Popular Post zajac9999 Posted January 1, 2014 Popular Post Share Posted January 1, 2014 #101 Tony Hawks Pro Skater HD Excellent game that I loved playing back on the ps1, still enjoyable to this day and the soundtrack certainly brought back memories of the game. 11 Link to comment Share on other sites More sharing options...
Popular Post MR_JON96 Posted January 2, 2014 Popular Post Share Posted January 2, 2014 #23 Remember Me 8 Link to comment Share on other sites More sharing options...
Popular Post cryax Posted January 2, 2014 Popular Post Share Posted January 2, 2014 Skate 3 only took 2 years and 4 months 6 Link to comment Share on other sites More sharing options...
Popular Post MatCauthon Posted January 2, 2014 Popular Post Share Posted January 2, 2014 #88 Bioshock Platinum Trophy 12.64% - Rare First platinum of 2014! I was honestly scared to get back to this game for the Survivor/No Vita run. Now, I don't know why I waited... it wasn't too bad after the first couple areas. I also had a lot more fun playing it this time around. This game stands the test of time. I'm very happy to now have all 3 Bioshock plats in my collection. 17 Link to comment Share on other sites More sharing options...
Popular Post ORGAN1ZAT10N_13 Posted January 2, 2014 Popular Post Share Posted January 2, 2014 Perfectionist (Tearaway) 9 Link to comment Share on other sites More sharing options...
Popular Post merciful84 Posted January 2, 2014 Popular Post Share Posted January 2, 2014 Dragon Fantasy Book II Look, we've got a platinum!Unlock all the other trophies in this game 6 Link to comment Share on other sites More sharing options...
Popular Post Ala-Arska Posted January 2, 2014 Popular Post Share Posted January 2, 2014 Dante's Inferno Master of The Inferno Unlock all other trophies Despite being a God of War clone to a tee (the only difference between them being the names), a surprisingly enjoyable hack/slash game. The only thing that really annoyed me was the multiple sudden deaths, it ain't the 90's anymore That aside, as long as you can, as Classic Game Room elegantly puts it, "burn people with monsters and cut them in half", I'm all for it 10 Link to comment Share on other sites More sharing options...
Popular Post MatCauthon Posted January 2, 2014 Popular Post Share Posted January 2, 2014 #89 Hotline Miami Trophy Addict 8.76% - Very Rare This game is more frustrating than actually difficult. It is pretty addicting, but not because it's a great game. The AI and mechanics pissed me off so badly that I wanted to continue playing just to prove I could do it. I mostly played on the Vita, and after 11 A+ scores, I switched to an unpatched PS3 version. Luckily, I got the Get a Life trophy after only two more A+ scores, which probably saved me hours of trying to ace the harder levels. 5 Link to comment Share on other sites More sharing options...
Popular Post Vanilla Posted January 2, 2014 Popular Post Share Posted January 2, 2014 (edited) 91: lego batman 2 92: minecraft Edited January 2, 2014 by Carly 7 Link to comment Share on other sites More sharing options...
