, good times... 1 Link to comment Share on other sites More sharing options...
Popular Post Psy-Tychist Posted March 21, 2017 Popular Post Share Posted March 21, 2017 (edited) Game 5 : Resident Evil Trophies : 3/45 (4%) Time played : just over 2 hours Completion : 55.20% (+0.15%) - Played Wheels of Aurelia also. This version of Resident Evil was originally the remade version for the Gamecube. Capcom have upscaled it a bit and updated the dialogue so we don't have the wonderfully inept 'Jill Sandwich' line. Well, almost anyway. If you have never played or seen a Resident Evil game, this sets in motion the chain of events for some seriously weird shit in later installments. In a sense, this is the most serious and down to earth game in the franchise, but more on that later. The premise is that there have been maulings and disappearences of hikers and cityfolk in the Arklay forests that surround Racoon City. After the journalist investigating the disappearances also becomes a number on that sheet, a police task force are sent in to check it out. That 'Bravo Team' also goes missing and isn't heard from. Almost immediately, the 'Alpha Team' is sent in to investigate what happened to the first team and to get to the bottom of the disappearences. After entering the forest, they come across some dogs which look ike they have been shredded and put back together, ripping apart something. The team turn tail and run deeper into the forest, finding a mansion and barracading themselves inside. You then choose who you will play as: The young Chris Redfield (you can use the skin for him in later games instead if you really want) or Jill Valentine. They both start with a weapon, but Chris only has a knife, while Jill has a 9mm handgun and a combat knife. I chose Jill as my starting character, I wanted to see how her character started in the melee that is Resident Evil. It starts slowly at first, which is good. The suspense and great use of atmospheric music instills this feeling that all is not right here and you shouldn't have started poking around. Meeting the first zombie was suitably terrifying for anyone (I'm slightly desensitized to it, but still brought a chill remembering that this was the first time) and you realise that you feel ill-equipped to deal with it. Round after round goes into the body with seemingly little effect. It falls and you think you are successful, yet it gets up and you keep shooting, eventually blood pools and the zombies doesn't get up anymore. This shows me that the game isn't pulling it's punches, I now have 8 bullets left from a clip of 15 and I have no idea how many more there are or what else could be here. This is what Resident Evil should be. I know that @BillyHorrible hated the controls of the game, even the tweaked one to make it slightly easier. I agreed to start with, but after a couple more minutes of fiddling around it felt like the old RE games. Not that we should go back to that control scheme, but because the controls are mostly tanky and awkward, that made the game more tense and frightening. I'm not defending the tank controls, but if there were the newer controls, I think it would've taken the feeling of hopelessness out of the game. But that's just me. One thing which seems to be forgotten in later titles is the item management system and manual saving. You start with 8 slots to keep items including your weapons. The only extra slot which has an infinite use item for Jill is the lockpick, for Chris the lighter. If you fill up the slots you have to find a item chest (normally found with a typewriter) and store extra items in there. It seems annoying having to leave things and come back for them but as a person you can't carry 47 stacks of ammo and guns and ammo and keys and diamonds and.... you get my point. The other point of manually saving is great because you feel annoyed at not being cautious and tense because you don't want to have to save every 10 steps. It brings a level of strategy into the game also. Ok, after my ramble about the gameplay, now onto how I'm actually doing. I've gotten several items which I have no idea what they are for as of yet (did I forget to say that it's more of a puzzle game :P), but I have made my way outside and covered a good selection of the mansion and feel more formidable. A lot of the zombies you can simply run past which helps save ammo and hassle, it's the dogs you have to watch out for. Trying to get an accurate shot on them is like shooting smoke sometimes and if there is more than one of them you will be in trouble. Overall, I rate this a Gold and may move it into a Platinum after I finish the main story. Well worth the foray back into how it all started. @FFHannibal, hope you still are trying it Next is Stealth Inc 2: A Game of Clones Edited March 30, 2017 by Psy-Tychist 18 Link to comment Share on other sites More sharing options...
