Popular Post Metal Slime King Posted July 11, 2017 Popular Post Share Posted July 11, 2017 Period 2 Wrap Up. Starting Completion - 87.03%. Current Completion - 87.03% ? Neon Chrome vs. Game of Thrones vs. The Order: 1886 My winner this period was Neon Chrome. While I would say that technically speaking The Order was the best game of the lot it just failed to grab my interest through no fault of it's own. Game of Thrones was just kind of there, I played through it but it wore out it's welcome by the end. Neon Chrome - 42% (8 of 14 trophies) - My personal rating: I had a lot of fun playing this simple twin stick shooter and got up to level 5 of 6 and even got the trophy for going more than 20 floors in one run. The trophy for going through a floor without being seen is going to be tricky. After clearing a level you can start at the beginning of the next level in the next run if you die but I've been restarting on the first floor to collect more gold to upgrade stats. It's a retro styled game so the graphics are adequate to that end. The music consists of like 3 short techno / trance loops that get old fast but you can play your own music and turn off the game music which is really my favourite way to play most games anyways. Kind of sad the PS4 has more limitations in this regards than the PS3 but you can still make it work. The controls are good, there are a wide range of weapons / abilities to play around with and systems to upgrade. It's kind of funny that Hotline Miami (a similar game, but with no rogue-like elements) had an ability to extend your visual range and death didn't matter in that game at all but death matters in this game and you lack the ability to look further. Game of Thrones: A Tell Tales Game - 100% (49 of 49 trophies) - My personal rating: From the cheesy intro scenes to the janky character animations to the inconclusive season finale (get your wallets ready for season 2 dear consumers) this felt more like a promotional tie-in cash grab than an honest labour of love on the part of the developers. The story was ok, probably on par with the show and it was neat how things tied into the events on the show so the player had a bit of a clairvoyant sense of how certain things would develop but by the end I didn't care one bit and was just rushing through to be done with it. "Yeah, yeah. Everyone dies, RIP y'all. Winter is coming, Iron from Ice, whatever." I certainly won't be waiting, cash in hand, for a second season. If it comes out on PS+ I'd probably grab it but am definitely not worried about it. The Order: 1886 - 0% (0 of 22 trophies) - My personal rating: Shooters, either first person or third person, aren't really my genre but I've dabbled with a couple so I picked this game up on sale but I just couldn't be arsed to get back into it after my first session. What it tries to do it does well, it looks really good and I didn't have any issues with the controls. What reviews I've seen have panned this game for being too short but obviously I didn't have that issue. If you like third person cover based shooters and this game is on sale (and it seems to be on sale quite frequently) then I don't see why you wouldn't love it or at least enjoy it. I'll try to grab at least one trophy this month so that it impacts my completion rate. ? So next up for me is Rogue Legacy and it was going to be God Mode but I'm going to switch that out for La Mulana EX. Partially because I haven't fired up my PS3 since I grabbed a PS4 but mainly because I need something for Vita for the next couple of days. 12 Link to comment Share on other sites More sharing options...
DamagingRob Posted July 11, 2017 Share Posted July 11, 2017 2 hours ago, voodoo_eyes said: Both are random as far as I know. The one that summons the horse, if he shows up will be in the middle lane. On average I have needed to restart the the game 4-5 times for his symbol to show up on the "map flags". So what I do is generally run the first room of the middle lane, check the flag and if the bull icon isn't there I quit and load up the game again until he shows up. I still need to get his soul, but I've been getting bad RNG with him often jumping over it just before the cast goes off. The chimaira or whatever can appear at either entrance (supposedly higher chance at the 2nd entrance), but only does so if you died. So basically enter the first room, get the character killed as well as the substitute, then when you are in the greyish "limbo" pick the middle option and hope for thm to spawn. Fireballs with max damage help greatly with beating either of them, furthermore you can start casting with them off-screen and they should still get hit by them. Yeah, I noticed the icon wasn't there on my last run. I was lucky the first 3 times. Problem is, he's not there when I get to the room.. And dang, more RNG to deal with. :/ Aaaah, that explains things. I only died the once, so that would be why he wasn't showing up. He appeared right after I died just now, and I got the trophy. Thanks, for the info. Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted July 11, 2017 Popular Post Share Posted July 11, 2017 (edited) Game #4 - Day #2 As previously mentioned, it's a side-scrolling brawler that takes place on a theatre stage. There are 5 acts with a total of 22 chapters. In each of the chapters you get 3 challenges to complete in order to unlock charms that give you bonuses. I'm about halfway through, and probably won't finish the game before it's time to swap games again. For some reason playing this cramps up my hands, and I end up needing a break from playing this after each chapter. I intend to get at least the 3 hours in though, which I'm not too far off from. The game has co-op, and 2 seemingly playable characters are presented to you when you start the game. It seems though you only get one to play with. I assume, that the other one is only an option when playing co-op. Anyway, I have a few issues with the game overall, but more on that tomorrow. Edited July 11, 2017 by voodoo_eyes 9 Link to comment Share on other sites More sharing options...
