Popular Post RoastedPeanut Posted June 13, 2020 Popular Post Share Posted June 13, 2020 #69 - Adventures of Mana Enjoyment - 6/10 Difficulty - 3/10 It had its moments, but overall I'm glad to have it done and I won't be playing it again anytime soon. It was my first time playing any of the Mana games, but I'll definitely be playing Secrets and Trials eventually 5 Link to comment Share on other sites More sharing options...
Popular Post voodoo_eyes Posted June 13, 2020 Popular Post Share Posted June 13, 2020 #477 & #478 - Daggerhood It's an alright platformer. Bit iffy hit detection at times. Enjoyment: 3 Difficulty: 2.5 6 Link to comment Share on other sites More sharing options...
Popular Post Fearless0610 Posted June 13, 2020 Popular Post Share Posted June 13, 2020 Platinum #65 - Concrete Genie The Artist of Denska Well after playing some incredibly emotional, complex and pretty downright depressing games. I thought it was time to try something a little different aka lighthearted and that game was Concrete Genie. I've been interested in playing this when I saw the trailer last year and I thought it looked really fun and unique. This was a breath of fresh air and I really enjoyed it. Super charming and entertaining with quite a bit of heart. Felt like a Studio Ghibli film in how colorful and vibrant it was at times. Pretty easy platinum won't take you long. I hope Sony makes more games like these 10 Link to comment Share on other sites More sharing options...
Popular Post shxrpay Posted June 13, 2020 Popular Post Share Posted June 13, 2020 Platinum #193 ~ Ratchet & Clank 2 (PS3) He Went Commando Obtain all Ratchet & Clank 2: Going Commando trophies What a nostalgic trip! Definitely one of my favorite series I've ever played, and it's super fun too. I remember playing this game as a kid, and it was really fun to replay it and experience it all again. Pretty chill platinum, just need to complete the story then get a couple collectibles, and finally do a partial playthrough on the game's version of NG+ to get the 2 million bolts trophy because that mode gives a bolt multiplier. There was only one slightly hard part, and that was to complete the "Impossible Challenge." If you have upgraded weapons it's not too hard, and I did it first try in about ~20 mins. I was close to getting the plat but then accidentally reverted to one of my old saves and lost ~10 hrs of progress ?. I had to re-do half the collectibles and restart my challenge mode playthrough, sadly. It wasn't too much of a chore to replay though since it is super fun. Definitely recommend it! 7 Link to comment Share on other sites More sharing options...
Popular Post Phoenix_argentea Posted June 13, 2020 Popular Post Share Posted June 13, 2020 Platinum trophy No. 171! Atelier Meruru ~The Apprentice of Arland~ DX All trophies earned Among all the Atelier games I've played, this one deverses the title of "the hardest" Atelier platinum due to the Makina Domain. And this game forced me to write down synthesis scheme in order to craft the very ultimate equipments. Surely this Arland game seems more lenient about the time management, and story, characters (and cutscenes!) are really good. The game is quite similar to Rorona Plus/DX (thankfully... After I played Totori Plus I was a little bit worried about the structure and the menu of the next game). The only think that I really hate are the ending priorities, which mess up your platinum run if you haven't multiple saves. In my case, I had a hard time for the Witch's tea party, since I ended twice with the Finally, as planned ending. I read multiple guides on internet, trying to understand what was wrong in my run. And I discovered that there was an extra event with Astrid... About the Makina Domain, well, this area is really hard, especially if you haven't the real ultimate equipment. In my first run I crafted the pre-Makina equipments with very good traits (I tried to put the Royal style trait in my accessories, but I discovered that, unlike the vanilla Meruru, this trait can't be added in the accessories, because it was moved into the armors equipment. The horror! I spent a lot of time and strategy for nothing! ?), but I managed to craft only a very good Gnardi Ring, which I created with a Sweet Gem for the Stats +20, but then I discovered I couldn't use it anywhere for other accessories... Then I crafted in my NG+ a good Speed Belt with quality 120 (and Speed Star trait = +60 speed!). And with these equipments I also had no problem in the post game dungeon Endless Corridor with the four Maidens. But the Makina Domain is another story: is a huge wall where you need the Essence traitsin order to progress here, but they are locked in this area (you need to defeat the first three bosses at least, better with also the fourth, since you obtain more harvest points beyond the dragon). Fighting the first two bosses was very hard, especially Evil Face (you again?! What are you doing here?), then you have 3 rabbits (which you need to kill all of them at the same time with an AoE skill or a bomb, otherwise the battle is an infinite loop, because they defeated rabbits keep calling other rabbits...), while the third bosses are the "fake Alchemists"... And they completely destroyed me. So I went back into the Atelier and I crafted a more powerful Meteor with good traits that I found in the first two floors (like Cost Bonus, Rank Bonus