FFHannibal Posted March 21, 2017 Share Posted March 21, 2017 15 minutes ago, Psy-Tychist said: ... Overall, I rate this a Gold and may move it into a Platinum after I finish the main story. Well worth the foray back into how it all started. @FFHannibal, hope you still are trying it ... Yeah I am, I'm not giving up. I am playing with a guide though, I'd get way too frustrated otherwise. The scary factor is pretty low with this one (I played like 15 minutes of Resident Evil Revelations 2 on PC once and then I never touched it again). It's even lower with the guide and I think I mentioned it before but the somewhat outdated graphics help a lot too, nothing seems too realistic but that's fine with me (I don't want to get a heart attack ). I'm just waiting a bit for a day were I feel kinda 'down', I don't care about scary shit anymore then (or at least a lot less) and hopefully I'll manage some more hours. 1 Link to comment Share on other sites More sharing options...
Hemiak Posted March 21, 2017 Author Share Posted March 21, 2017 So I thought I was like 90% recovered after my long weekend and went to work yesterday. Hoo boy. Turns out its more like 60% and damn I hit a wall about 4pm. Got home, had dinner, and assed out on the couch at like 9pm. I'm off early today so I'll get in my last hour with Nova, then hopefully another 2 with I Am Alive once the kids are down for the night. Then it'll be time to figure out whether From Dust or Hyper Void will be game 8. Link to comment Share on other sites More sharing options...
MStalker58 Posted March 21, 2017 Share Posted March 21, 2017 5 hours ago, zettlock said: As someone who actually finished that game and got platinum, I feel that I need to defend it (and that's totally not influenced by the fact, that I might have a Stockholm Syndrome, given I finished it 7 times or so ). It's glitchy - yes. But both negatively and positively - I've got the "No wheelchair" trophy though I used it like there is no tomorrow. Then I had to repay my debt by playing two or three more times to get infamous "I regrow nothing" trophy. But, but, butt...! It has this original, Oddworld charm. It's nothing like Stranger's Wrath that is set in this wild west theme. And it has Abe. Stop bullying this game! But I got the platinum () so that's not influencing my thoughts. Congrats on getting the plat too. I thought it was interesting that most guides give the game a 3/10 in terms of difficulty but the plat has a rarity in the 1% range. Not complaining, I'll take all those easy UR's. My problem wasn't with the trophies (though I did think that "no wheelchair" trophy was dumb). My main issue was that I found the gameplay to be boring. Agree that it had some of that Oddworld charm but it wasn't enough to keep me interested. Think you are suffering from a severe case of Stockholm Syndrome. Stay strong, I'll send help immediately. For real though, to each their own. Glad someone enjoyed it. 7 hours ago, BillyHorrible said: I never played Munch's Oddysee but I've played Abe's Oddysee and the remake (New 'n' Tasty!) and I thought they were excellent, though you shouldn't try the old version at this point i you've never played it, just play the remake right away. I still haven't played any other Oddworld game. By the way, speaking as a fellow platforming enthousiast, I'm really loving Shovel Knight. So glad to hear that you are loving Shovel Knight. I was worried you wouldn't like it since you seem to prefer 16-bit over 8-bit and I recall you saying that you don't normally like modern games trying to be retro. I appreciate how the developers are making so much free DLC content and they really seem to love the genre. I'm looking forward to playing the new "Specter of Torment" expansion. The new content has given me the motivation to go back and finally play "Plague of Shadows" soon. Planning on doing that once I finish Horizon Zero Dawn and maybe Mass Effect 2. I've heard good things about New 'n' Tasty and am looking forward to playing it. So far I've liked one Oddworld game and didn't care for another. Interested to see which one was the exception and which was the norm. Link to comment Share on other sites More sharing options...
zettlock Posted March 21, 2017 Share Posted March 21, 2017 7 minutes ago, MStalker58 said: Think you are suffering from a severe case of Stockholm Syndrome. Stay strong, I'll send help immediately. But... but... my mom says I'm normal... And mentally stable... and I haven't got imaginary friends named Abe and Munch... 3 Link to comment Share on other sites More sharing options...
