NightWing127 Posted October 27, 2013 Share Posted October 27, 2013 (edited) Depends on a game I play but mostly Too Easy but fun since I don't play that much recently. Edited October 27, 2013 by NightWing Link to comment Share on other sites More sharing options...
Detheros2 Posted October 27, 2013 Share Posted October 27, 2013 I'd rather the game be too easy myself, because then I can give myself challenges if I wanna make it hard. Link to comment Share on other sites More sharing options...
Guest Posted October 27, 2013 Share Posted October 27, 2013 i went with too hard. though some games i should be easy. being too hard just takes the fun out of some games that meant to be easy and fun. Link to comment Share on other sites More sharing options...
Hyme_18 Posted October 29, 2013 Share Posted October 29, 2013 The harder the challenge, the greater the glory of finishing it That's what I think Link to comment Share on other sites More sharing options...
LiteraryRecluse Posted October 30, 2013 Share Posted October 30, 2013 Too easy, and for 1 reason: stories! It would suck to get invested in a story only to not know what happens next because you get stuck. I'm lucky to have never had that happen, but if I would have gotten permanently stuck in a game like Uncharted or Mass Effect I'm pretty certain I would have cried or something. This is a new "problem," so to speak. Remember, there were basically no stories whatsoever in games in the 90's. A game's plot basically amounted to this: Oh no! Something terrible has happened! Help! Quick, beat this level! Congratulations, you beat the level. Now beat this one. Congratulations, you beat the level. Now beat this one. Congratulations, you beat the level. Now beat this one. (Repeat, repeat, repeat, etc) Congratulations, you saved the day! Woohoo! The end. Obviously stories are significantly more complex now, which is why I totally agree with lowering the difficulty of games. Games are rapidly becoming like interactive movies, where story and gameplay are equally important. You cannot build a world and write a wonderful story only to have a portion of your gamers not experience it all. As a life-long gamer, I like a challenge too, but that's what difficulty levels are for. I have platinumed many games with difficulty trophies, and it is indeed very satisfying to beat a hard game, but I love games with good stories and I'd sooner they were easy over hard. Now, if I had to choose between an easy game with a good story over a hard game without one, that would be a difficult choice... 1 Link to comment Share on other sites More sharing options...
prototypehobo Posted November 5, 2013 Share Posted November 5, 2013 (edited) i like a challenge in games but not to hard like call of duty world at war was on veteran Edited November 5, 2013 by ROBO3AG13 Link to comment Share on other sites More sharing options...
cmgravekeeper Posted November 6, 2013 Share Posted November 6, 2013 Too easy. Easy doesn't necessarily mean not fun. And I hate being stuck in a game where it's too hard and no matter what you do you always end up dying. That takes the fun out of it after a while. Like the final Batman Arkham Asylum Combat Challenge I can't finish. -__- Link to comment Share on other sites More sharing options...
ROBOCRIPPLE_ Posted November 6, 2013 Share Posted November 6, 2013 (edited) On the poll I picked too easy. I'd rather play through the story and appreciate the graphics than to get stuck on one part of the game and getting frustrated. I'd rather have an easy game be fun as well. In many games such as Mirror's Edge, I tend to have the most fun on easy difficulty setting, more so than on normal difficulty. When I'm stuck in one part, I get frustrated and I'm not having any fun, until I finally figure out the right way to get through it. I only want to keep moving on in the game rather than to stop and think about how to get past the part that I'm stuck on. Still, I'd like to be challenged sometimes, so I play games on normal difficulty most of the time. Edited November 6, 2013 by ROBOCRIPPLE_ Link to comment Share on other sites More sharing options...
iFarted Posted November 6, 2013 Share Posted November 6, 2013 I would rather have a medium difficult game, but since that's not an option I'd go with a game that is too hard. Link to comment Share on other sites More sharing options...
NightWing127 Posted January 22, 2014 Share Posted January 22, 2014 Medium or Normal- Sometimes if it's too hard, it's not fun anymore- ofcourse depending on a game Link to comment Share on other sites More sharing options...
