lloydisthebest88

This game is just stupid

94 posts in this topic

15 hours ago, bunshing said:

 

reading 10 bad reviews doesn’t mean it’s bad, it simply means 10 people didn’t like it. 

 

For me, I loved the trilogy. It didn’t amazed me like uncharted or far cry, but could enjoy it still.


I trust it’s not a bad game, I’m sure it’s quite competent. I’m saying the specific negatives people are providing, mostly on the changes to Lara herself, are why I know this series would do nothing for me. I’m voting with my wallet here.

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As a PS+ game it was good fun and enjoyable platinum even despite DO difficulty. Once I completed first playthrough and all DLC tombs I managed to complete Deadly Obsession in approx. 5 hours on NG+ with less than 10 deaths. 

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Director had some weird takes on Lara's dual pistol thing + he made Battlefield Hardline = no buy from me.

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On 2/15/2021 at 6:59 PM, G4Knight said:

Reading these comments further have my mind at ease that I never invested time and effort into this reboot. Queen Lara’s character and journey wrapped during Underworld.

that's dumb bruh, a couple of dumb comments mean nothing. trilogy is still good overall

2 minutes ago, Eraezr said:

Director had some weird takes on Lara's dual pistol thing + he made Battlefield Hardline = no buy from me.

bruh

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On 1/25/2021 at 11:20 AM, Trini said:

 

Who said it wasn't already a thing 1f60f.png

 

Well somebody has been spending a little too much time on pornhub... :giggle:

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2 hours ago, NOWITSREYNTIME17 said:

that's dumb bruh, a couple of dumb comments mean nothing. trilogy is still good overall

Why are you fixated on the amount of the comments rather than what they’re saying? Who cares how many you think is too much or small. It’s what they’re saying. And these trailers reinforce what I’ve already been thinking and hearing from all sorts of online corners.

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4 minutes ago, G4Knight said:

Why are you fixated on the amount of the comments rather than what they’re saying? Who cares how many you think is too much or small. It’s what they’re saying. And these trailers reinforce what I’ve already been thinking and hearing from all sorts of online corners.

well actually, what they are saying is mostly wrong too. Thank you for proving my point actually

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On 10/22/2019 at 7:00 AM, lloydisthebest88 said:

 

 

As a final word, I know that if you don't like a game you should just not play it. Unfortunately I started this and I'm usually a completionist, and it's super annoying to me to abandon a game that I know I could platinum 🤦‍♂️

So you can't stop playing it... that's called addiction.  Maybe unplug your console for a month and put it in the closet.  The Skinner Box of PlayStation Trophies has an unhealthy hold on you.  

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There were MANY times I wanted to start up this game and I'm glad I didn't. I wasn't a fan of Rise of the Tomb Raider after beating the story. Right now I completely forgot what the story was even about it. That's how forgettable it was for me. I feel like they should've stopped on the reboot game and kept it as is. That was a really amazing game but I felt they got ahead of themselves and tried to steer a different path and as a Tomb Raider fan I did not like it at all. I can vouch for other fans aswell. If you have still own a PS3 go buy the Tomb Raider Trilogy collection. Trust me on this, it's like Uncharted but your a bad ass woman instead 😎

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32 minutes ago, NOWITSREYNTIME17 said:

well actually, what they are saying is mostly wrong too. Thank you for proving my point actually

Lara was changed. She’s a completely different character. You can’t just choose to ignore facts. What are you 12?

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4 minutes ago, G4Knight said:

Lara was changed. She’s a completely different character. You can’t just choose to ignore facts. What are you 12?

better and not just boobs? yes. sounds like you are actually 12 if you just want boobs

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17 minutes ago, NOWITSREYNTIME17 said:

better and not just boobs? yes. sounds like you are actually 12 if you just want boobs

Okay, you are just a child. Lara’s change in personality, character, comedic timing, laughter at the face of danger, never needing to lean on others. Nope. None of that is important. Don’t respond to me again.

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I vaguely remember there being some mode where a death = restart a camp. I never got killed by an enemy, all my deaths were infuriatingly from Lara just refusing to grab the handhold in front of her and sliding her face down a cliff. 

My housemates at the time heard a lot of 'WHY WILL YOU NOT JUST CLIMB?!'

 

Also I never like when people say 'Just stop playing the game then' motherfucker I'm already X hours deep. I'm not quitting or that time is wasted.

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1 hour ago, JEDLander said:

Also I never like when people say 'Just stop playing the game then' motherfucker I'm already X hours deep. I'm not quitting or that time is wasted.

I felt this way about Knack 1 but I'm not sure if the solution is to keep playing it.

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23 hours ago, G4Knight said:

Okay, you are just a child. Lara’s change in personality, character, comedic timing, laughter at the face of danger, never needing to lean on others. Nope. None of that is important. Don’t respond to me again.