Oobedoob S Benubi Posted March 21, 2017 Share Posted March 21, 2017 7 minutes ago, MStalker58 said: So glad to hear that you are loving Shovel Knight. I was worried you wouldn't like it since you seem to prefer 16-bit over 8-bit and I recall you saying that you don't normally like modern games trying to be retro. Yeah, occasionally there seems to be the exception that proves the rule. It helps that Shovel Knight isn't ugly 8-bit like something like Monaco but they took the effort to make it NES-like. It also helps that I'm playing on a small screen. 7 minutes ago, MStalker58 said: I appreciate how the developers are making so much free DLC content and they really seem to love the genre. I'm looking forward to playing the new "Specter of Torment" expansion. The new content has given me the motivation to go back and finally play "Plague of Shadows" soon. Planning on doing that once I finish Horizon Zero Dawn and maybe Mass Effect 2. All the extra content is why I decided to support them and buy it on the Switch for the new full price instead of waiting on a sale 7 minutes ago, MStalker58 said: I've heard good things about New 'n' Tasty and am looking forward to playing it. So far I've liked one Oddworld game and didn't care for another. Interested to see which one was the exception and which was the norm. I think New'n' Tasty is probably the best Oddworld out there though. 1 Link to comment Share on other sites More sharing options...
DamagingRob Posted March 21, 2017 Share Posted March 21, 2017 I am gonna kill that damn goat. As I said, @Hemiak, more trophies were added, and I dropped .06% Link to comment Share on other sites More sharing options...
dmland12 Posted March 21, 2017 Share Posted March 21, 2017 3 hours ago, MStalker58 said: I've heard good things about New 'n' Tasty and am looking forward to playing it. I liked it. There are a couple difficult trophies, but nothing too terrible. Thankfully, the speedrun one is done on a chapter by chapter basis (it takes your best time from each chapter and adds them up). So if you're too slow or mess up, you can just redo the necessary chapters. It would be a much bigger pain if it were a continuous speedrun through the whole game. 1 Link to comment Share on other sites More sharing options...
Popular Post PerryToxteth Posted March 21, 2017 Popular Post Share Posted March 21, 2017 Game No. 4 Hitman:GO Definitive Edition (PS4) Trophies Earned: 8/17 (39%) Time Played: 3+ hours My apologies for being so far behind in KYC3. My work schedule has put me behind in all aspects of life. I will get all 10 reviews up...it just might take until July. As for Hitman: GO, this is my first foray into the popular series; yes, a bit of a unconventional start but it hasn't jaded my view...completely. Briefly, this game is available on the VITA but I played it on the PS4. Why? Because I don't have a VITA. It's a fast-in, fast-out kind of game. Have a half-hour to kill while commuting on a train, sitting on the shitter, or waiting for the wife to get off the phone? Then this game would be perfect on the VITA. But playing for hours and hours on the PS4 makes the gameplay redundant. I would equate it to Angry Birds. Great game for killing time but would you really want to play it for three straight hours? Gameplay: It has a turn-based, Point A to Point B, board game style to it. Hitman is on a board and can go up, down, left, right and one space per turn. So Hitman moves, then baddies moves. The game's premise is basically a logic puzzle. Figure out the pattern of the bad guys' movements. Decide which sequence of events to tackle (grab keys, put on disguises, etc.). There are seven levels in the game consisting each of 15 boards. Each level expands the game's difficulty by adding keys, disguises, and different baddies. It's decent fun for a stretch but one level per sit-down was all I could handle. Anything beyond that and it got aggravating and boring. The hardest aspect of the game of each board requires three challenges to be executed. The challenges consisted of tasks like no kills, picking up a briefcase, or finish in X-amount of turns or less. There is a trophy requiring all challenges to be finished and usually, you can't earn all three challenges in one go. So there's lots of replaying of levels, especially for the minimum amount of moves challenges. I am three levels into the game and averaged 1.5 YouTube views per level. That's probably how this game's trophy percentages are so high with trophy hunters just YouTubing their way through for a quick platinum. I really gave it my all to figure out the puzzles but when boards have you grabbing two keys and needing disguises to move, it's extremely difficult to pull it off in the minimum number of moves. After a dozen tries, I YouTubed to keep my composure. Trophies: Half are progression-based and unmissable, half are task-based and I earned most in the first couple hours without even trying. The toughest on will be to earn all three challenges per board so my quick math tell me that over 300 tasks to complete. But with YouTube as an easy-out, the platinum's % is at 70%. Final Thoughts: If you are