and another one that drains the enemy's attack, maybe Strenght soul?), together with a similar Royal Aroma. And I started to craft the next tier weapons, since I unlocked the ultimate ingot called Angelstone: I dismantled the previous Gio weapon, and I moved the traits into the next one, adding the Black Element trait (from the Endless Corridor). And now I managed to defeat them, so I could harvest some of these famous essences, like Night essence, Flame essence, Black essence, etc. So, it was time to craft the very ultimate weapons with some of them, and also better armors (but without the Life essence, which should revive you. But this time I could added the previuos Royal style which was left apart). I added also an Infinite Meteor moving the traits of the previous Meteor and adding the Godbreaker trait (+100% item effect) together with Sure shot (100% critical hit). Same thing for the Royal Aroma. And two new Elixirs, with Godblessing, Cost Bonus, and more traits (one with pepped up for healing after every attack, and another without which was copied by Totori for Gio MP recover). While for the accessories, I completely ignored the guides, where I read Reverse Torque, Mercurius Eyes, etc. I simply was tired of writing down traits, schemes, costs , so I simply created another version of a Gnardi Ring with three essences, and I kept my wonderful Speed Belt. And also some grinding towards the Lv 99 (trust me, you really need every single MP for Gio!). And I can say that the never-ending Gio loop works really well (usually it ends because I have no more MPs... Yeah, maybe I should have added in my accessories something like Eco skill (-40% MP cost)). After some failures, I maneged to defeat the 5th boss of Makina Domain without too many damages, And she dropped an armor with the famous Life essence trait... What am I supposed to do with it at the end of the game?! Anyway, I dismantled, I obtained a Lv 85 Angelstone, the I crafted another armor (with Ultra quality), then I dismantled again and I finally obtained a Lv 120 Anglestone with the Life Essence, so wholesale at Pamela Store, dismantle my armors and rebuild again, adding finally this traits. Now I have the very ultimate armors... But I am at the end of the platinum journey... And the mutated Ent was a joke after the Makina Domain. More or less whis is what you should expect from the Makina Domain: it requires a lot of preparation and you need to study where you should put the traits (together with the cost ingredients) in order to move them into the final item. I thought that the Rorona Plus/DX Overtime was long due to the equipments crafting in that period, but that was nothing compared to the synthesis required for the Makina Domain in Meruru Plus! And finally the platinum screenshot with a very happy Totori (my favourite Arland Alchemist!), since she reached Lv 99! And this is the end of the Arland DX journey! 18 Link to comment Share on other sites More sharing options...
Popular Post saki Posted June 13, 2020 Popular Post Share Posted June 13, 2020 Platinum #73: Wolfenstein: The New Order Enjoyment: 9/10 Difficulty: 8/10 After my failed attempt of beating the game on Über 4 years ago, I decided to give it another try. I regreted my decision the moment I loaded my old Über save and died at the first enemy encounter (ouch). Who would have thought that after 4 years I wouldn't remember any of the controls? ? I end up replaying the game again on an easier difficulty to get used to it and also to collect all collectibles, health upgrades, as well as the perks. Once you know the levels and got all the upgrades and perks Über isn't actually that hard. Boss fights are doable, normal soldiers were the ones who end up giving me a hard time. Had to repeat crowded areas a lot. The game looks and feels intense, the story is well done. Many scenes gave me the chills. Platinum #74: A Way Out Enjoyment: 9/10 Difficulty: 2/10 The perfect game to play with a friend during the pandemic. Played the game with a friend and we really had a blast! I love the fact that you can play the game with someone who doesn't own it, also the ability to play it as couch co-op is awesome! You have to work as a team most of the time since both characters are dependant on each other, which was actually very well done. My friend and I enjoyed exploring the areas, as well as playing mini games over and over again. We replayed many chapters, to see all the different outcomes caused by our decisions. As much as we both enjoyed the game the ending made us very very mad. ? Platinum #75: Saints Row IV Enjoyment: 8/10 Difficulty: 3/10 Saints Row but make it even more crazy! I love how the franchise doesn't take itself serious. The idea of playing inside a simulation is so cool and I really enjoyed the super powers. The story was fun and the other activities were entertaining as well. Character customization is the best and a lot of outfits over the top. There were so many weapons and vehicles to explore, yet I didn't use most of them due to having super powers which is kinda sad actually. Most of the alien kills had to be farmed, since you don't have enough enemy encounters in the campaign unfortunately. Also, after installing the DLC my time counter reset and I pretty much had to idle 40 hours for Fourth and Forty which was kinda annoying. ? 15 Link to comment Share on other sites More sharing options...