So she is an actual person now? Okay. sorry facts arent your thing

Edited by NOWITSREYNTIME17
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I really wanted to like Shadow, but I don't have especially fond memories of this game. In retrospect, it just seems completely redundant. The gritty jungle setting was decent, and I appreciated the inclusion of supernatural elements (as opposed to Rise's creatively bankrupt army of faceless mercenaries), but was it actually fun? Not really, and I never even went for the platinum.

 

The Tomb Raider reboot trilogy is what happens when you dilute your brand until nothing's left but mainstream gaming tropes. That in itself isn't always a bad thing, but the problem here is that the games have absolutely no soul. They're just products, and it shows.

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I despise this game.

 

figured since the game was free and I liked the previous two, might as well get the platinum.

I spent 5 bucks on the dlc and the complete edition is not even worth that amount, that's how much I hate it.

 

The story and characters are pathetically boring so at some point I just decided I didn't care, I'll skip the cutscenes and get the platinum out of the way. Well, little did I know this title was made by some self-entitled Canadians who think a bunch their cutscenes are so emotionally salient you are simply not allowed to skip them. These are the type of people who are enamoured with Naughty Dog games, they think the golden standard for videogames are movie-games that constantly hold your hand, have unskippable cutscenes (and I'm counting the many parts where they slow down your walking, take away control to show you some vista and imbecilic, vacuous set pieces where you escape from someone or there is an stupid avalanche, etc) - oh, and there's also Assassin's Creed garbage collecting.

 

Pretty much every tomb and puzzle in the game, maybe excluding stuff from the dlc, are disgustingly simple. For the combat they just constrain you into small areas with very limited options and very limited (braindead) enemies who can't and won't exist outside their little perimeters of action. The stealth is pitiful, melee action is rudimentary and culminates on quicktime events because of course... 

 

The open areas, if you can call them like that feel artificial, staged, every element is placed for the main character to interact in a single way, without any room for experimentation, the populated towns are soulless. Exploration doesn't feel rewarding, resources are plentiful even the hardest difficulty, making every fight and pretension for survival gameplay a joke. 

 

You get a bunch of outfits that you wont be able to use for a big chunk of the game, there is a stupid story excuse for this but I'm guessing the developers just wanted to punish us even more by denying one of the most attractive woman protagonist in games to look hot. The bow is OK, but all firearms feel like trash, any shotgun is fine for whatever purpose, like I said, plenty of resources if you want to heal, or slow down time, etc... and there is ammo conveniently placed exactly where you need it (even if it's a secret tomb that hasn't been explored for hundreds of years).

 

It killed Tomb Raider for me, had to force myself to complete the one objective I had, which was to get the platinum and even when it didn't take that long and it wasn't hard at all, the experience was exhausting and infuriatingly boring at times. Let this be a warning for the type of game this is, even if you enjoyed the previous entries like i did. 

 

 

 

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Having played tomb raider for most my childhood, I finally jumped into the reboots with Rise and was hooked, I loved everything about it apart from the time trials (stuck at 98% no plat) and had no complaints. 

Immediately started Shadow and gave up within a few hours. Have picked it up here and there but honestly it’s lacking something! Doesn’t help the story went from 0-100 instantly with a pretty basic already done story arc. Luckily it’s one of the easiest ones but it’ll be a drag to 100% 

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Currently one trophy away from the plat (the Deadly Obsession one). I only played it because it was for free, and I've heard it was an improvement over Rise. I mean, it was, but that doesn't mean much.

 

Combat is terrible. The gunplay doesn't feel good, melee is objectively bad and stealth is clunky. The whole skill tree is a joke; it gives you a bunch of crap you don't even need. And it makes no difference anyway, because the combat/exploration/puzzle ratio is so unbalanced that you barely have any chances to use new equipment/abilities. 

 

The platforming is inconsistent as all hell. And by inconsistent I mean: BUGGY. Sometimes Lara refuses to grab the ledge or attach that stupid grappling hook to surfaces, even though you're on the right spot and pressing the right button. It's also ridiculous how scripted most sections are; you can't climb a small hut (because the devs didn't program the ledges on it) but you can jump through an impossible gap (and Lara literally 'floats's th towards the other edge). 

 

I skipped all cutscenes I could because I couldn't stand the plot/dialogue/acting from the get go, so I only know fragments of what the story is about. To be honest, I don't think I'm missing much and I don't care. I laughed out loud at certain "dramatic" moments I couldn't skip (Jonah being kicked out of a helicopter like a puppet, "it's Dominguez, it's Trinity, it has always been them", the flashback with Kid Lara). On top of that, all the Wanna-Be-Uncharted set pieces are poorly executed and repetitive. 

 

On the bright side, I do think the puzzles and overall atmosphere were a lot better than TR2013 and Rise. Some aspects of the exploration are also nice. Kuwak Yaku, Paititi and San Juan as "social hubs" were dumb, but if you ignore the sidequests, they're fun places to run around and explore just for the sake of it. More of that, please. 

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