HaSoOoN-MHD Posted January 22, 2014 Share Posted January 22, 2014 Too easy, and for 1 reason: stories! It would suck to get invested in a story only to not know what happens next because you get stuck. I'm lucky to have never had that happen, but if I would have gotten permanently stuck in a game like Uncharted or Mass Effect I'm pretty certain I would have cried or something. This is a new "problem," so to speak. Remember, there were basically no stories whatsoever in games in the 90's. A game's plot basically amounted to this: Oh no! Something terrible has happened! Help! Quick, beat this level! Congratulations, you beat the level. Now beat this one. Congratulations, you beat the level. Now beat this one. Congratulations, you beat the level. Now beat this one. (Repeat, repeat, repeat, etc) Congratulations, you saved the day! Woohoo! The end. Obviously stories are significantly more complex now, which is why I totally agree with lowering the difficulty of games. Games are rapidly becoming like interactive movies, where story and gameplay are equally important. You cannot build a world and write a wonderful story only to have a portion of your gamers not experience it all. As a life-long gamer, I like a challenge too, but that's what difficulty levels are for. I have platinumed many games with difficulty trophies, and it is indeed very satisfying to beat a hard game, but I love games with good stories and I'd sooner they were easy over hard. Now, if I had to choose between an easy game with a good story over a hard game without one, that would be a difficult choice... The idea that for a game to synergy with story it needs to be a breeze, is bit of an extreme dichotomy. Games being hard, tense, etc can immerse you into the experience more. Take Max Payne 3, for example. Instead of the game just..talking about a dire situation for lack of better terms, the game makes you feel hopeless. The game is really challenging *and extremely fun by the way*, you feel like Max. You feel deprived of hope, but you keep pushing. Also, it's going to a huge extreme. If a game is just so hard to a degree that you just can't get past it, then that's just cheap game design over something like Ninja Gaiden where it's a mistake you made. 1 Link to comment Share on other sites More sharing options...
skinner49 Posted January 23, 2014 Share Posted January 23, 2014 I'd rather have it too hard, if those are the only two choices. At least with too hard, you'll actually try harder to beat it. Link to comment Share on other sites More sharing options...
PattySparks Posted January 23, 2014 Share Posted January 23, 2014 I would say i enjoy too hard games until I rage quit and go on to play something easy. 1 Link to comment Share on other sites More sharing options...
Revvie Posted January 23, 2014 Share Posted January 23, 2014 It depend on the trophy. Link to comment Share on other sites More sharing options...
Lorkem Posted January 23, 2014 Share Posted January 23, 2014 Too easy, I like to enjoy the story first. Then if I love the game I'd play on a higher difficulty if available. eg. Mass Effect Insanity. Link to comment Share on other sites More sharing options...
DK_Scuba Posted January 23, 2014 Share Posted January 23, 2014 I chose too hard but perfect would be a medium difficulty game with really hard extra world or missions after the main story. Or maybe incorporated into the trophies (not online or grindy ones actual pull off this without being hit etc) Link to comment Share on other sites More sharing options...
Swar00 Posted January 24, 2014 Share Posted January 24, 2014 I would pick too hard difficulty as long the game mechanics, gameplay, plot, and features are well developed. A lot of games are set too easy to avoid people from stop playing it. It technically comes down to whether the game companies would gamble their money on a game where harder difficulty may sway some people from buying it. Link to comment Share on other sites More sharing options...
Death Posted January 24, 2014 Share Posted January 24, 2014 Harder games last longer. Link to comment Share on other sites More sharing options...
Mog Posted January 24, 2014 Share Posted January 24, 2014 As long as i'm having fun, it can even be impossible. Link to comment Share on other sites More sharing options...
STRANGEgenius Posted January 24, 2014 Share Posted January 24, 2014 As long as the game is hard in fair way, and not luck or cheap [games with just making hard mode a spam of grenades] Link to comment Share on other sites More sharing options...
OnePieceDude Posted January 25, 2014 Share Posted January 25, 2014 Easy. Reasons? Jak And Daxter. Link to comment Share on other sites More sharing options...
TheVader66 Posted January 25, 2014 Share Posted January 25, 2014 I rather have it on too easy, cause if it is on too hard, I will end up having hatred for that game, I want to play video games that helps me relax since i am mostly stressed out in the Real World. Link to comment Share on other sites More sharing options...
Sly_Cooper_FTW Posted January 25, 2014 Share Posted January 25, 2014 I'd rather have too hard. That way, I'll spend more time on the game trying to beat it, and it'll feel more rewarding to conquer it. Link to comment Share on other sites More sharing options...
ExHaseo Posted January 25, 2014 Share Posted January 25, 2014 For me, it just depends on the type of game. If it's a game like The Walking Dead, it's perfect being so easy. If it were too hard, it would be an awful game. I don't want to have to give it my all for games with sub-par gameplay, it just makes for a frustrating, but ultimately unrewarding experience. I like my RPGs to be too hard though. They should take strategy, effort, and training to be good. When I walk through an RPG, it just feels very pointless. But when I have to try in battles and spend days customizing my characters, it ultimately feels like my work paid off when I defeat a boss. Link to comment Share on other sites More sharing options...
mysticmosh Posted January 25, 2014 Share Posted January 25, 2014 Rather the game was a bit of a challenge but not so hard that I nearly tear my hair out doing them. I'm not going for games that I don't have a chance of completing but then again I don't want a walk in the park!. Link to comment Share on other sites More sharing options...
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