percy547389126yv Posted June 13, 2020 Share Posted June 13, 2020 #546 Finger on the Roof: Go! Rooftop Runner! 1 Link to comment Share on other sites More sharing options...
Suminya Posted June 14, 2020 Share Posted June 14, 2020 #301 ベスト・ホワイトアルバムプレイヤー 全てのトロフィーを獲得 (14.61% - Rare) 3 Link to comment Share on other sites More sharing options...
Popular Post MonsterCondo Posted June 14, 2020 Popular Post Share Posted June 14, 2020 (edited) Legendary Zombie Hunter 100% Complete! Thank you for playing! Nothing to say, I'm just not going to play this game again ever. 6/10 Edited June 14, 2020 by MonsterCondo 12 Link to comment Share on other sites More sharing options...
Popular Post RedRodriguez87 Posted June 14, 2020 Popular Post Share Posted June 14, 2020 #307: Trophy Collector! You ever have those games that your brain just will not let you forget about? One that gnaws at the back of your mind, never leaving you alone until you actually attempt and beat it? That was this one for me. I don't know why I was so afraid to attempt it. I mean sure, you hear horror stories about a Race Event, and yes, it is definitely the worst part about this game, as terrible as everyone says. And yet, the game sits at 40% completion; something is off here. And lo and behold, yes, there is in fact a simple workaround for this mode, making it as easy as any of the other trophies. Now, despite me saying all this, I still recommend this game, not only for the trophies, but because like the others I played before it, it's genuinely alot of fun. The event variety, the tight controls, how the difficulty is challenging without the rubber-banding, making races the good type of intense, it was just a really enjoyable experience. I think I still prefer Cars 2 & 3 to this one, but still I would never have considered it a waste of time. 11 Link to comment Share on other sites More sharing options...
Popular Post X_Wizi_X Posted June 14, 2020 Popular Post Share Posted June 14, 2020 #147 Sleeping Dogs + 100% (PS3) #148 Sleeping Dogs: Definitive Edition (PS4) Well, Sleeping Dogs is a beautiful GTA-esque gem among video games. I really liked it from the beginning, but I have to say that when I got into the car on one of the very first missions and listened to The Eminence Front on the radio, I went back in time while playing GTA San Andreas on PC and flying with the plane through the desert with the same wonderful song in the background. And that made me appreciate the game even more. I found the Ps4 porting slightly glitchy, but still playable. Enjoyment: 9/10 Difficulty: 3/10 28 Link to comment Share on other sites More sharing options...
Popular Post breakdance1989 Posted June 14, 2020 Popular Post Share Posted June 14, 2020 PLATINUM #70 - Life IS Strange: Before The Storm: 11 Link to comment Share on other sites More sharing options...
