Hisuiryu Posted March 24, 2021 Share Posted March 24, 2021 5 minutes ago, Copanele said: And for Catherine I will be completely honest, don't be disappointed in me : I SUCK AT BRICKS!!!! Bricks are HELL! So I need to prepare myself mentally before adding that. Can't handle bricks and sheep for the life of me! I've spent the last day playing Catherine and this sums up my experience so far lmao 1 Link to comment Share on other sites More sharing options...
Popular Post Copanele Posted March 24, 2021 Author Popular Post Share Posted March 24, 2021 Ok, for Tier 3 I decided to pick some fresh new games, something to change the air of punchy-kicky that was Tier 2. I wish to "chill" a bit. So my entries are : Braid (2.44% , 89% completed) Yakuza 0 (3.95% , 0%completed) Slain Back From Hell (3.72% , 12% completed) Fu'un Super Combo (3.4% ,0%completed) Tony Hawk's Pro Skater 1+2 (3.85% , 0% completed) I somehow feel that Yakuza 0 will take the longest to complete from this list and the hardest one by far will be Slain. Will see how I fare, I hope I won't have to use another swap for this one! 11 Link to comment Share on other sites More sharing options...
Popular Post ExistentialSolid Posted March 25, 2021 Popular Post Share Posted March 25, 2021 I'd like to make my first swap to my current tier. I will be swapping out Nuclear Throne for Entwined. I plan to start Nuclear Throne after reaching Tier 5. ? Badland will be swapped out as well once I am far enough along in something else. Time to relax and grind some easier games for awhile! Tier 11. Ikaruga (0.51%, UR) - 100% 2. VVVVVV (0.36%, UR) - 100% ✅3. Splasher (1.48%, UR) - 100% 4. Badland (0.03%, UR) - 80%5. Nuclear Throne (0.41%, UR) - 0% -> Entwined (1.36%, UR) - 52% 6 Link to comment Share on other sites More sharing options...
Evil_Joker88 Posted March 25, 2021 Share Posted March 25, 2021 Long time no reply man ? I have played very little of any game on my list and that's why i'm gonna swap around two titles. Instead of Call of Juarez i'll take Quantum Theory which i am boosting for online trophies since a few days ago. Puppeeter goes and in comes World War Z. I've been playing this a lot last month and i need only two trophies. I have finished 7 of 14 missions on Insane Difficulty and besides that i'll need 5.5 pvp classes on max plus a lot more money to buy all perks. I have played The Last Guardian within the last month, i don't know how far i'm in but more importantly i haven't unlocked a single trophy yet. Haven't played Yu-Gi-Oh at all since my last comment. I do plan to finish WWZ and QT next month Quantum Theory 11/51 (15%) Yu-Gi-Oh Millennium Duels 3.77%. Personal Progress: 10/12 (61%) Rocket League 0.82%. Personal Progress: 100% (88%) The Last Guardian. 3.29%. Personal Progress: 0% World War Z 33/36 (81%) 2 Link to comment Share on other sites More sharing options...