Edward_FOX_86 Posted July 11, 2017 Share Posted July 11, 2017 (edited) 4 hours ago, Hemiak said: @Edward_FOX_86The bonus game is just that. If you finish a game or decide that you're done with your current one, you can add an extra game to your list to play at the time. It's definitely not required, so don't feel pressured if you don't want to. Thanks for the quick answer! I might Include a couple cause of the store sales and also a couple games I'm waiting for amazon to deliver or maybe abyss odyssey on the ps3. Btw I think that's an excellent idea for these kinds of events. Cheers PS- I still need to write another review on Doom it might come late but I'll write it Edited July 11, 2017 by Edward_FOX_86 Link to comment Share on other sites More sharing options...
Popular Post Edward_FOX_86 Posted July 12, 2017 Popular Post Share Posted July 12, 2017 (edited) Ok So I realized this is the last day before I play the next game which is Metal Gear Phantom Pain. SOOO DOOM Final Review Note to self --> Need to play this more and not let it collect dust. Its a FPS focused on Single player experience and campaign. Also its one of the best games in what it does. Precisely this. Campagin mode. It has Arcade Mode as well which a nice Add on to the experience. I haven't tried the multiplayer yet and Really Blame it on Metal Gear cause I'm about to play that game and its the next one. I'm literally waiting for it to install and let it pass all the cutscenes and whatnot just to play this masterpiece. Back to Doom. Everybody knows It. It was announced on E3 where gameplay was shown and Its a Good period. Really everybody knows about this game and I give a A+. I'll probably write some more in-depth reviews but Well I have to play Metal Gear So See ya later Guys Be sure to watch some of my vídeos and I'll leave a link to my last Doom Episode I'll start a Metal Gear Series as well on my channel Edited July 12, 2017 by Edward_FOX_86 9 Link to comment Share on other sites More sharing options...
DamagingRob Posted July 12, 2017 Share Posted July 12, 2017 Completed Abyss Odyssey. Just look at that percentage increase! Wait... it was 88.22% before I started that game! What the hell!? Anyways, I found that the enemies got tougher, at some point. It was still easy as pie with the practically neked chick Pincoya. But when I went back to level the other 2, I had a tougher time. So, after getting both of them to level 28, I finished things off with her. Not sure what I'll do tomorrow. Pick another game to play for a day, or work on one of the earlier games from the event. Could try the hardest difficulty in Crysis 2, just to see if I can do it. You never know. Link to comment Share on other sites More sharing options...
Hemiak Posted July 12, 2017 Author Share Posted July 12, 2017 (edited) And... Odin is down. Nothing fancy, just the clip of the fight. This run almost felt easy, after probably 30 failed attempts. Edited July 12, 2017 by Hemiak 4 Link to comment Share on other sites More sharing options...