interested in the game and have a VITA, go that route. This isn't a sit in front of the TV and grind it out game. On a VITA, . I played on my PS4 and will give it a . With work, travel, birthdays, spring cleaning, and March Madness, I am woefully behind in my game playing as well. So I skipped Anna: Extended Edition at No. 6 and went right into Game No. 7, AC Chronicles. I will keep pace with the rest of the group and then as March has an extra day, I will play the 10th game on the 31st. Game No. 5 review coming soon!! 13 Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted March 21, 2017 Popular Post Share Posted March 21, 2017 Game #7 Day #3 Total Time Played: over 8h Trophies earned: 8/26 I finished up the Road to Wretlemania with my created character. Turns out I only had 1 match left after all. Other than that I started career mode and finished a royal rumble of 30. Didn't play anything but Shadwen yesterday, so no update then. Now off to the breakdown. The Good: lots of modes large roster it's a lot of fun and the hours just fly past Road to Wrestlemania mode is great controls are simple The Bad: it's a bit dated graphically getting disqualified without knowing why (happened 3 times while going for a submission) the training mode is shit. The moves only count when the prompt appears, which doesn't always happen, making this a pain to complete All in all it's a pretty good game and therefore deserves a . 12 Link to comment Share on other sites More sharing options...
Popular Post dizzyshadow Posted March 21, 2017 Popular Post Share Posted March 21, 2017 Game 7 : Invisible Inc - Final Thoughts Playtime: Approx 4 hours Trophies 3 of 23 (6% for A rank!) So another game i have been waiting to play for ages, think i've had it on steam for a while but never played it, so when it came up on PS+ i thought great a chance to play it on a a system i actually use, and when i saw others were doing it in this event i thought it was a great excuse to finally play it. As others have said it a turn based tactical game but with major stealth element. What i have gathered of the story its set in the future where corporations rule the world, you are part of an agency (invisible inc) who stand up to them, the corporations are trying to wipe you out and very nearly succeeded, this is where you step in and start the fight back. The game does a good job of setting the atmosphere you can really feel the tension and it does give the impression that one wrong move and that will be it, the game play itself is fine, fairly typical of the genre, levels are randomly generated, but this has it good and bad points - levels can be ridiculously difficult or stupidly easy for no reason other than how its been generated. The purpose of the game can be pretty unclear a number of times i've forgotten the purpose of the level i'm doing, other times i've completed the level but as far as i can tell it did absolutely no good to progressing the game I haven't had any issues with the controls, although i have come close to skipping a turn accidentally a few times and like pretty much everyone else i'm playing on beginner, and i'm still failing a fair bit ( i guess that only 5% of people have trophy for beating the game on beginner is quite telling) I'm usually a fan of the genre and so it should have been a hit, and while i haven't found anything i particularly dislike about, i just don't want to play it, i've actually spent the last 3 days trying not to play it (i've started 4 sided fantasy and gone back to play some more dungeons, basically anything but this. To be honest its doubtful if i'll go back to it but it will stay on the hard drive for now. Next Up : Doom 16 Link to comment Share on other sites More sharing options...
Popular Post Alpsmile05 Posted March 21, 2017 Popular Post Share Posted March 21, 2017 Game 7, Day 3: Lords of the Fallen: Final update Time played: about 2 and a half hours I didn't have time to play today so there's nothing new to tell, I feel a bit sorry I didn't make the required 3 hours for this game but I did get close to it so I guess that's ok. I feel I didn't get far enough in the game to give it a decent rating but I guess it will be a trophy. It's not my style of game and it felt like very much of the same, you encounter a monster, you kill it, you go to the next one and repeat. Maybe it gets better later in the game and I'll find out when I come back to it. Yes I will come back to it, even if it will not be on top of my list. My goal is to finish all games of this event by the end of the year (for this one that will be just the platinum since I have no ambition to buy the DLC) Stats after game 7: Total trophies earned: 3818 +7 Platinum trophies earned: 53 Games played: 144 +1 Games finished: 65 Completion: 66.44 -0.54 Unearned trophies: 1578 +50 With this game I dropped below my wished 66.67% which I'm sad about and although I still have 2 'easier' games left (Day of the tentacle remastered and Manual Samuel) I don't think I'll get back up to that before the end of the event, mainly because of the next game: The Crew 10 Link to comment Share on other sites More sharing options...