Popular Post AuburnDRM Posted March 25, 2021 Popular Post Share Posted March 25, 2021 (edited) With 5 games done, it's time to move on to Tier 6 more games. Tricky Towers was probably my favorite of this bunch. It's a great spin on Tetris that adds a physics element and various power ups to help you or hurt your enemies. The goal is to build a stable tower and keep it from toppling over. A good chunk of the list is relatively easy, but there are a few standout challenges--like beating the final trial without losing any health or finishing a race in under 80 seconds. I definitely recommend this to fans of action puzzle games. OlliOlli 2 is a massive improvement over the first game. Everything feels better and the challenges are a good bit harder as well. Being able to manage your speed by doing a manual is reason enough alone to make this feel like a more fluid game. The majority of levels can be completed in a single combo and it's quite satisfying to pull off. If anybody plans to play this, I recommend starting the dailies as soon as possible since 7 are needed for a trophy. Lapis x Labyrinth has been eating up all of my free time this past week. It's a bit of a love/hate relationship, honestly. The gameplay itself is relatively basic once you're in the dungeon, but I found making builds to be quite enjoyable. Even though it's basic, the game still sucked me in as it's extremely flashy when you're doing well as if you hit big on the slot machine at a casino. There's something about ripping through these maze-like levels and taking out hordes of enemies while lights flash and jewels and treasure fly across the screen that just feels right. It's not overly challenging with a proper setup, but things can still go wrong in the later dungeons due to traps or enemies hitting hard. The big downside, however, is that well over 50% of my playtime was spent doing post-postgame cleanup to fill out my item log and try to get 3 Ultra Rare treasures in a single run. (It's technically Ultimate in game, but Ultra is more fitting here ?) All of this is extremely reliant on random chance. I definitely went into this game feeling cocky about my luck, and some things were quite painful to get--especially the 3 Ultra Rares in a single run. Even though the grind was pretty ridiculous, I still found it fairly enjoyable. That said, the game would be a much better experience trophy-wise with some more forgiving drop rates. Tricky Towers (1.04% / 0.79%) OlliOlli 2 (0.62%) Lapis x Labyrinth (2.94%) I'd also like to add a few more to the list: Fenix Furia (1.57%) Atari Flashback Classics Volume 2 (0.50%) Mighty No. 9 (0.79%) -- This is going to be a mistake, I know it Wipeout Omega Collection (1.3%) Ongoing games: Spoiler Trials Fusion (0.1%) Cloudberry Kingdom (0.09%) Tetris Effect (0.47%) Jump King (3.08%) Fenix Furia (1.57%) Atari Flashback Classics Volume 2 (0.50%) Mighty No. 9 (0.79%) -- This is going to be a mistake, I know it Wipeout Omega Collection (1.3%) Completed games: Spoiler Splasher (2.33%) Downwell (2.00%) Tricky Towers (1.04% / 0.79%) OlliOlli 2 (0.62%) Lapis x Labyrinth (2.94%) Edited March 25, 2021 by AuburnDRM 18 Link to comment Share on other sites More sharing options...
Atchang76 Posted March 25, 2021 Share Posted March 25, 2021 Hi, I would like to use one of my swaps if it's possible : Jotun -> Greedfall Link to comment Share on other sites More sharing options...
Popular Post Danny_Johansen Posted March 25, 2021 Popular Post Share Posted March 25, 2021 Tier 1 Crypt of the Necrodancer (0,04 UR) - 100% Trials Fusion(0,1) - 2% Nuclear Throne(0,41 UR) - 0% Dariusburst(0,41 UR) - 0% Super Street Fighter IV (0,55 UR) - 57% Crypt of the Necrodancer is done. I am glad to be done with it and finally having the 100%. The DLC was actually kind of boring. Most of misc trophies are kind of gimmicky so not really that fun and the 13 char run is just to long. I played it mostly save so the run took close to 5 hours. In total this took me close to 5 years to complete, a total of 676 hours on ps4 and roughly 100 hours on vita. Not sure what I will be playing next with the ps3 servers maybe going offline. I will focus more on ps3 games for now. 33 Link to comment Share on other sites More sharing options...
Copanele Posted March 25, 2021 Author Share Posted March 25, 2021 Well damn, this was a crazy day it seems... 9 hours ago, AuburnDRM said: With 5 games done, it's time to move on to Tier 6 more games. snip Ongoing games: Reveal hidden contents Trials Fusion (0.1%) Cloudberry Kingdom (0.09%) Tetris Effect (0.47%) Jump King (3.08%) Completed games: Reveal hidden contents Splasher (2.33%) Downwell (2.00%) Tricky Towers (1.04% / 0.79%) OlliOlli 2 (0.62%) Lapis x Labyrinth (2.94%) Congratulations for forcing us to rearrange the spreadsheet, you have so many games the Tier cells went berserk ? but seriously congrats! 13 minutes ago, Danny_Johansen said: Tier 1 Crypt of the Necrodancer (0,04 UR) - 100% Trials Fusion(0,1) - 2% Nuclear Throne(0,41 UR) - 0% Dariusburst(0,41 UR) - 0% Super Street Fighter IV (0,55 UR) - 57% Crypt of the Necrodancer is done. I am glad to be done with it and finally having the 100%. The DLC was actually kind of boring. Most of misc trophies are kind of gimmicky so not really that fun and the 13 char run is just to long. I played it mostly save so the run took close to 5 hours. In total this took me close to 5 years to complete, a total of 676 hours on ps4 and roughly 100 hours on vita. Not sure what I will be playing next with the ps3 servers maybe going offline. I will focus more on ps3 games for now. Congratulations for the mad achievement!! 3 Link to comment Share on other sites More sharing options...