Popular Post DamagingRob Posted June 14, 2020 Popular Post Share Posted June 14, 2020 #459- Kotodama: The 7 Mysteries of Fujisawa KOTODAMA Collected every trophy I... don't know what I just played. I thought I was buying a visual novel, and it is one. But it also has a minigame where you match symbols horizontally or vertically, and fill up a girl's "pleasure" gage. And they will strip down to their underwear. Yeah... It's one of those games. The kind you probably don't want to play in public. I guess it's milder than others, since it only earned a T rating. But you still have girls making... noises, and stripping down to their underwear. So, when you're not playing that in between story segments, it's your standard visual novel. Reading text, making dialogue choices, and changing the outcome of the story. You are basically trying to find out the truth behind school myths, and it's... okay. It's really dragged down by multiple playthroughs, ending on a kind of cliffhanger for a possible sequel, and not being able to skip the minigame. You will play it a lot. And it gets pretty annoying. It starts out really easy, but gets pretty difficult in later chapters. And you only have so many moves to finish, or you get a Game Over. You absolutely want to save before and after these, so you don't have to repeat them. You can get more moves by trying to... please the girl by touching her in various places with an object. But it can also have the opposite effect, and give you some form of penalty. From my understanding, the more moves you can possibly get (5), the lower the chance of it succeeding. The 1 move item shows 90%, while the 5 move item is only 30%. It's probably easier to show what it looks like, so here are some images of all the girls, and the guy (yes, something not too often seen in games of this nature. But he's still outnumbered by a lot ): Spoiler You also get to strip... whatever this thing is. A demon probably, since there are other demons in the game. And I'm putting it in a separate box, so I won't be held responsible for the mental damage it will do. Open at your own risk: Spoiler So, as you can see from whatever images you looked at, you just match 3 of those symbols horizontally or vertically by clicking on one with the finger. It then shoots to the top, and everything else drops down a level. If you take awhile to find a move that will give you points, the game will actually have one start blinking as a hint. But if there aren't any that will make a match, it won't do that. So yeah, that's the game in a nutshell. Repeatedly play this matching game, while reading some story in between. Or skipping through it when it's stuff you've already read.. Don't know if I liked it enough to want a sequel, if one even gets made. Platinum image: Spoiler 25 Link to comment Share on other sites More sharing options...
Popular Post ViciousAly Posted June 14, 2020 Popular Post Share Posted June 14, 2020 #59 PREY TranStar Employee of the YearYou acquired all the trophies. Rarity at the time of posting: 5.85% (VERY RARE) I remember playing the original Prey back in the day when I was young and loved the game, so when this game got announced I was excited. Although I played the demo when it was released and it didn't captivate me enough to purchase it. Finally picked it up on a sale recently and got hooked to it. What surprised me was that it was an Arkane game and seeing how polished Dishonored 2 was, even 3 years after its release, it was still plagued with bugs and glitches (character glitches, random freezing and force quitting etc), still waded my way through to get the platinum. The 'I and It' trophy was a bitch, had me restart atleast 2-3 times from a previous save because I missed killing a guy in the Rec Room in Crew Quarters (wasn't following a guide), and then had to very carefully see the stats every time after killing to see if I have the correct count. Since I also killed Spoiler Dr. Igwe on my 2nd playthrough, I also locked myself out of the 'Awkward Ride Home' trophy. All in all, it took me around 2.5 playthroughs to get the platinum, can't say all of it was enjoyable but it was entertaining to a certain bit. Difficulty: 2/10. Enjoyment: 4/10 16 Link to comment Share on other sites More sharing options...
Popular Post sephiroth4424 Posted June 14, 2020 Popular Post Share Posted June 14, 2020 #202 Omega Quintet (NA) Enjoyment: 7/10 Difficulty: 2/10 Another day, another stack #203 Bulletstorm: Full Clip Edition Dead Echo Enjoyment: 8/10 Difficulty: 3/10 At the beginning, the game felt very monotonous and boring. But as you were progressing and start getting some better weapons, it became quite enjoyable. The light mood and Trishka-Serrano helped that as well. Ishi was a party killer. I'm surprised this game didn't get a sequel 22 Link to comment Share on other sites More sharing options...