Oturan Posted March 22, 2017 Share Posted March 22, 2017 (edited) . Edited January 2, 2022 by Oturan Link to comment Share on other sites More sharing options...
Alpsmile05 Posted March 22, 2017 Share Posted March 22, 2017 Bad news guys, I can't get my copy of The Crew to work so I can't play it as my 8th game. So I have 2 solutions: - I just abandon game 8 and go back to play the other games of the event or - I replace The Crew with another game I've decided to go for the 2nd option and so I will play Super Toy Cars as my 8th game, I'm downloading it right now, it's not that big so that shouldn't take long. @Hemiak Could you please change my 8th game from 'The Crew' to 'Super Toy Cars' in your opening post? Thanks and sorry for the inconvenience! Link to comment Share on other sites More sharing options...
Popular Post DamagingRob Posted March 22, 2017 Popular Post Share Posted March 22, 2017 (edited) Bonus game: Under Night In-Birth something, something, fuck it. I just call it Under Night. Seeing as how my completion wasn't taking nearly as bad of a hit, as in the previous event, I figured I'd play this today. Well... after failing to download it last night. PS3 said, "No way. You're not playing that." And I had to tell it to download it from the PC in the morning. PC is truly the master race; my PS3 obeyed it over me!!!111 Anyways, it's another 2D fighting game. Not much to say there. Seems alright, but playing through Arcade Mode 16 times is boring as hell.. In BlazBlue, they still put up a decent fight on the lowest difficulty. With this game, they stand around like morons, and I can get Perfects a lot of times. Appears no English voice acting, and there's no Story Mode. Just a little bit of text in Arcade Mode before some of the fights. Not too crazy about it yet. Could change once I move onto other modes. The nice thing is, the online trophies are very quick and easy. I did those pretty quick, Got into a Ranked Match, lost Ranked Match(I came pretty close to forcing a best of 3, though! I'd say that's pretty good for someone who hadn't played the game, and just jumped online), saved the replay, and started the replay for the 2nd trophy. That was it. Play a Ranked Match, and watch a replay. Easy. Feeling like a , though, at this point. BlazBlue was waaaaay better. Time played: 2-3 hours. Trophy progress: 17 of 53 for 24% Edit: Not much has changed with a few more hours of play. Every mode is similar to Arcade, with small tweaks. Time Attack requires you to defeat 10 opponents as fast as you can. Score Attack gives you points for how well you do in 10 fights. And finally Survival Mode, which is going to suck for the trophy attached to it.. Can't even make it to Round 20, and it requires surviving 30 rounds. Edited March 22, 2017 by DamagingRob 11 Link to comment Share on other sites More sharing options...
Popular Post Kevvik Posted March 22, 2017 Popular Post Share Posted March 22, 2017 (edited) Game #7: Tales from the Borderland End Day 3 I would love to add more to what I wrote on Day 1 but I only had about an hour play time in the last 2 days so I got about halfway through episode 2. My impression really hasn't changed. This is a great looking game with an intriguing and enjoyable storyline, great characters (including what appears to be an electronic Handsome Jack who was downloaded into one of our heroes during a physical interfacing with a dubious jump drive) and a wicked sense of humour. I haven't really seen how the decisions play out yet but am looking forward to doing it soon, before the end of the event if time permits. Otherwise it is playing out like the other high quality games Telltale produces. Time played: ~3 hrs Trophies: 10/36 for 32%, D rank Overall rating: 8/10 Completion rate for event: -1.71% Up next: Game #8: Demon Gaze Edited March 22, 2017 by Kevvik 10 Link to comment Share on other sites More sharing options...