AuburnDRM Posted March 25, 2021 Share Posted March 25, 2021 3 minutes ago, Copanele said: Well damn, this was a crazy day it seems... Congratulations for forcing us to rearrange the spreadsheet, you have so many games the Tier cells went berserk but seriously congrats! Thank you! I was actually thinking about that earlier today and was going to suggest something like how it is now. ? It's looking really good! Link to comment Share on other sites More sharing options...
Copanele Posted March 25, 2021 Author Share Posted March 25, 2021 16 minutes ago, AuburnDRM said: Thank you! I was actually thinking about that earlier today and was going to suggest something like how it is now. It's looking really good! Arcesius was the mastermind behind that, I suck big time with anything that is Excel based. 1 Link to comment Share on other sites More sharing options...
AJ_Radio Posted March 26, 2021 Share Posted March 26, 2021 5 hours ago, Danny_Johansen said: Tier 1 Crypt of the Necrodancer (0,04 UR) - 100% Trials Fusion(0,1) - 2% Nuclear Throne(0,41 UR) - 0% Dariusburst(0,41 UR) - 0% Super Street Fighter IV (0,55 UR) - 57% Crypt of the Necrodancer is done. I am glad to be done with it and finally having the 100%. The DLC was actually kind of boring. Most of misc trophies are kind of gimmicky so not really that fun and the 13 char run is just to long. I played it mostly save so the run took close to 5 hours. In total this took me close to 5 years to complete, a total of 676 hours on ps4 and roughly 100 hours on vita. Not sure what I will be playing next with the ps3 servers maybe going offline. I will focus more on ps3 games for now. I can safely say you are more gifted, skilled, talented and determined than I will ever be as a gamer. Insanity. Link to comment Share on other sites More sharing options...
Popular Post Arcesius Posted March 26, 2021 Popular Post Share Posted March 26, 2021 11 hours ago, Danny_Johansen said: Tier 1 Crypt of the Necrodancer (0,04 UR) - 100% Trials Fusion(0,1) - 2% Nuclear Throne(0,41 UR) - 0% Dariusburst(0,41 UR) - 0% Super Street Fighter IV (0,55 UR) - 57% Crypt of the Necrodancer is done. I am glad to be done with it and finally having the 100%. The DLC was actually kind of boring. Most of misc trophies are kind of gimmicky so not really that fun and the 13 char run is just to long. I played it mostly save so the run took close to 5 hours. In total this took me close to 5 years to complete, a total of 676 hours on ps4 and roughly 100 hours on vita. Dude, amazing achievement, very nicely done!! ? That's 50€ for the pot ? Honestly, I am so glad to see achievements like this one being achieved as part of this event, as overcoming extreme challenge and discussing the experience with others was one of the main goals we had with this event. What has been pulled off so far blows my mind, and we have March still... 15 Link to comment Share on other sites More sharing options...
Popular Post Ellie-nyan Posted March 26, 2021 Popular Post Share Posted March 26, 2021 On 27/12/2020 at 6:53 PM, Ellie-nyan said: First set of games: Lumo Disgaea 4 (PS3) Fallen Legion: Sins of an Empire Fallen Legion: Flames of Rebellion Dissidia Final Fantasy NT Ehhhh Ellie has been totally forgetting to update here, sorry ? Anyway, completed two games from above - Lumo and Fallen Legion: Sins of an Empire ? (both in January but uhhhh forgot to update) Getting there with Dissidia Final Fantasy NT, kind of. Only one trophy left but it's still like 35-40h of grinding. Poor controller's button is gonna be all worn out by the end ? Will swap Disgaea 4 out if that's okay? Two 200h games is a bit too many for a single tier ? (will add it back in to a later tier though, nyaa~) Replacing it with flow (PS4 version), and then Ellie can hopefully finish Tier 1 in a few weeks ? 16 Link to comment Share on other sites More sharing options...