Popular Post crimsonidol38 Posted July 12, 2017 Popular Post Share Posted July 12, 2017 (edited) Game 3, Day 1: Zero Escape: The Nonary Games (PS Vita) Can't go much into detail as I only played for about 1.5 hours yesterday. I started with 999 as it's the first installment of the Zero Escape-series and I already know VLR from when I read it back in 2014. Won't go much into detail about the game's story as it's an essential part of this VN-series but to sum it up: You and 8 other people where kidnapped and now have to play the so-called Nonary Game where they have to find a way to the exit of the location they are kept in. To reach the exit, the 9 people have to cooperate and solve riddles in so-called escape rooms which are more or less designed like a classic point-and-click adventure where you have to find objects, combine them and then use them on other objects. What I already like is the thing that 999 uses simple, but still good looking 2D-sprites instead of these horrible looking 3D-models which are used in Virtue's Last Reward or Zero Time Dilemma. And all I hope for is that it will still give me some mindfucks, even though I remember some story bits from the recaps in VLR. And even if I only read it for 1.5 hours I can say that 999 already has an explosive atmosphere. Oh sorry, wrong VN. 4 hours ago, Hemiak said: And... Odin is down. Nothing fancy, just the clip of the fight. This run almost felt easy, after probably 30 failed attempts. *looks at your trophy list* Do you want to Share Play? JK Edited July 12, 2017 by Crimson Idol 9 Link to comment Share on other sites More sharing options...
Hemiak Posted July 12, 2017 Author Share Posted July 12, 2017 4 hours ago, Crimson Idol said: *looks at your trophy list* Do you want to Share Play? JK Sure I'll accept either a ps4 pro or a bag of gummy worms as payment. Seriously though this game is hard but not terrible. The worst part is that every battle has a little randomness thrown in, which can be the difference in getting the time trial trophies or no damage. I was more worried about some of the miscellaneous trophies, but almost all of those popped while going for other trophies. The only ones I specifically had to shoot for were Fe's no melee and Isa's iceberg kill, and both of these were actually pretty easy when focused on. One wierd thing happened though. When Odin died, I hit share and saved the clip, watched the end cut scene, and then I accidentally closed the game during the credits. (trophies had already popped) When I returned and hit continue I had all my God powers but my hp was at the starting value again. All the map icons were still lit and I didn't want to bother going back through looking. It was kind of a minor annoyance, but at this point a few more hp wouldn't really help me all that much for what I was working on. It would have been another story entirely if I hadn't finished all the no god power trophies. I'm thinking about doing a guide but not sure. There isn't a full one out there, though Whoadreader put together some good info for the Valhalla mode trophies. I'll probably start recording each boss during Valhalla just in case. 2 Link to comment Share on other sites More sharing options...
crimsonidol38 Posted July 12, 2017 Share Posted July 12, 2017 1 hour ago, Hemiak said: Sure I'll accept either a ps4 pro or a bag of gummy worms as payment. Too expensive. Will do it on my own then. 1 hour ago, Hemiak said: Seriously though this game is hard but not terrible. The worst part is that every battle has a little randomness thrown in, which can be the difference in getting the time trial trophies or no damage. I was more worried about some of the miscellaneous trophies, but almost all of those popped while going for other trophies. The only ones I specifically had to shoot for were Fe's no melee and Isa's iceberg kill, and both of these were actually pretty easy when focused on. The miscellaneous trophies are the ones that worry me the most, but not Isa or Fe but instead Hagalaz due to fact that she can knock herself down. But I have to admit I barely even tried the powers beside healing so I'm a more or less still a scrub at the game and from what I read from your impressions and while looking at the steam forums they are crucial for some of the challenges. 1 hour ago, Hemiak said: I'm thinking about doing a guide but not sure. There isn't a full one out there, though Whoadreader put together some good info for the Valhalla mode trophies. I'll probably start recording each boss during Valhalla just in case. That's cool to hear. I'm sure most will appreciate the fact if they don't have to resort to the steam-guides as those can be of quite bad quality, although this seems to be good and detailed: http://steamcommunity.com/sharedfiles/filedetails/?id=660159013 1 Link to comment Share on other sites More sharing options...
voodoo_eyes Posted July 12, 2017 Share Posted July 12, 2017 2 hours ago, Hemiak said: Sure I'll accept either a ps4 pro or a bag of gummy worms as payment. Damn you, I haven't thought of, let alone had some gummy worms in like forever. I now will have to check out the supermarkets on the weekend, to see if I can find any . 2 Link to comment Share on other sites More sharing options...