Popular Post Arcesius Posted June 14, 2020 Popular Post Share Posted June 14, 2020 Platinum #68 – Darkest Dungeon 100% Enjoyment: 8/10 100% Challenge: 5/10 Darkest Dungeon is a game that captured my interest with its gorgeous and unique visual style and aesthetics. This is a RNG-heavy, unforgiving, deep and complex game that doesn’t mess around, and I truly loved it for what it is. Pick your best heroes and send them into the unknown depths of the Darkest Dungeon! But beware, they might return a psychopath, or don’t return at all… 100% Enjoyment Oh man, where do I start… Darkest Dungeon is a game that caught my eye already a while ago, but after watching Joseph Anderson’s review video on the game, where he states that despite the developers having nailed what they wanted to achieve, Darkest Dungeon was “the worst gaming experience he has ever had”, I somehow lost interest But it seems like the game didn’t want to leave my head… And so when the entire collection was offered for a ridiculously low price, I couldn’t resist. Let me just say that I am luckily not in the same boat as Joseph, and after three weeks of playing nothing but this game (back in March) I can say that I really enjoy it. First of all, this game looks amazing. The Gothic theme is so gorgeous, the oppressive atmosphere of the game is almost palpable. The different classes are visually unique and interesting, the enemies grotesque and intimidating. Just… wow… I guess it’s not for everyone, but not unlike Hollow Knight, Darkest Dungeon features a very unique and recognizable artstyle, and that makes it stand out. Now, the gameplay… the loop… the GRIND. And man, this sure is a grindy game. The core-loop is actually very easily explained: You put together a group of four characters, pick one of the available explorations in one of the four regions, proceed through the dungeon until you have fulfilled the requirements of the mission, and then return to the main hub. One such cycle equals one “week” in-game, and so you repeat this week after week after week... The "requirements" of the missions are actually not very interesting most of the time, as most explorations have you do all combat rooms, explore 90% of rooms or beat a boss. There is little variation in what you have to do, and you eventually notice that the missions are only there for you to go collect loot and level up your party. Your ultimate goal in this game is to have strong enough characters to tackle the four "Darkest Dungeon" missions required for beating the game. But there is a second aspect to the game. The “economist”, or “manager” aspect. During the explorations, characters will get stressed out. Like literally.. “stress” is probably the most important mechanic in the game. When a character has to endure too much stress (enemies can inflict stress damage), a virtue check is made. If the check is lost, the character will become paranoid or start panicking, and might attack the other team-mates or deny healing, which in turn stresses your other characters as well. If even more stress is inflicted, they might die to a heart attack. When you return to the main hub, the stress level doesn’t automatically decrease. Instead, you have the option to send your characters to the “pub” or “abbey”, where they will be stress-healed for a hefty price, and won’t be available for at least one week. There are also diseases that can be contracted by your characters... syphilis, the plague, etc… Those have permanent negative effects, and can be also treated for a price. Since your resources are very limited, you are forced to make heartless choices. Maybe a character is not worth keeping around, and should be dismissed instead of spending your money on healing them. You can always replace them with one of the new heroes that arrive week after week to the main hub. Resources are especially limited since your inventory when going into a dungeon is pretty small, and the consumables you take into the dungeon also take up space. So you need to decide whether you want to pick up gold or heirlooms (needed to upgrade town buildings), take less consumables with you to have more inventory space, etc… It’s a very interesting system, and often leads to interesting dilemmas. And speaking about characters.. including DLC, there are 17 different classes to pick from, and each class has different skills that can be leveled up, but only a handful of attacks can be enabled for each fight. Now, the classes play all very differently, and finding synergies between the different classes was probably the most fun aspect of the game for me. You see in the screenshots above that the characters are standing in a row. That’s not just for aesthetic reasons, that’s how the battlefield is set out. Your characters occupy ordered tiles, the enemies do as well. There are attacks that can only be executed from a certain position, and they usually can only hit enemies in specific positions, too. Given that there are attacks that can shuffle your characters around, having a party capable of hitting enemies in every position and without being too restrictive on your own order is quite important. That’s one additional level of strategic complexity when choosing your party, and I would often find myself trying new party compositions with sometimes pretty bad results, too. Anyways, the game is extremely unforgiving and RNG heavy. You can be very well prepared, but still lose a run in a heartbeat. However, the game is most fun if you just accept that bad things happen, suck it up, and continue. It would in theory be possible to just back-up your save in case something goes wrong, but that takes most of the fun away, so I didn’t play this way. Pretty early in the game I actually went into a dungeon and met “The Collector”, a pretty rare but powerful spawn. My entire party was instantly wiped. And I just couldn’t believe that I had lost all of my characters for good! It felt horrible, but that was part of the “getting to know the game” process. It will happen again, and you better accept it. The worst part about this game’s enjoyment? The DLC. Both DLC suck. They don’t really offer anything interesting and just add more grind. Just not worth it, unless you really want that 100%. 