Popular Post Don_carlito94 Posted March 26, 2021 Popular Post Share Posted March 26, 2021 Update: 2nd game completed from my tier 1 - Wolfenstein II: The New Colossus. Great game and I had a lot of fun with it. Gameplay is awesome and dual wielding in this game just feels amazing. I did Nazi myself enjoying it this much on my way to the platinum! I will not deny the struggle I had with Mein Leben as it was pretty rough. Now that I’ve done both Assetto Corsa and Wolfenstein 2 I think I’ll take a small break from tough games for a minute. I can still do an UR game like Project Cars 2 and WRC7 since they aren’t difficult to complete. After a few relaxing games I can move forward and tackle I am Bread which is another tough plat. 1. Assetto Corsa (0.24%UR) - 100% 2. Wolfenstein II: The New Colossus (0.80%) - 100% 3. Project Cars 2 (4.13%UR) - 0% 4. I Am Bread (0.34%UR) - 0% 5. WRC7 (4.13%UR) - 80% 23 Link to comment Share on other sites More sharing options...
Popular Post Smzthyy Posted March 27, 2021 Popular Post Share Posted March 27, 2021 Finally completed my 1st Tier. 1. Joe Danger (1.70%) - 100% 2. OlliOlli (1.63%) - 100% 3. Pool Nation (0.45%) - 100% 4. Super Rude Bear Resurrection (4.52%) - 100% 5. Tetraminos (3.57%) - 100% Pool Nation (0.53%) I'm a bit obsessed with Pool/Snooker games and Pool Nation happens to be one of the rarest ones out there in terms of 100% achievers. I was able to obtain the online trophies over a year ago and I only recently got around to finishing off the remaining ones. The trophies in this game can be split up into two categories, with those being Career mode and Endurance mode. Career is mostly a grind as you need to obtain all 298 stars. These stars are awarded for completing objectives that get progressively harder over time. The hardest objectives are the ones for performing certain skills shots, clearing the table in one visit, and whitewashing your opponent. Even though these might sound challenging, you are given two "flashbacks" to use per game in order to retake shots that you may have missed. Due to these flashbacks the Career mode was pretty straightforward. Then there is Endurance. Endurance mode is essentially a battle against the clock as you need to keep potting balls in order to survive. Once 24 balls are on the table the game will come to an end. To make things interesting, balls are constantly being placed onto the table every few seconds. Missing a single pot or playing too slowly will increase the rate at which more balls appear. The hardest trophy in the game requires you to survive for 20 minutes in this mode. During my successful attempt I had to pot over 150 balls consecutively in order to reach the necessary time. As soon as I missed a single pot it was basically game over as balls started to appear nearly every second. OlliOlli (1.62%) This was a lot of fun. While the challenges aren't too difficult, I did find RAD mode to be much harder than the one in OlliOlli 2. I think this is solely down to input lag. At first I thought I had an issue with my controller, but after switching it I quickly realised what the issue was. There's also certain parts of RAD mode that require very precise timing as you need to intentionally slow down in order to make it over certain obstacles. That part was quite irritating at times. Joe Danger (1.70%) This game was an absolute glitch-fest. It suffers from constant frame drops, inputs not registering, and one level was even impossible to complete normally. In the end I had to use a weird method that I found on the forums in order to be able to 100% the game. Besides those issues, it was a decent game. I did find the editing levels to be really boring though. There's one level (Insert Disc 2) that can be quite challenging. But apart from that I found this to be a pretty simple completion. Here's my list for Tier 2: 1. Call of Duty: Modern Warfare 3 (0.47%) - 84% 2. Echochrome (4.24%) - 4% 3. Rayman 3 HD (1.23%) - 0% 4. The Fight (0.38%) - 38% 5. Tetris Effect (0.49%) - 97% 17 Link to comment Share on other sites More sharing options...