Popular Post ItsMeMartyy Posted July 12, 2017 Popular Post Share Posted July 12, 2017 (edited) Game #7 - Metro 2033 Redux Day 11,12 / 31 Time Played: 10 hours Graphics: I just want to make it known that I have played this game when it first came out on Xbox 360. That being said I didn't remember a lot about the game but one thing I did remember was that peoples facial animations were insane looking like they were sucking noodles while they were talking. Unfortunately, they still haven't fixed those animations despite remastering the game, everything else in the game looks a tiny bit better but they did not put any work into these. Even though this seems like a smaller issue this game is super atmospheric and this type of flaw at least for me takes me out of the world while I am playing the game. Overall, the game looks a lot like it did when it first came out but there are small changes to textures and draw distance but overall it just looks ok. Sound: This game has some of the creepiest sounds you can imagine. 100% the scariest part of this game is the sound and I do recall playing with the sound on very low before. Each creature has its own distinct sound, the levels all sound a little bit different depending if you are surrounded by people or trapped in a condensed area all alone, the guns all sound about how they should or at least how I would imagine they would. The voice acting is great and everyone has their own distinct russian accent if only the facial animations were there to back it up the sound would be that much better. Gameplay: The best part of this remaster is it gives you the option the play in the Survival mode that mimics the original metro 2033 or Spartan mode which allows you to go more guns blazing gameplay style. I think this is a very nice addition because it will open the game up to people that may not not like the scavenging, looking for resources or resource conservation you need to survive the Survival mode. If you have not played this game it has many unique gameplay elements that separate it from over FPS games. Firstly, you have to use a gas mask in some areas and without it you will die, furthermore, you need to scavenge for filters for your gas mask and your filters last longer/shorter depending on the level of toxins in the area where you are exploring. Secondly, there are different types of ammo and gun types, for example: there are your typical guns (revolvers, smgs, shotguns, AR's), there are also air powered weapons which shoot little circular BB type ammo as well as flamethrowers, and laser type weapons but most of the latter you only see very late in the game, the guns also have customization but only for little things such as sights, laser sights, stocks ect. All of your trading is done in military grade rounds which you will find from selling unwanted items or from scavenging out in the world, keep in mind you can use this military grade rounds in assault rifles and smgs and it does significantly more damage but it costs a lot so keep that in mind. Lastly, even though metro is a linear game it always gives you choices on how you want to approach a situation, there are always multiple paths, the option to stealth past enemies, and the option to go in with your trigger held down. Overall, metro 2033 redux is a survival horror game that has elements of gameplay that will appeal to a wide arrary of gamers. The only problems I really had with this game is the controls do that some getting used to and everything is a bit cluttered from the start. The sensitivity of the game is a bit strange with some weird acceleration and I'm not sure it runs at 60fps but there are some parts which seems a bit more choppy than you'd like. There are also some glitches that will possibly make you a little bit mad because you might have to restart a whole level losing 30-45 minutes of progress (happened to me). That being said the glitches seem to be fixed for the most part from what I've seen over release and the loading times are lightning fast which is a welcomed addition when you are used to playing games like Witcher 3 or Skyrim. Fun Factor: This game is definitely rewarding and the story is very interesting for the most part. I consider this a different type of fun compared to other FPS games, this game is fun to explore, to see the world and to survive a level with only a few resources left and being very hurt in the process; this feeling of just making it is an adrenaline rush and even though the game is usually slower paced this game keeps you on the edge the whole time. Closing Thoughts: If you enjoy FPS games or survival games I would recommend this game to you. You can usually get this bundled with Last Light for around 5$ and that type of deal is hard to pass up in my eyes. Rating: 8.0/10.0 Completion (Game) : 72 % ( 1 , 5 , 35 ) Chances of going back to get : 100% Up Next: Life is Strange Edited July 12, 2017 by ItsMeMartyy Had to include what I was playing next 11 Link to comment Share on other sites More sharing options...
Popular Post JoaoQuique Posted July 12, 2017 Popular Post Share Posted July 12, 2017 Game Nº 4 [Hyperdimension Neptunia PP] - First Day Report Actually, I had not played so much this game yet, however since I've played Re;Birth 1 and 2, I can do some "comparison" - this game's characters modeling is pretty uglier than Re;Birth's... Anyway, I should play a bit more time to see if I will enjoy this game - I'm aware about lack os songs and stuff, but probably I will have some fun because I've made a spreadsheet to use as a checklist, and I like to complete checklists sometimes... Today/Tomorrow plans: I will continue my planned roadmap on this game (it will be hard playing this game instead of Pokémon - I'm intending to complete all Pokédex in Sun...) Playtime: less than 30 minutes Trophies obtained: 3 from 39 (Completion at 4% - Rank E) Personal Completion: from 71,55% to 71,53% (considering that I'd Plat'ed Galaga today...) 6 Link to comment Share on other sites More sharing options...