100% Challenge One small oversight by the developers made what could have been a truly challenging platinum a walk in the park. I did a partial blind playthrough on a lower difficulty setting first, where I just went into the game without looking anything up to learn the mechanics and how the game works. Once I had a feel for the game I started looking up missable and misc trophies, which for the most part just want you to die in different (often stupid) ways. There are also trophies for upgrading all buildings in town, which takes a long time, and one for playing 104 weeks (i.e. doing 104 expeditions, if you will). I actually managed to get my very last trophy for the first playthrough (including doing both DLCs) on week 104, though that wasn’t planned The true challenge would, in principle, come from the difficulty-related trophies. The hardest difficulty setting in this game is called “Stygian”. Here, enemies deal more regular and stress damage, have more defense, more HP, your own heroes take longer to level up and will refuse to join expeditions above or below their current level. Furthermore, you need to complete the game within 99 weeks and with less than 12 deaths total. Sounds difficult, right? Unfortunately, it isn’t. While going for Ashes to Ashes, the hardest DLC trophy, I discovered by accident how to break the game. I won’t write here any details since it would ruin a first playthrough (yeah, like anyone wanting to play the game is gonna read this… ). Suffices to say that I found a way to ignore stress completely, and without the need to back up your save. The result? I didn’t have to heal stress even once, and managed to finish my Stygian playthrough in about 40 weeks with 0 deaths and not even having all characters at rank 6. I still give this a 5/10 in challenge, since the game is very deep and complex, and even if you break it you need to understand how it works, how characters synergize, etc. Listen, I can't complain, since after a single playthrough you have already seen most of what the game has to offer and the game is extremely grindy. I can even imagine that having to play the game as intended again on Stygian might have resulted in me getting sick of the game. 27 Link to comment Share on other sites More sharing options...
Popular Post Desmuria Posted June 14, 2020 Popular Post Share Posted June 14, 2020 (edited) #286 - Strawberry Vinegar Platinum Strawberry Get all other trophies. Enjoyment: 7/10 Difficulty: 1/10 Strawberry Vinegar is another visual novel released by Ratalaika Games, which I really enjoyed. It tells the story of Rie and Licia and their blossoming friendship (and possible romance) over the years. The game is really cute, silly and fun. The visuals are lush and the food looks absolutely sublime. The trophy tiles make my mouth water whenever I look at them. If you like VNs, give this one a go. Just sad that this didn't get a PS Vita release (and stack!) #287 - Raging Loop Rise Not! Thud! Obtained all trophies. Enjoyment: 6/10 Difficulty: 2/10 Yet another visual novel, but this one has a much darker/horror setting compared to the previous one. The pacing felt a bit slow and sluggish compared to other VNs I've played. Plus, the main character is really unlikeable and I ended up having to skip through a lot of the text to get through it. Not the most enjoyable experience I've had, but definitely not the worst. This is definitely best kept for fans of the genre, but not for first-time VN players. There are much better offerings out there. #288 - Ghost Files: Memory of a Crime Platinum Unlock every Trophy. Enjoyment: 7/10 Difficulty: 2/10 Another month, another Artifex Mundi game and I was somewhat disappointed with this one. I've said before that I'm not a fan of the "real life" detective games, preferring the fantasty storylines instead. Ghost Files follows in the same vein as Noir Chronicles where you're investigating murders and disappearances. The story is decent, albeit predictable. The scenes are beautifully drawn, as always, and the voice acting isn't horrific. There's one puzzle in the game that's extremely finnicky and annoying, but can be completed with some patience. Not my favourite by a long shot, but I enjoyed playing the game nonetheless. Definitely looking forward to playing Endless Fables: Dark Moor, which should be released soon. It's always a pleasure to support Artifex Mundi so they keep releasing these games on PS4. Once again, a massive shoutout to @themindisacity for the amazing text walkthrough. #289 - 2064: Read Only Memories Plasteel and Silica Unlock all other trophies Enjoyment: 7/10 Difficulty: 3/10 I've had this game rotting in my library since it was free on PS+ in October 2018. I've gone through my entire backlog of games and made a list of the ones I want to complete - this was one of them. This is a mix of visual novel and point-and-click adventure (two of my favourite genres), so I was wondering why I didn't play this sooner. Then I read the trophy guide and remembered that there are two minigames that cause people major issues. I decided to give the game a shot and, despite the fearmongering about Cardinal of Combat and Threat Neutralized, it's not that bad. The minigames do require a bit of patience and practice, particularly Threat Neutralized as it's mostly luck-based rather than skill. Besides those two trophies, the rest was all easily done with a guide and the Iron ROM playthrough can be done in 1-2 hours easily. Please do not disregard this game if you have it in your library or you see it on sale. It's really good and it is possible to platinum. Edited June 14, 2020 by Desmuria 18 Link to comment Share on other sites More sharing options...