Popular Post Varhur Posted March 27, 2021 Popular Post Share Posted March 27, 2021 No new plat, but a new update regarding my goals. I started working on MK9 and finished mostly everything that's not a part of the giant mastery grind - including fully finishing challenge tower!I suck at fighting games, so my strategy most of the time was spamming specials and uppercuts (and projectiles if available). Some were worse than the others, but biggest surprise was that challenge 300 wasn't actually the worst one. That cake goes to challenge 251, which is Shang Tsung vs Baraka, Sindel and Shao Kahn in a row. Shang uppercuts are slow, his projectiles aren't the best, even thought Baraka went down easily most of the times, Sindel's projectiles are much easier to spam (and AI uses that advantage) and Shao is just good ol' cheap "armor on every move" boss fight. Glad this is over. But now since that's out of the way, I have to do the "My Kung Fu is Stronger" trophy... Yeah... One character mastered though! Also, I'll use my first swap to replace Hive: Altenum Wars to Prototype PS3. Unless PS3 store shutdown rumors get confirmed by Sony, that's gonna be my only swap for this tier, otherwise I think I'll replace Greedfall with The Evil Within PS3. New list: 1. Dante's Inferno (0.82% full completion, rarest trophy 4.44%) - 100% 2. Worms Battlegrounds (1.17% platinum, 0.43% full completion) - 100% 3. Mortal Kombat (0.61% platinum) - 58% --> 84% 4. Hive: Altenum Wars EU (0.91% platinum) Prototype (PS3) (3.18% platinum) - 0% 5. Greedfall (4.87% platinum) - 0% 5 Link to comment Share on other sites More sharing options...
Popular Post Thedah Posted March 28, 2021 Popular Post Share Posted March 28, 2021 Tier 1 Resident Evil Revelations 2 (3.26%) - 100% PixelJunk Nom Nom Galaxy (1.20%) - 100% Shiness The Lightning Kingdom (1.62%) - 0% --> Rive (2.78%) - 0% The Flame in the Flood (2.07%) - 0% --> Anomaly 2 (2.02%) - 0% Lost Sea (2.87%) - 0% Nom Nom Galaxy done! This was a great game, although having to wait 10 days to finish the medals sucked! I'd also like to use 2 more swaps. PS Now just got a deal for $1/month and I would like to focus on those games before my month expires. I'd like to switch out Shiness and The Flame in the Flood for Anomaly 2 and Rive. 13 Link to comment Share on other sites More sharing options...
Popular Post dertswa687o Posted March 28, 2021 Popular Post Share Posted March 28, 2021 Tier 1: 1. Crash 4 (3.78%) 2. Hyper Light Drifter (2.39%) - 100% 3. Dariusburst: Chronicle Saviors (0.48%) - 100% 4. SteamWorld Dig 2 (4.00%) - 100% 5. Dead Cells (3.64%) Dariusburst is done. Please allow me to rant a bit because this plat was much more stupid and long than I anticipated. You of course have the one hard trophy in the game for beating the QUZ route without getting hit. This trophy is fine. The route is learnable and it feels satisfying when you manage to pull it off. This is the kind of trophy that I think of when I think of a shmup. A long time ago I got 1000G on Akai Katana, a Cave shmup. To complete that game you essentially have to have 3 perfect runs of the 30-minute bullet hell bloodbath: a no miss run in Slash mode up to the final boss, a 1CC in Origin mode getting an extremely high score, and a 1CC without using the main mechanic of the game (this one I have a very low-quality video of me achieving). Each of these runs is tough, but they're all also doable with practice. I felt like I developed a lot of skill in the game and that all paid off when I achieved those runs. The Ikaruga trophy list is another example of a good shmup trophy list. The rest of the achievements in Akai Katana are pretty trivial in comparison and do not take much effort, which is fine since the game knows its 7 stages are solid. Meanwhile Dariusburst's other trophies are stupid. The titular Chronicle Saviours mode is 220 missions of no substance. At first, it starts out fine as you're working on counter killing all the bosses you face. But that well of entertainment dries up very very quickly. Suddenly all you're doing is going through the same stages over and over and over and killing the same bosses over and over and over using the same strategies with the same ship every time. There's no goal other than to make it to the end so you can move on to the next mission. The stages are the worst part since you can't speed them up and you also face the same enemy patterns over and over and over. I swear there are like 15 generic enemy types in the whole game. And while you're going through this endless repetition of stages and bosses