Popular Post simula67 Posted January 2, 2014 Popular Post Share Posted January 2, 2014 #113 Platinum Congratulations! Batman: Arkham Origins As I reflect on my time with this game, I can't help but consider that it was only on a whim that I even decided to get it. I mean, multiplayer? In an Arkham game? I had some serious concerns that WB Montreal would tweak the formula too much; deteriorate a combat system that was as close to perfect as I think any third-person combat system will ever be. Well... Let's get this out of the way first. The multiplayer deserves every ounce of criticism thrown at it. It is, at best, an interesting concept. At worst, it is a product of yet another publisher stepping in and adding an unnecessary and uninspired feature to an already wildly popular and successful franchise. For one, it barely functions. Public matches REQUIRE a full lobby of 8 people to begin. You can be waiting hours and never see a public match. The gameplay is woefully generic, there was only a single game mode at launch (one has since been added - my cup runneth over!), and the balance just seems off. You can't choose which faction you play as, and it's easy to be forced into playing as the heroes. It just... doesn't work. BUT. The multiplayer should in no way sway you from playing this game. The campaign is fantastic, and tells one of the best Batman stories in the lore. The voice acting is just terrific. People bitching about the lack of Kevin Conroy need to f'ing get over themselves. Roger Craig Smith does a superb job as the dark knight, but is overshadowed by the almost unbelievable performance that Troy Baker hands in as the Joker. I mean... if you didn't know that it wasn't Mark Hamill, I'm not sure you would be able to tell the difference. Perhaps the best thing I can say about this game is that it's more of the same. I loved the first two Arkham games, and even though this one required 3 playthroughs and more challenges than the others, I found myself eating it up anyway. Yes, the fighting system was tweaked (and not always for the better, be patient) but the additions far outweigh the issues. And all of the issues (or perceived issues) are easily overcome with tweaks to your combat style. Much like Batman adapting his strategy for the situation, so does the player need to adapt. Most of the things that I thought were problems with the combat system at first turned out to be problems with me. So, the good: I loved the idea of the martial arts master enemy type. This really expands the combat and forces you to be ready instead of just going through the motions. These enemies take two counters when they attack you, but more importantly, can counter your strikes. Improper timing and not paying attention against a martial arts master will ruin your combo every time. I also loved the Venom enemies and Brutes in this game - enemies that require you to build up a combo and use special takedowns to make them vulnerable. These enemies reward good gameplay. And then, there was the not-so-good. Enemy types look too similar, which can sometimes make it difficult to plan your next move. This is of particular concern in a large fight late in the game against 30 dudes in orange jumpsuits, who are a mixture of enemy types. Another issue I have is that enemies seem to time their strikes almost perfectly in this game so that their attacks are unblockable. I usually stick with the strike/evade/repeat style and this still presented at times. Sometimes the counter icon will display when an enemy is out of countering range. Why? Beatdowns are more difficult in this game too. During a beatdown you might have to counter 3-4 other enemies in the middle of it. More than once it took so long to do a beatdown that the stunned enemy actually became unstunned. Some problems from Arkham City persist in this game, but it's hard to fault WBM for not fixing them. Enemies will continue to glide towards you as if on ice skates and strike you from a considerable distance away. Some of Batman's moves still leave him completely vulnerable (i.e. you cannot counter from one) and are thus discouraged from use. With the right combat strategies though, these problems can be avoided completely. I actually went back and replayed some of the combat challenges from Arkham Asylum after this to get a feel for how the system has changed since the first game. And honestly, wow. The difference was stark. I can confidently say that the combat in City and Origins is far superior. It's smoother and more responsive now. In truth, if you are looking for an excuse to skip a fantastic game that is, in my opinion, unfairly criticized, then by all means, bitch about the multiplayer like someone is forcing you to play it. Bitch about Roger Craig Smith like Kevin Conroy has done the voice of Batman in every medium ever. Bitch about Warner Brothers like they decided to rebuild the engine from the ground up. Or, you can play and discover what I did. That this is an Arkham game worthy of the name. /fin 9 Link to comment Share on other sites More sharing options...
Popular Post R25CCE Posted January 2, 2014 Popular Post Share Posted January 2, 2014 #25 I came, I saw, I blew stuff up Get all trophies Resogun My first PS4 plat and first plat of 2014! Very fun and crazy game will still play this just for fun:) 8 Link to comment Share on other sites More sharing options...