Popular Post Edunstar84 Posted July 12, 2017 Popular Post Share Posted July 12, 2017 MURAMASA REBIRTH A SPIRITED SEVEN NIGHTS' HAUNTING aka The Ninja DLC, aka White Snake Necklace Playtime: 1.5 hours Trophies: 0/6 Review: 8/10 My third favorite DLC. Same environs and enemies, but the bosses like the other previous DLCs are epic. Well, not that epic since I can't remember the first one right now. Not much to say really. I did enjoy using the different weapons. I really do play better with faster weapons types, especially after playing The Farmer DLC. HELL'S WHERE THE HEART IS aka The Demon Child-Woman DLC, aka A Monk's Mistake Playtime: 3 hours Trophies: 1/6 Review: 10/10 I love, love, LOVE this DLC. It ticks all the right boxes. It's humorous and easy. There's only one ultra rare trophy: the Fury one. A cheeky monk has discarded his vows to the monastery to bed women. Any women will do for him, unfortunately he has a knack for hitting on demons disguised as beautiful, voluptuous women. Well, on one particularly occasion he hits on Momohime (still possessed by a demon), or he thinks he does. Instead, she runs off after eating a peach, and the little girl behind Momo thinks that the monk courted her. A lot of misunderstandings happen after that. I love it. It will definitely be the first DLC I come back to and 100% after I complete the main game. Next game: Ragnarok Odyssey Ace (vita) 10 Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted July 12, 2017 Popular Post Share Posted July 12, 2017 Game #4 - Day #3 Against expectation I actually managed to finish the story, which is about as much as I'm willing to do in this game.It's literally just too painful to play. Time to get to the bits that make the game. Visuals Aesthetic-wise it kind of reminds me of South Par, just a bit more bland as there isn't all that much to see. Or maybe I just missed some scenic bits while the clusterfuck was going on. Anyway it's not visually stunning nor is it ugly. The act have some variations in scenery and the enemies are dressed up differently in each act as well. Sound This is where it was lacking for me. Either it's the same song playing throughout the whole game, or minor variations of it. Essentially it sounds the same no matter in which act you are. The same can be said for the sound effects, There are maybe 4-5 different sound effects throughout the whole game and that's counting with breaking objects, slamming enemies into the ground and just the general bashing. Gameplay Well, that was a painful experience. Although fun initially, it got samey very quickly. It boils down to hitting the enemies while building up the combo meter while parrying enemies in order to not drop the counter. This felt luck based to some extent, which is bad for a game like this. There will eventually be spots in the game, where it is not possible to keep the counter going, due to RNG. For anyone who played Street of Rage, the level depth is similar to those games. What this means is that occasionally you will not be lined up exactly with the enemy, which will make you miss the attack. That's not the main issue though. The problem I encountered was when the screen was filled with enemies, which will cover the position of the character you're controlling, essentially meaning that you won't be able to see what the hell is going on. Furthermore there can come up situations in which you are attacking enemies while in the air, them dying and there being flames or other crap right below you when you land on the ground. Now there is a way to avoid that )later on in the game at least), where you can sort of dodge roll away from the fire. Either way you're going to drop the combo, unless you happen to hit an enemy on the way while doing the dodge roll. I also have a problem with some of the challenges. Not necessarily because of difficulty, but because when selecting the "scene" it tells you what is asked of you. Which ca be something like get a x100 combo. I do a x100 combo a few times in the level. but it won't count. Why you may wonder... well, the game sometimes decides that you have to get the combo in a specific section of the "scene". Anyway enough of this, It#s a meh game and so far my least favourite of the current event. Time played: 4-5h Trophies earned: 20/31 11 Link to comment Share on other sites More sharing options...
XX_FTW Posted July 12, 2017 Share Posted July 12, 2017 Ah, no! I wanted to do this event again. Oh well, I'll make do with reading along. 1 Link to comment Share on other sites More sharing options...