Popular Post RuNNinG-sCaRe_D Posted June 14, 2020 Popular Post Share Posted June 14, 2020 Platinums #137 - 139# - Control - Milo's Quest - The Sinking City Platinum on "The Sinking City" is my 6,666 trophy. Somehow fitting i think 100% - Jurassic Park: The Intruder (Episode 1) - Jurassic Park: The Cavalry (Episode 2) 13 Link to comment Share on other sites More sharing options...
Popular Post travisaurasrex12 Posted June 14, 2020 Popular Post Share Posted June 14, 2020 (edited) Enjoyment 9/10 Difficulty 3/10 Edited June 14, 2020 by travisaurasrex12 13 Link to comment Share on other sites More sharing options...
Popular Post VoxAnimi Posted June 14, 2020 Popular Post Share Posted June 14, 2020 (edited) Platinum 44: Zone of the Enders: the 2nd Runner (PS3 edition) Desperately Seeking Dingo Difficulty: 4/10 Hardest trophy: The Great Rescuer Most annoying trophy: The Ace of Frames (I'll explain why.) Enjoyment: 8/10 Ah, Zone of the Enders. A series that managed to allure me for many years, yet I always prolonged purchasing the games until I finally decided to in 2019. However, my experience with the first title ended up with myself feeling ambivalent, so I put the series on hold until I felt it was an appropriate time to start the second title. Did this game prove to be superior in comparison to the first one? My response would be affirmative as it exceled in pretty much every comparable aspect that the two titles had in common. The game's plot is of course a relevant aspect in a review, so let's begin with that. Its protagonist is a miner named Dingo that stumbles across an Orbital Frame named Jehuty from the previous game in the opening section of the game. Shortly after using it, he encounters a former comrade of his from an organization called BAHRAM, which proves to be fatal after he turns down an offer from him. After that encounter, Dingo is incapacitated to the extent where merely leaving the Jehuty mech will ensure his death since he is on life support, so he begrudgingly accompanies another character if he wishes to live. I thought the plot itself was fairly intriguing since I enjoyed Dingo's personality and discovering about his backstory in addition to his interactions with the other characters. The supporting cast were sadly not as memorable as Dingo with the exceptions of Ken and ADA. Not to say their contributions to the plot are necessarily negative, but I just didn't experience the same feeling that I did with the aforementioned characters themselves. Furthermore, the gameplay is one of the best aspects of this title in my opinion. The mechanics feel rather intuitive to control, so it didn't take long for me to acclimate to it fortunately. The combat is rather satisfying as well, both in regards to the core features and the sub-weapons. I was fond of the versatility in options you were provided, whether you wished to grab an enemy and throw it at its companion or using a combination of dashing then slashing any foes that dared to oppose you. Additionally, the sub-weapons provided a nice amount of variety as it prevented the game from feeling stale when you are offered with an abundance of enhanced options that increase your damage output. If I had to decide on a favorite one, it would undoubtedly be the zero shift that you unlock later in the game since your movement is a lot more rapid, plus it doesn't consume any of the energy that you need to operate the other sub-weapons. Finally, the trophy list itself was fairly varied in its objectives, which is commendable. You have your standard story progression and collectible trophies, plus a couple of miscellaneous and rank-related ones. The rank-related ones require you to complete certain scripted events without any ally casualties or the destruction of buildings in the first one, which happen to contain innocent civilians. Its description doesn't do it justice though as it doesn't take into consideration a feature of the game that proves to be a hindrance during these events- the lock-on system. Ordinarily, it works perfectly fine without any complaints on my end, but during these events, I felt disoriented initially since it tended to shift between allies and enemies