Sly_Cooper_FTW Posted January 3, 2014 Share Posted January 3, 2014 #113 Platinum Congratulations! Batman: Arkham Origins As I reflect on my time with this game, I can't help but consider that it was only on a whim that I even decided to get it. I mean, multiplayer? In an Arkham game? I had some serious concerns that WB Montreal would tweak the formula too much; deteriorate a combat system that was as close to perfect as I think any third-person combat system will ever be. Well... Let's get this out of the way first. The multiplayer deserves every ounce of criticism thrown at it. It is, at best, an interesting concept. At worst, it is a product of yet another publisher stepping in and adding an unnecessary and uninspired feature to an already wildly popular and successful franchise. For one, it barely functions. Public matches REQUIRE a full lobby of 8 people to begin. You can be waiting hours and never see a public match. The gameplay is woefully generic, there was only a single game mode at launch (one has since been added - my cup runneth over!), and the balance just seems off. You can't choose which faction you play as, and it's easy to be forced into playing as the heroes. It just... doesn't work. BUT. The multiplayer should in no way sway you from playing this game. The campaign is fantastic, and tells one of the best Batman stories in the lore. The voice acting is just terrific. People bitching about the lack of Kevin Conroy need to f'ing get over themselves. Roger Craig Smith does a superb job as the dark knight, but is overshadowed by the almost unbelievable performance that Troy Baker hands in as the Joker. I mean... if you didn't know that it wasn't Mark Hamill, I'm not sure you would be able to tell the difference. Perhaps the best thing I can say about this game is that it's more of the same. I loved the first two Arkham games, and even though this one required 3 playthroughs and more challenges than the others, I found myself eating it up anyway. Yes, the fighting system was tweaked (and not always for the better, be patient) but the additions far outweigh the issues. And all of the issues (or perceived issues) are easily overcome with tweaks to your combat style. Much like Batman adapting his strategy for the situation, so does the player need to adapt. Most of the things that I thought were problems with the combat system at first turned out to be problems with me. So, the good: I loved the idea of the martial arts master enemy type. This really expands the combat and forces you to be ready instead of just going through the motions. These enemies take two counters when they attack you, but more importantly, can counter your strikes. Improper timing and not paying attention against a martial arts master will ruin your combo every time. I also loved the Venom enemies and Brutes in this game - enemies that require you to build up a combo and use special takedowns to make them vulnerable. These enemies reward good gameplay. And then, there was the not-so-good. Enemy types look too similar, which can sometimes make it difficult to plan your next move. This is of particular concern in a large fight late in the game against 30 dudes in orange jumpsuits, who are a mixture of enemy types. Another issue I have is that enemies seem to time their strikes almost perfectly in this game so that their attacks are unblockable. I usually stick with the strike/evade/repeat style and this still presented at times. Sometimes the counter icon will display when an enemy is out of countering range. Why? Beatdowns are more difficult in this game too. During a beatdown you might have to counter 3-4 other enemies in the middle of it. More than once it took so long to do a beatdown that the stunned enemy actually became unstunned. Some problems from Arkham City persist in this game, but it's hard to fault WBM for not fixing them. Enemies will continue to glide towards you as if on ice skates and strike you from a considerable distance away. Some of Batman's moves still leave him completely vulnerable (i.e. you cannot counter from one) and are thus discouraged from use. With the right combat strategies though, these problems can be avoided completely. I actually went back and replayed some of the combat challenges from Arkham Asylum after this to get a feel for how the system has changed since the first game. And honestly, wow. The difference was stark. I can confidently say that the combat in City and Origins is far superior. It's smoother and more responsive now. In truth, if you are looking for an excuse to skip a fantastic game that is, in my opinion, unfairly criticized, then by all means, bitch about the multiplayer like someone is forcing you to play it. Bitch about Roger Craig Smith like Kevin Conroy has done the voice of Batman in every medium ever. Bitch about Warner Brothers like they decided to rebuild the engine from the ground up. Or, you can play and discover what I did. That this is an Arkham game worthy of the name. /fin I love Arkham Origins! It's one of my favourite games of all time, and I'm lucky to be one of the people that actually liked the multiplayer. Also, a great mini-review. You weren't to critical, or bias. You flat-out said where the game shines, and where it doesn't. And you are the first person to review this game and told the haters to STFU about Kevin Conroy and Mark Hamill not being in the game. That I applaud you for. Great mini-review man! 3 Link to comment Share on other sites More sharing options...