you already beat 20 times already, the missions themselves are getting longer and longer. As you approach the end, missions are commonly 8-14 stages long which can take 30 minutes. You know the grind is stupid if the guy who's completed Star Ocean 4 three times is complaining about it. Now, each mission does have a preset ship you can use if you want to upload your score to the leaderboard. Maybe the devs intended people to grind the missions for a high score. But then you look at some of the harder missions and there are only 7 people on the leaderboard because the missions are too difficult to even beat with the preset ships. Another perplexing thing about CS mode is that there are 3 types of missions. The vast majority of missions are simple "beat the stages/bosses". The second type is a small variant on this where you get a timer and are partially scored based on how quickly you cleared the enemies and bosses, while getting hit adds time to the timer. The third type has you defend the left side of the screen for a number of waves and then fight a boss. This third type is the most interesting but it is heavily underutilized. There are probably fewer than 10 of these missions among the whole 220. Since the other two types of missions are functionally the same, I found myself asking why they didn't create more of these. Give me some variety! And then there's the counter kill trophy. This trophy is a good idea in theory but not in practice. There are 43 bosses and you have to kill each of them with a burst counter. There is no checklist in game for this so have fun manually keeping track. The other problem goes back to what I said earlier in that you'll face the same bosses over and over and over again. Iron Fossil? Yeah, it's a boss in the first stage of CS mode and the very last. You probably fight it 25 times. But what about Double Claw? 1 stage. Crimson Nightmare? 2 stages. G.T.B? 2 stages. You had better get those counter kills done first try or risk another 20 minutes to get back to the boss for another attempt. And there's simply no reason for Double Claw to be restricted to 1 stage (it's the final stage, too) when its palette swaps Force Claw, Solid Claw, and Twin Claw are thrown about the other 219 missions without a care in the world. Perhaps I missed the point of the game. Perhaps I made a mistake grinding the plat out over the span of a couple weeks. Perhaps the localizers could have bothered to translate the loading screens in AC mode instead of leaving them in Japanese. These are eternal questions that may never be answered. 21 Link to comment Share on other sites More sharing options...
BrandedBerserk Posted March 28, 2021 Share Posted March 28, 2021 8 minutes ago, dertswa687o said: Meanwhile Dariusburst's other trophies are stupid. The titular Chronicle Saviours mode is 220 missions of no substance. Pretty much the definition of padding, you have courage for grinding them out so quick I must say. This trophy alone took me several months just because of how much of a drag it was and it's one of the main reasons I took a long break before practicing bird of legend. 2 Link to comment Share on other sites More sharing options...
Popular Post Walt the Dog Posted March 28, 2021 Popular Post Share Posted March 28, 2021 (edited) On 3/7/2021 at 6:41 PM, Walt the Dog said: As for the time being, I'd like to take a bit of a break just to blitz through Neptunia Virtual Stars since that came in today. *looks at Virtual Stars chilling out at 54% for the past two weeks* Yeah, that statement aged well. Been on a bit of a cleaning kick lately, so between that and just not having as much desire all the sudden to play on Playstation (actually been playing on Switch and 3DS a bit), I've been a bit dormant on trophies. Also doesn't help that a good portion of my past few weekends were taken up by boosting Driver: San Francisco as well. Might add that to a future tier since I still have the entire single-player to do once that online is done. In any case... That's You: Decided to go back to this one real quick since I managed to get the online trophy done with earlier tonight and then decided to just burn through the rest of the 30 games that I needed for plat. Feels nice to knock something out after it's been such a while. In any case, just Chaotic left for this tier (will get to it once Driver boosting is done) and then I can focus on Mugen Souls for the forseeable future to resume preparing it for Plat #700. Edited March 28, 2021 by Walt the Dog 8 Link to comment Share on other sites More sharing options...