Popular Post Jaguargenie Posted March 22, 2017 Popular Post Share Posted March 22, 2017 (edited) Game # 7 Final Review Shovel Knight Trophies: 16/40 (21%) My completion: 73.66% (-1.47%) Pros: I haven't beaten this game yet, but so far I am really enjoying my time with it. The 80s retro gaming thing they are doing here still works. The levels are very different from one another, not just palette swaps. This provides a challenge as you never really get used to something before they change it up. Like many platformers of yore, the soundtrack is key. Since you will often be playing the same stage over and over again, you can't get annoyed by the repeating aoundtrack. It is actually quite good, if not catchy. The controls are spot on. Very responsive. Whenever I died or got hit, it was my fault. Ditto for the platforming. Jumping to your death is your fault. It's hard. It isn't too easy and truly pays tribute to those games it is trying to mimic. Cons: the difficulty will turn some off. It isn't quite on par with the mega man games on the NES, but it's tough. The trophy list is going to be a bear... Overall: (DMC rating scale) A Platinum Potential: (DMC scale) E Up next: Rochard Edited March 22, 2017 by Jaguargenie 11 Link to comment Share on other sites More sharing options...
Popular Post dmland12 Posted March 22, 2017 Popular Post Share Posted March 22, 2017 Game #7: Furi Progress: 31/34 Trophies (87%) Completion: 88.36% (-0.29%, -7.31% from start) Another PS Plus game, and another game that's based around boss fights. Whereas the previous game I played (Titan Souls) focused on quick tough fights, this one has rather long drawn out fights for the most part. And also a story and voice actors! I was able to make a pretty good dent into it, as far as trophies go, and only lost 0.29%. Most of that was from some DLC being added to one of my other games. Furi's pretty much all about fighting bosses: 10 of them for the best ending. Bosses have multiple phases, typically between 4 and 6. Most are quite difficult, especially the first time when you don't know their patterns or have a good handle on the controls. The fighting is part shooter, part hack-and-slash, and part bullet hell. I was getting a bit frustrated with the game early on, as it felt like I had to redo quite a bit when I died, but the key for me was learning how to time the parries and dodges better. Or in other words, the game becomes much more enjoyable after you "git gud." The fights can really drag on if you're not playing well enough. I haven't gotten around to playing this game on Furier (Hard) difficulty, but I am looking forward to the challenge of platting this one later! As far as the story goes: you start out in prison, being tortured. Some weird guy in a creepy purple rabbit costume helps you break out, and also provides some cryptic exposition while you're walking to the next fight. It's not clear who you are or why you're in prison or who your rabbit friend is or why he's helping you, etc. One thing that is clear: you have to fight to get out. Eventually the story does become clearer and there are even three different endings to the story depending on what you decide to do. Overall, I wouldn't recommend playing this game for the story (mainly because the bosses will kick your ass if you don't take them seriously), but what's there is interesting enough to want to see more of it. Instead, play it for some tough boss fights if you're into that sort of thing, and get some story too. Here's a video from my fight with The Song, while I was going for the S rank on Furi (Normal) Difficulty. This should give you some idea of what you're going up against as well as how annoying it would be to have to redo it all if you get a game over near the end of the fight. This one gave me more problems that the rest, but I do like this boss. She's got some attitude. And the music for this fight is rather catchy too. 13 Link to comment Share on other sites More sharing options...
PerryToxteth Posted March 22, 2017 Share Posted March 22, 2017 So I'll be firing up Life is Strange in about 10 hours and was looking for some guidance from those who have previously played it. Looks like most of the trophies are for taking photos. Is it rather obvious where these photos should be taken? I wasn't planning to follow a guide or walkthrough, but I don't want to have to replay an entire game just to do a collectible photo run. My aim was to go in blind as this is a new type of genre for me and I know next to nothing about the story. I feel using a guide might spoil some of the things the game has to offer, but I also don't want to replay a 20-hour game just to shoot a photo here and there. suggestions? Any help would be appreciated!! Thanks!! Link to comment Share on other sites More sharing options...
DamagingRob Posted March 22, 2017 Share Posted March 22, 2017 There's a collectible mode that makes finding them post game faster. But chances are you'll miss a lot of them without a guide. Link to comment Share on other sites More sharing options...
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