Popular Post ratchan Posted January 3, 2014 Popular Post Share Posted January 3, 2014 Beyond: 2 Souls 9 Link to comment Share on other sites More sharing options...
Popular Post TranceVance Posted January 3, 2014 Popular Post Share Posted January 3, 2014 (edited) First platinum of 2014 . #67 - Borderlands 2 Borderland Defender Round Two Edited January 3, 2014 by CasualStorm 7 Link to comment Share on other sites More sharing options...
Popular Post Skippy Posted January 3, 2014 Popular Post Share Posted January 3, 2014 (edited) Jak II Done Done Done Edited January 3, 2014 by Skippy 9 Link to comment Share on other sites More sharing options...
Popular Post skateak Posted January 3, 2014 Popular Post Share Posted January 3, 2014 (edited) #68 Two Worlds 2 Edited January 4, 2014 by skateak 5 Link to comment Share on other sites More sharing options...
Popular Post JaM Posted January 3, 2014 Popular Post Share Posted January 3, 2014 True Thievius Raccoonus Unlock all trophies for Sly Cooper's first outing Great game... somehow skeptical with the 2nd game >_< 12 Link to comment Share on other sites More sharing options...
Popular Post Miki_Hoshii Posted January 3, 2014 Popular Post Share Posted January 3, 2014 Hatsune Miku: Project DIVA F Platinum #4 6 Link to comment Share on other sites More sharing options...
Popular Post amebapiko Posted January 3, 2014 Popular Post Share Posted January 3, 2014 Top of the Heap Jak and Daxter: The Precursor Legacy Nice way to start of 2014, had more fun than I expected and never played this on PS2. Thanks Madbuk for answering my questions too! 9 Link to comment Share on other sites More sharing options...
Popular Post Bullstomp Posted January 3, 2014 Popular Post Share Posted January 3, 2014 First platinum of 2014 and #86 overall - Prince of Persia: The Two Thrones This was a mixed bag. I liked the stealth kills but the "Dark Prince" concept was poorly done, IMO. The lack of stacking trophies, again, really sucked and this game has a few glitches that you need to know about to overcome. In order to get the "no death" trophy you have to exit all the way to XMB when you die or the death WILL be recorded, even if you choose exit to menu. Also, on the "normal" play thru, I could not access the sand portal in the garden. All in all though, the ending was pretty good and wrapped up all the other entries in the triology quite nicely. Fun ride, but a much longer ride for trophy hunters than it needs to be. 10 Link to comment Share on other sites More sharing options...
Popular Post Piggie_Pie Posted January 3, 2014 Popular Post Share Posted January 3, 2014 #56 Monopoly Streets... Come at me bro! 6 Link to comment Share on other sites More sharing options...
Popular Post monkeydluffy512 Posted January 3, 2014 Popular Post Share Posted January 3, 2014 #87 Master Assassin Assassin's Creed 3 I've always enjoyed playing these games but with this one I truly felt like I forced myself to finish it. There was just too much blah to complain about. But now that this is done on to Black Flag. 11 Link to comment Share on other sites More sharing options...
Popular Post OneSweetID Posted January 4, 2014 Popular Post Share Posted January 4, 2014 #18 (very rare) Dishonored (2 weeks, 3 days, 5 hours) 9 Link to comment Share on other sites More sharing options...
Popular Post HeartUnderBlade Posted January 4, 2014 Popular Post Share Posted January 4, 2014 #17 - Naruto Shippuden: Ultimate Ninja Storm Generations I had fun platting this game, in fact I wasn't even trying to get the plat, but it was so easy and straightforward that I just went ahead and did it. I have nothing to complain about this game, other than being to easy. First plat of 2014 8 Link to comment Share on other sites More sharing options...
Popular Post Miki_Hoshii Posted January 4, 2014 Popular Post Share Posted January 4, 2014 Tony Hawk's Pro Skater HD Platinum #5 5 Link to comment Share on other sites More sharing options...
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