MarkusT1992 Posted July 12, 2017 Share Posted July 12, 2017 I continued with Horizon Zero Dawn the last two day and got four more trophies. It might be the best game I played in the last few months. Maybe I should have played Day of the Tentacle without a guide. My next game is Metal Gear Solid V: Ground Zero. 1 Link to comment Share on other sites More sharing options...
Popular Post DamagingRob Posted July 12, 2017 Popular Post Share Posted July 12, 2017 (edited) 2 hours ago, XX_FTW said: Ah, no! I wanted to do this event again. Oh well, I'll make do with reading along. Based on what Hemiak told Spaz: On 7/10/2017 at 6:20 PM, Hemiak said: Since it's a choose your own adventure month I'm going to allow it. I will require you to choose at least 5 games, but if you want more than that it's fine as well. you could maybe still join in with a partial list? Bonus game #3- Ranko Tsukigime's Longest Day These bonus games aren't really hurting my completion since Battlefront. Lol. But if I have a chance for a 4th, the next one likely will. Ultra Rares, and an unobtainable.. I'll play it on the 31st, if I have to. Where do I start with this one? It is one weird ass game, let me tell ya. I never thought I'd be chased by a giant pomeranian. And super short. Levels take 2-3 minutes to get through, and there are only 10 of them. But man, is it fun. You play as Ranko, who wants vengeance for her mother, and plans to kill her father. The story is as insane as the gameplay. Most levels consist of running towards the end of the sidescrolling level, at the speed of Sonic the Hedgehog. Stop running, or get held up too long, and a wave of spirits will kill you. This is the only way you can die in these levels. Enemies will try to slow you down, but you can attack them with , slide into them if going downhill, or jump over the top of them. If the wave of spirits gets to close, you can fire your gun to knock them back. But it only has up to 3 shots, and requires killing normal enemies to charge. Besides those kinds of levels, there are also a few boss ones. One has you climb upwards, instead of moving from left to right. Another has you shooting a dragon in a shmup format. And the last is like some twisted version of the vs. mode in Super Mario Bros. on the NES. And at one point, you are chased by a giant pomeranian instead of spirits. Trophies are fairly easy to obtain, but a couple were a bit troublesome. One has to do with collectibles. There are videos for the item boxes, but none for the gold enemies. So, you just have to replay levels over and over, until you find them all. But, like I said, they're really short, and there are only so many paths you can take. Shouldn't take too long to find them all. The guide on here has a handy table, that can help you pinpoint what levels you're missing ones in, too. Since the game surely doesn't tell you. :/ The other one, and the bane of my existence, is taking 0 hits in the final boss fight(the twisted Mario Bros. one).. I spent nearly an hour and a half getting it. The first 2 rounds aren't so bad, but then it just gets nuts for the finale. He makes 6 clones of himself, and there's also another enemy that floats around and can hit you. Why devs, why? ;w; So, yeah. Fun game, but a bit of a pain in the butt trophy list. And really short. I give it a solid . Trophy progress: 14/14 for 100%. Time played: With interruptions and leaving the house for awhile, I'm not entirely sure. 5-6 hours, probably. Did it lower my completion? Nope. Up a whole .01 percent! @voodoo_eyes Always interesting to see such vastly different opinions of the same game. Sorry, you didn't enjoy Foul Play as much as I did. Edited July 12, 2017 by DamagingRob 10 Link to comment Share on other sites More sharing options...
Popular Post Lars Posted July 12, 2017 Popular Post Share Posted July 12, 2017 #Game 4: Hitman This one interfered a bit with my own little event that i have on now and i also want to update you guys about that. I read in this topic about another event which basically contains playing as much F rank games as possible and get them to E, which means earn 1 trophy and move on to the next one. For some games this literally means starting up and pressing new game. For some you have to play for over an hour. I think my F ranks went from 230 to 158 or something within a couple of days. I want to make a post with first impressions for every game, don't worry, just 1 sentence per game. I'll put it in spoiler tags because otherwise the post would be too big. Now back to this game, i played it for 1,5 hours because of this. But this time was very enjoyable. I basically completed the prologue. And i did pretty well for someone who absolutely sucks at stealth. I normally fail the practice level and have to look up a guide on how to do it. That's why those games get boring really quickly for me often. But i definetely go back to this one because i still have to explore the contracts and other locations. So that is basically the whole game. But the part that i played was very enjoyable. And assassinating someone with an ejector seat through the roof of a hangar was really cool and makes me want to see which crazy stuff this game has to offer more. 7 Link to comment Share on other sites More sharing options...