Vergil Posted March 28, 2021 Share Posted March 28, 2021 2 hours ago, dertswa687o said: Tier 1: 1. Crash 4 (3.78%) 2. Hyper Light Drifter (2.39%) - 100% 3. Dariusburst: Chronicle Saviors (0.48%) - 100% 4. SteamWorld Dig 2 (4.00%) - 100% 5. Dead Cells (3.64%) Dariusburst is done. Please allow me to rant a bit because this plat was much more stupid and long than I anticipated. You of course have the one hard trophy in the game for beating the QUZ route without getting hit. This trophy is fine. The route is learnable and it feels satisfying when you manage to pull it off. This is the kind of trophy that I think of when I think of a shmup. A long time ago I got 1000G on Akai Katana, a Cave shmup. To complete that game you essentially have to have 3 perfect runs of the 30-minute bullet hell bloodbath: a no miss run in Slash mode up to the final boss, a 1CC in Origin mode getting an extremely high score, and a 1CC without using the main mechanic of the game (this one I have a very low-quality video of me achieving). Each of these runs is tough, but they're all also doable with practice. I felt like I developed a lot of skill in the game and that all paid off when I achieved those runs. The Ikaruga trophy list is another example of a good shmup trophy list. The rest of the achievements in Akai Katana are pretty trivial in comparison and do not take much effort, which is fine since the game knows its 7 stages are solid. Meanwhile Dariusburst's other trophies are stupid. The titular Chronicle Saviours mode is 220 missions of no substance. At first, it starts out fine as you're working on counter killing all the bosses you face. But that well of entertainment dries up very very quickly. Suddenly all you're doing is going through the same stages over and over and over and killing the same bosses over and over and over using the same strategies with the same ship every time. There's no goal other than to make it to the end so you can move on to the next mission. The stages are the worst part since you can't speed them up and you also face the same enemy patterns over and over and over. I swear there are like 15 generic enemy types in the whole game. And while you're going through this endless repetition of stages and bosses you already beat 20 times already, the missions themselves are getting longer and longer. As you approach the end, missions are commonly 8-14 stages long which can take 30 minutes. You know the grind is stupid if the guy who's completed Star Ocean 4 three times is complaining about it. Now, each mission does have a preset ship you can use if you want to upload your score to the leaderboard. Maybe the devs intended people to grind the missions for a high score. But then you look at some of the harder missions and there are only 7 people on the leaderboard because the missions are too difficult to even beat with the preset ships. Another perplexing thing about CS mode is that there are 3 types of missions. The vast majority of missions are simple "beat the stages/bosses". The second type is a small variant on this where you get a timer and are partially scored based on how quickly you cleared the enemies and bosses, while getting hit adds time to the timer. The third type has you defend the left side of the screen for a number of waves and then fight a boss. This third type is the most interesting but it is heavily underutilized. There are probably fewer than 10 of these missions among the whole 220. Since the other two types of missions are functionally the same, I found myself asking why they didn't create more of these. Give me some variety! And then there's the counter kill trophy. This trophy is a good idea in theory but not in practice. There are 43 bosses and you have to kill each of them with a burst counter. There is no checklist in game for this so have fun manually keeping track. The other problem goes back to what I said earlier in that you'll face the same bosses over and over and over again. Iron Fossil? Yeah, it's a boss in the first stage of CS mode and the very last. You probably fight it 25 times. But what about Double Claw? 1 stage. Crimson Nightmare? 2 stages. G.T.B? 2 stages. You had better get those counter kills done first try or risk another 20 minutes to get back to the boss for another attempt. And there's simply no reason for Double Claw to be restricted to 1 stage (it's the final stage, too) when its palette swaps Force Claw, Solid Claw, and Twin Claw are thrown about the other 219 missions without a care in the world. Perhaps I missed the point of the game. Perhaps I made a mistake grinding the plat out over the span of a couple weeks. Perhaps the localizers could have bothered to translate the loading screens in AC mode instead of leaving them in Japanese. These are eternal questions that may never be answered. Im stacking it and can't even finish it in less than 3 weeks. Great that the new version don't have this trophy 2 Link to comment Share on other sites More sharing options...