frequently, so I wouldn't manage to kill the enemies in certain sections on time. However, using the upgraded version 2 mech in the NG+ alleviated this issue eventually, plus making a save beforehand to reload if I made an error. It's a bit of a shame since without taking trophies into consideration, I liked the change of pace these events provided, especially the second one since it's a large-scale battle that was one of the more memorable events in the game. My other complaint lies in the trophy where you are required to complete the game with an A rank. The game's grading system relies on criteria such as the amount of saves, the amount of times you continue after dying, etc. Since I followed what the guide recommended, I ended up with a SS rank at the end of my NG+ playthrough. However, the events that occurred afterwards can be best described as tedious since I spent countless hours in vain trying to lower it to an A rank, but alas to no avail. Eventually, I managed to obtain it after finding some conflicting information online on how to obtain it, but not without having to accumulate a fair amount of deaths and saves. Rank-related trophies aside, the trophy list itself was an enjoyable one to pursue. I had my enjoyment with this game, but I'm glad to be finished with it. Unless I decide to stack this on the PS4 for some inexplicable reason, I doubt I'll ever touch these games again. Might be a while before I play another PS3 game as well. I'm currently working on Super Time Force Ultra on the PS4, which I intend to align its platinum trophy with my 2,000th obtained trophy on my profile. Edited June 14, 2020 by VoxAnimi 24 Link to comment Share on other sites More sharing options...
Popular Post Katt Posted June 14, 2020 Popular Post Share Posted June 14, 2020 (edited) Horizon Chase Turbo Super Super Trophy Unlock all trophies Top Gear 2 > this piece of trash magnetic cars that can block your path, rigged leaderboards, boring post-game stuff like endurance. It's an awesome tribute to old racing games, BUT HOLY FUCK WHY ARE THERE COINS IN THE TRACK!? WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!?????? Edited June 14, 2020 by Katt 10 Link to comment Share on other sites More sharing options...
Popular Post RoastedPeanut Posted June 15, 2020 Popular Post Share Posted June 15, 2020 #70 - Strider Enjoyment - 9/10 Difficulty - 7/10 Oh wow I really regret not playing this game sooner. How long ago was this game free? I really enjoyed it from start to finish. A few difficult spots and there were a couple of times where I glitched into parts of walls, but overall a really solid game 6 Link to comment Share on other sites More sharing options...
Popular Post No longer here Posted June 15, 2020 Popular Post Share Posted June 15, 2020 #92 Naruto Shippuden: Ultimate Ninja Storm 2 (PS4) Difficulty 5/10 Fun: 9/10 I loved reliving some of the best moments from the anime. This is probably the hardest naruto game to plat due to the online and grind that needs to be done. However, the game itself was still fun while the game did a good job at telling the story from the start of Shippuden to the end of the Pain Invasion Arc. Naruto Shippuden: Ultimate Storm Ninja 3 (PS4) Difficulty: 4/10 Fun: 8.5/10 This is the continuation after the Pain arc. This begins at the 4th Great Shinobi War and continues till Madara is reanimated. This game had great moments like in the anime but it has a minuscule downgrade compared to Storm 2 in my opinion. However the game was still great and the gameplay had improved, as well as the animation and storytelling. Next will be Storm 4. The finale, can not wait to see how Shippuden ends!! 12 Link to comment Share on other sites More sharing options...
Popular Post z-Blazee Posted June 15, 2020 Popular Post Share Posted June 15, 2020 #266 - SoulCalibur VI A New Story of Swords and Souls Obtain all trophies. 8 Link to comment Share on other sites More sharing options...
Popular Post Zach Posted June 15, 2020 Popular Post Share Posted June 15, 2020 #167 Funk of Titans Enjoyment: 6/10 Difficulty: 2/10 Time: 7-8hrs 7 Link to comment Share on other sites More sharing options...
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