Popular Post Kevvik Posted July 13, 2017 Popular Post Share Posted July 13, 2017 Game #4: LEGO Movie: The Videogame (Vita version) Initial/Day 3 Impressions Time played: ~5 hrs So really busy again but testing is over. Sort of surprised I was willing to game today after 4 days of watching/assessing student testing scenarios over closed circuit video. Trying to play Minecraft on a TV was brutal but Vita stuff not as bad. 3.5 of the 5 hrs was today after work.. Anyway, on to the review. So the Lego formula is pretty standard throughout their games, regardless of the storyline. Play through a level related to the movie or theme collecting studs (game currency), doing certain special tasks to obtain gold bricks or mini kits (collectables) or finding elusive red bricks (for opening cheats/special bonuses). You carry this on, replaying the levels after unlocking new characters with different abilities (allowing obtaining of more collectables). There is story mode where the game selects what characters you can use or free play (unlocked after completing story mode) where you can choose any character you have unlocked. This is is my first Vita version of a LEGO game and the formula is slightly different from the console versions. There are more levels but the are shorter in length. Each level has 10 gold bricks but unlike the console version where getting the brick automatically collects it, the portable version awards the gold bricks on completion of the level so dying before the end voids the completed task. As I said, the levels are shorter in length than the console versions (some awards being tied a speed run of the level or not taking damage). This makes the play a little faster paced. There is also no world hub where other bricks and characters can be discovered. All are contained within the levels. The storyline in this case is based on the LEGO Movie. I'm not going to go into detail here about the storyline. Cutscenes from the movie are intermixed at the start/end of levels to keep you in the know on where you are in the storyline. The edits are not always great and if you haven't seen the film, a few holes are left unexplained. The controls aren't bad though I would occasionally run in the opposite direction of where I was going. Releasing the stick and reinstating the move would correct this but it would sometimes run me off a ledge resulting in death and restarting the level. I also experienced a few crashes, corrected by restarting the game. There were also a few levels where you are basically plummeting or on rails and maneouvering around obstacles and the Vita perspective was not always great. Aiming could be poor at times as well. Overall, I enjoyed this as a different change of pace but I think I prefer the console experience of LEGO over the Vita version. Will I go back for the platinum? Yes. The levels are short and relatively simple for those times when you don't have much time to play. Lego is still just fun as well. I'm a bit of a collectables OCD at times so I'll finish this off. Not likely to jump into another LEGO Vita version anytime soon though. Trophies earned: 22/35, 38% for C rank Overall score: 5/10 Current completion rate 78.86% (-1.35%) Next up: Again, not sure. Have a lot to do the next few days around the house that I didn't get done last weekend with working. Maybe Swapquest for some more portable gaming but maybe Rise of the Kasai. We'll see tomorrow how my day goes. 11 Link to comment Share on other sites More sharing options...
ItsMeMartyy Posted July 13, 2017 Share Posted July 13, 2017 7 hours ago, MarkusT1992 said: I continued with Horizon Zero Dawn the last two day and got four more trophies. It might be the best game I played in the last few months. Maybe I should have played Day of the Tentacle without a guide. My next game is Metal Gear Solid V: Ground Zero. Horizon is so good I wish I could forget it just to play it again Link to comment Share on other sites More sharing options...
Popular Post Metal Slime King Posted July 13, 2017 Popular Post Share Posted July 13, 2017 Well I think it's safe to say that my completion rate won't make it out of this period unscathed. Both games I picked are pretty tough and completion will be a bit of a haul. Initial Impressions Rogue Legacy A rogue-like (surprise!) 2D action platformer where your knight has to explore a randomly generated castle. Every time you die you must pick from 1 of 3 descendants with randomized traits. In a questionable design decision some of the traits make the game virtually unplayable so if you can't avoid one you might as well eat some spikes and re-roll. I tried farsighted which makes everything close to your character blurry and it was literally painful to look at. It's funny how despite being a totally different game from Neon Chrome the rogue-like elements are identical (except none of the traits make the game suck). I suppose this is just the rogue-like model that has probably already been adapted to every genre. I'm having fun with it so far but the controls could be a little tighter, especially on the downward jump stab. La-Mulana Has anyone ever played Super Pitfall for the NES? This game sort of reminds me of that only (thankfully) not nearly as bad. I'm aware that this is a touched up remake of an older PC game which itself was a retro styled homage to early games like spelunker and it's heritage shows through in the clunky controls. I'm getting used to the weird jumping but I really wish you could jump onto and off of ladders. Anyways I'm playing mostly blind for now as its one of those games where exploration and figuring out what to do is the main point so I would expect progress to be slow and sporadic. 10 Link to comment Share on other sites More sharing options...