Mori Posted March 28, 2021 Share Posted March 28, 2021 4 hours ago, dertswa687o said: -snip- You clearly missed out on the deep lore in CS mode. It took me 9 months to get back to it, without this event, it would have been probably even longer. Congratz on the plat! 3 Link to comment Share on other sites More sharing options...
Popular Post ExistentialSolid Posted March 28, 2021 Popular Post Share Posted March 28, 2021 (edited) Entwined (1.36%) - 100% A short and sweet experimental-twin-stick-arcade-rhythm...alright this game is difficult to describe, but basically there's a bird and a fish and they're in love, okay! The game is somehow both meditative and stressful at the same time and it's not an experience you'll forget any time soon even if there's not much depth to the story or the gameplay. For anyone looking for some UR trophies that won't demand much of your time, there are much worse options out there than Entwined (it's also on PS Now)! Tier 11. Ikaruga (0.51%, UR) - 100% 2. VVVVVV (0.36%, UR) - 100% 3. Splasher (1.48%, UR) - 100% 4. Badland (0.03%, UR) - 81% -> Rive (2.78%, UR) - 81%5. Entwined (1.36%, UR) - 100% I will also be using up my second swap to sub out Badland (will reappear in a future tier) for Rive. It's been eating up my time over the past few days and will probably be finished soon! I'll start getting my Tier 2 picks ready! ? Edited March 28, 2021 by ExistentialSolid 18 Link to comment Share on other sites More sharing options...
Popular Post Mori Posted March 28, 2021 Popular Post Share Posted March 28, 2021 (edited) Shadow Warrior 2 done. This game was a big disappointment. Shadow Warrior 1 is a fantastic FPS (maybe a bit dated but fun nontheless), but they did a 180° with Shadow Warrior 2 and turned it into a wannabe Borderlands. Enemies suddenly have healthbars and each of them drops a millions things to collect, like money, chi, health, ammo or, gems which you can use to increase weapon damage, higher blast radius, faster movement, elemental damage etc. In the end managing gems was more a waste of time than anything else. Weapons are plentiful as well, but guess what, the sword is your best friend, no need for weapons except when fighting the exciting bosses... We started on the highest difficulty from the get-go which might have been not the best choice, because enemies were spongebobs which led to us just rushing each mission. Then we had to play the campaign twice regardless, because story related trophies only pop for the host. I am getting really tired of this, why is it so hard for developers to get this right? It is so annoying. And again, another game that wants you to grind an unreasonable amount of stuff, while all other trophies pop after 10-15 hours. This time I had to finish a mission, upload my save, turn in the quest, get 72x Orbs (10.000 needed for the trophy) go to the main menue, dashboard, download save. Rinse and repeat. After roughly 120 times the trophy popped. Fun times. I hope Shadow Warrior 3 can turn things around again, so far the gameplay trailer looks like they go more into the direction of DOOM and make combat fun again. Fingers crossed. Edited March 28, 2021 by Mori 21 Link to comment Share on other sites More sharing options...
Popular Post Thedah Posted March 28, 2021 Popular Post Share Posted March 28, 2021 (edited) Tier 1 Resident Evil Revelations 2 (3.26%) - 100% PixelJunk Nom Nom Galaxy (1.20%) - 100% Rive (2.78%) - 0% Anomaly 2 (2.02%) - 100% Lost Sea (2.87%) - 0% Anomaly 2 done! I also became the fastest person to achieve the platinum somehow lol. This game was pretty enjoyable. You build a squad and take down towers while trying to reach the objective. It's like a reverse tower defense. There's like 29 ultra rare trophies in this game and the majority of them are from the multiplayer since you can only boost this through LAN, you can't boost it with someone not from the same household. I bought a PS5 recently so I was able to boost between my PS4 and PS5 which was nice. Edited March 28, 2021 by Thedah 16 Link to comment Share on other sites More sharing options...
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