Shmeefly

Hell Of A Sheriff

10 posts in this topic

I dont get what all the fuss is about, it wasnt that difficult i did it 3rd attempt, you get 3 heals, a rocket launcher with 2 shots and if you shoot the explosive tank zombies in their torso to make sure they drop the tank you get like 5 opportunities to take out half the store with 1 pistol round, i used both my rockets around 70-80 or so, when i was overrun with pale-heads and a lot of heavily armoured zombies, then used the flamethrower from then to clear house, and a few spark shots for whenever more pale-heads showed, first half you can basically camp by the counter opposite the entrance and headshot everything as they come through the doors, keep 1 alive before the next spawn in so you can take a minute to reset yourself and double check where the weapons are that you might need, flamethrower is king towards the end, you get 2 of them plus an extra tank of fuel so dont be too worried about using it, at the same time dont hammer it all away tho, unless you can see heads everywhere, i get its close quarters with a horde but the horde is broken up into sections so its not too bad at all

Side note, the 4th survivor as Hunk is so good, even the soundtrack, a good way to wrap up the platinum 

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Yeah, it's not particularly challenging if you've already put hours into various "The Mercenaries" modes in previous RE games. The tight confines of the convenience store is the only difficulty, but backpack zombies drop enough RGB herbs to let you tank damage through the difficult waves near the end, while the flamethrower and rocket launcher makes short work of them. I would have enjoyed it much more if the map were less constrained, letting you go outside, and climb onto the roof or what have you. Perhaps they could've incorporated more enemy types, too.

 

As for 4th Survivor, I beat it on the second go by mimicking the world record speedrun video. It's pretty fun, despite the random nature of getting hit or grabbed by enemies. Sometimes, you can jog right past dogs, groups of zombies, and G-Adults; on other attempts, you get totally mauled. I'd like to mess with it some more, until I get a cleaner run.

 

Edited by ScarecrowsFate
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I thought getting the cat ear's by using less than 60 handgun bullets was the hardest fun challenge in this game imo. It was probably harder than hardcore mode in the main game. I may do it again at some point on the pc version.

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I find it is not too bad, except for the moment with all the poison A-Gear (40-50 kills area) zombies. All you got are close range/one-hit weapon which is not the best in a group of that kind of zombie. If you managed to keep one of the fuel tanks around then that is your best option, yet I am not that lucky with those tanks. xD 

I notice that it is mostly set in stone what comes when, albeit it slightly changes between the first two doors both got a zombie. 

Edited by AquaNSky
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I mean, it's a super popular game yet none of the DLC trophies are ultra rare. 

 

It is the hardest thing the game has to offer, sure, but that's not saying much. 

 

For instance, the Parkour Fever trophies from Dying Light are noticeably harder than this. 

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On 11/01/2021 at 1:05 AM, Shmeefly said:

 flamethrower is king towards the end, you get 2 of them plus an extra tank of fuel so don't be too worried about using it, at the same time dont hammer it all away tho, unless you can see heads everywhere, i get its close quarters with a horde but the horde is broken up into sections so its not too bad at all.

How exactly does the flamethrower work effectively? It doesn't stagger Zombies like most weapons so if a group is coming towards you it won't slow them down and it feels like a slow burn damage-wise. Also do you need to maintain line of sight with the Spark Shot, I saw in a video that someone continued to use it whilst strafing behind an aisle. I had no idea it worked like that.

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15 minutes ago, bikeman223 said:

How exactly does the flamethrower work effectively? It doesn't stagger Zombies like most weapons so if a group is coming towards you it won't slow them down and it feels like a slow burn damage-wise. Also do you need to maintain line of sight with the Spark Shot, I saw in a video that someone continued to use it whilst strafing behind an aisle. I had no idea it worked like that.

 

For me, the flamethrower just kept them at bay and let me back up a bit without having to sacrifice better ammo. I'm not sure it was particularly better as far as damage was concerned, but it certainly helped!

 

I definitely recommend keeping sight with the spark shot. Maybe you can do it from behind an aisle, but I've wasted so many spark shots that I can't in good conscience tell you to be frivolous about it. Play it safe unless you have confirmation!

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8 minutes ago, YaManSmevz said:

 

For me, the flamethrower just kept them at bay and let me back up a bit without having to sacrifice better ammo. I'm not sure it was particularly better as far as damage was concerned, but it certainly helped!

 

I definitely recommend keeping sight with the spark shot. Maybe you can do it from behind an aisle, but I've wasted so many spark shots that I can't in good conscience tell you to be frivolous about it. Play it safe unless you have confirmation!

I don't know how but I just did it. I would have been killed if I had missed that shot on the explosive zombie. 15:01 Minutes.

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The flamethrower is great towards the closing stages when getting overrun, its got great dps considering you dont have to waste time aiming in between armor plating, and it can take a group bunched up in seconds, and when all 3 isles are filled with zombies and you need to make a route for yourself, nothing is better, well apart from the 2 rockets you get but they need to be strategically used even more that the flamethrower, very doable, only played the mode about 6 times, did it for myself 2nd run and for a friend within 4 attempts, its cqc so its tense ofc but its generous, you get more than enough of what you need to clear the horde, its all about knowing when to use it, and when to move or make a stand, if i remember correctly you get 3 heals as well as 2 poison recovery herbs too, grats on earning your trophy though @bikeman223

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Posted (edited)

On 24/02/2021 at 0:59 AM, BlitzkriegHottie said:

I mean, it's a super popular game yet none of the DLC trophies are ultra rare. 

 

It is the hardest thing the game has to offer, sure, but that's not saying much. 

 

For instance, the Parkour Fever trophies from Dying Light are noticeably harder than this. 


They aren’t that rare - but remember - the actual rarity of Hell of a Sheriff is around 7.13% - its just that this site doesn’t use the real rarities for DLC, it just makes them up.

 

There is a peculiar formula used that is supposed to make the rarities of dlc ‘feel right’, because the site thinks not everyone who has the game will have the DLC - but in this case, it isn’t really relevant, since the DLC was free, so everyone who has the game also has the DLC

Edited by DrBloodmoney
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