Popular Post dmland12 Posted July 13, 2017 Popular Post Share Posted July 13, 2017 Game #4: Stardew Valley Game Progress: 9/41 Trophies (12%) Completion: 91.32% (-1.17%, -3.54% from start) At the core of this game is the SNES version of Harvest Moon (design-wise, not literally!). That is plain as day if you've played both games. The developer clearly started there and then went a little nuts with it. More crops, more animals, more interpersonal stuff, more upgrades, more special events.. Add fishing, crafting, mining, combat, mini-quests, leveling. The end result is rather awesome. From the graphics to the gameplay this feels like it could have been a hit SNES title. Maybe it even feels like what Harvest Moon should have been from the beginning. Of course, we're well beyond the SNES era now, so what it actually is just a very good game. You play a young man or woman who's gotten fed up with the daily grind at some faceless megacorp and decides to go to the country to start a farm in Stardew Valley. You start out with some basic tools, some parsnips seeds and a neglected, overgrown farm. There's also a small town close by where you can buy more seeds and other stuff. Plus there's plenty of people there to talk to. The main game is focused on farming, resource gathering, and socializing. Plant seeds, keep them watered and wait for them to grow. Gather stuff that's growing wild. Get a fishing pole and fish. Buy some farm animals and harvest eggs or milk. Explore the local mine and find some ore or other materials (be careful though, as there are monsters in the mine). Talk to the locals or give them presents to increase what they think of you. You only have so much energy and time each day so it's up to you how you spend it. Each day ends up looking different as you prioritize different tasks. Here's a quick video of some mine exploration (levels 20-25) I did, including some combat. There are a lot of levels, but after you discover another 5, you can take the elevator to that level next time. Closing thoughts: Overall, this game is pretty relaxing. It looks like there's one trophy for beating a minigame without dying that is difficult, but otherwise this looks to be a long relaxing grind of a game. It's pretty easy to get lost in it. "I'll play just one more day." Over and over again. My Rating: A 14 Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted July 13, 2017 Popular Post Share Posted July 13, 2017 Gam3 #5 - Day #1 I have literally no expectations for this. I didn't play it on ps2 back then, so I have no idea what this is about. All I know is that it's an RPG. The last RPG I played from the ps2 era was Dark Cloud, so I guess, if it's anything like that one I'll have a good time. Well, that's all I got to say about this one for now. 5 Link to comment Share on other sites More sharing options...
Popular Post Myu Posted July 13, 2017 Popular Post Share Posted July 13, 2017 (edited) Day 12 - Oreshika Time played : about 15 hours Trophies obtained : 6/48 Completion % : 10% Rank : C I'm now in my 5th generation and after a few more hours of playing I understand why Oreshika's plat is so difficult to get : you have to plan everything in advance, and when I say « in advance » I mean at least a year in advance. For example, I have to go back to the Demon Festival in the Hot Springs with a certain character in December. That character has to reborn first, then trained, then have a little bit of battle experience. That takes at least 4 months. And to get to the right place in the Hot Springs, I give myself at least 4 months as it's a labyrinth with portals everywhere and you can get lost easily. But I must not forget about the other members of my clan with some of them close to death and some others that still need training, and of course I need devotion points to create more children so there's that too. And that's how I realized that I was already screwed for this year even if I'm only at the beginning of it and that I will have to try for next year by planning the births and the eventual deaths of all my characters. Other than that, the game is still pretty fun Current completion rate : 85,28% (2.38% since the beginning of the event) And now, Digimon Story : Cyber Sleuth! Edited July 13, 2017 by Myu 11 Link to comment Share on other sites More sharing options...
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