ryan32289

Is the game really that easy?

44 posts in this topic

7 hours ago, KingGuy420 said:

You can't really judge difficulty on %. God of War is sitting at 33% and I wouldn't call that an "easy" plat.

What exactly is hard about getting GOW platinum? 

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Posted (edited)

51 minutes ago, maniek515 said:

What exactly is hard about getting GOW platinum? 

 

He did not say it's hard. But I wouldn't call that "easy" Platinum, either. Final Valkyrie can be quite challenging for average gamer. You have to lookup YouTube or some other guide for Ravens (and possibly other collectibles), which was extremely annoying for me. I prefer AC Black Flag/Origins type of collectibles when the game gives you some sort of hint, but you still have to find it by yourself. The post game grind also takes some time (especially collectibles) because of the semi open-world (corridor) game design, etc.

 

For example I have Killzone Shadow Fall Platinum (currently sitting at 1.83% rarity). I could also call it "easy", but give it a go and try get it. The point is - the game itself does not have to be challening to be considered "hard" to plat for some people.

Edited by BloodyRutz
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Posted (edited)

1 hour ago, Starlove- said:

Also not impressed by tripple A games always having such pathetically easy lists

This ^ 

 

Almost all the "big" games that have been a big hit recently have easy plats, such as HZD, FFXV, GOW to name a few

1 hour ago, Starlove- said:

 

1 hour ago, Starlove- said:

 

Edited by Kyl542
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Yes, it's piss easy. 

 

Playing the game's story will pop most of them, and doing a bit of free roam for fun will net you most of the rest of the trophies pretty naturally too. 

 

Unless you don't like doing any of the side missions, which outside of a few lame ones for Harry, mostly consist of Spider-Man Spider-Manning his way around Spider-Manhattan, the plat is a breeze.

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4 hours ago, KingGuy420 said:

 

OK. No matter how you rationalize it, you're never going to convince me that platinum percentage is a good way to judge difficulty. It's not. If you want to think it is then props to you... But it's not.

not trying to convince anyone. just saying as with many others in this thread the game is ridiculously easy to 100%. 

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Posted (edited)

3 hours ago, Kyl542 said:

This ^ 

 

Almost all the "big" games that have been a big hit recently have easy plats, such as HZD, FFXV, GOW to name a few

 

Overstatement. I can also name a few with not so easy Plats - Monster Hunter World (grind), Divinity 2 (challenging game), Destiny 2 (Prestige Raid). There's something for everybody. Also it's not like these two things are even related - these games are big hit simply because of them being really good (haven't played FF XV yet).

 

Also why exactly is that a problem? I've enjoyed getting Platinum in MWH for 300+ hours. Trophy list in MHW goes hand-in-hand with the game design and the way it's meant to be played. But I don't want to play single-player story-driven games like Spider-Man or GoW for 200 hours just for the sake of it being intentionally hard.

 

Let it for developers to decide. You can boost your ego in some other game or whatever is the reason you want every Platinum to be "unachievable".

 

Don't get me wrong, I like hunting trophies for all the games - easy or hard. But I don't like the mindset, which a lot of people on this site seems to have, that getting virtual trophy in the game is some kind of life achievement, which is just the percentage of best gamers "worthy" to get and all other games with so called easy trophies are shit.

 

Not that I'm saying ALL trophies should be easy to get - they should be eirther completion related (for ex. Spider-Man) or challening (for ex. MK X) imho.

Edited by BloodyRutz
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Posted (edited)

32 minutes ago, LegacyJKO09 said:

not trying to convince anyone. just saying as with many others in this thread the game is ridiculously easy to 100%. 

 

And I'm just saying that the completion percentage isn't an accurate way to judge it's difficulty. There's Telltale games with a lower percentage. I meant, in comparison to other games with similar completion, it was harder than the mean average of the percentage. Sorry I didn't spell that out a little better for those who don't seem to understand it lol.

 

Now tell me it's easier than a Telltale game. Keep this ridiculous argument going lol.

Edited by KingGuy420
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5 minutes ago, KingGuy420 said:

 

And I'm just saying that the completion percentage isn't an accurate way to judge it's difficulty. There's Telltale games with a lower percentage. I meant, in comparison to other games with similar completion, it was harder than the mean average of the percentage. Sorry I didn't spell that out a little better for those who don't seem to understand it lol.

 

Now tell me it's easier than a Telltale game. Keep this ridiculous argument going lol.

easier than a telltale game. no. 

Spiderman can keep your attention lol.

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4 hours ago, BloodyRutz said:

 

He did not say it's hard. But I wouldn't call that "easy" Platinum, either. Final Valkyrie can be quite challenging for average gamer. You have to lookup YouTube or some other guide for Ravens (and possibly other collectibles), which was extremely annoying for me. I prefer AC Black Flag/Origins type of collectibles when the game gives you some sort of hint, but you still have to find it by yourself. The post game grind also takes some time (especially collectibles) because of the semi open-world (corridor) game design, etc.

 

For example I have Killzone Shadow Fall Platinum (currently sitting at 1.83% rarity). I could also call it "easy", but give it a go and try get it. The point is - the game itself does not have to be challening to be considered "hard" to plat for some people.

 

I got your point, also my bad, calling something not easy isn't calling it hard. I think GOW has more of an exhausting and boring plat rather than difficult, mostly because of these silly collectibles you mentioned (I'd say it's easiest one of all GOW games) 

 

Too bad the franchise lost its "personality" of an undisputed king of TPP slashers to become yet another one game with open world and pretty much nothing to do around it, but I'm going out of the subject here... 

 

Cheers! 

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lol it's getting up there to about 48% now xD

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It's super easy, it's at least fun though.

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On 10/1/2018 at 2:44 PM, Armored Squirrel said:

Hell, even Knack 2 is an easy game.

Compared to the first game, definitely. I still wouldn't call it a cakewalk but if you suffered through the first one you'll breeze through that (couple of the time trials are harder than any of the ones in the first one, though). Don't know why you expect people to be surprised by that considering the stark difference in rarity between the two. 

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Yeah, I don't get this argument that the game is easy, thus it's high Plat %. Look, any adventure game, narrative, family/kids or point and click type game is a braindead easy Plat. You don't see folks flock to those. There are tons of 3-7 hour Plats. Likewise.

 

 

 

This is a pretty considerable time investment of a platinum - 20ish hours. Me, unless the game is all sorts of crazy hard, I consider time over difficulty in explaining commonly Platinumed games. So, the fact this has an obscenely high platinum %'age, yet also a decent chunk of time investment required (plus demanding collectible hunts that have little to do with actual rewards ingame) tells me that so many are focusing on 100%ing trophies because they LOVE the game and enjoy playing it for as long as they possibly can! Because it is a GREATLY designed game!

 

 

 

Look, difficulty-wise, this Platinum is little different from ANY Assassin's Creed game without MP trophies. Like, a mirror image - same difficulty, same timeframe, same collectible hunts, the works. You don't see AC often (ever) have itself a 50% Platinum on this site, or 11% rarity on PSN. You do here, because folks love being in this world and interacting with the gameplay the devs have crafted.

 

 

 

That is the ONLY reason we see 50%. Now, were there a difficulty trophy, would it be lower? OF COURSE! But it'd also, assuming the same time were needed to plat, still be in the 25-40% range, because it would STILL be an awesome -nay, amazing!, even- game. Period.

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On 01/10/2018 at 10:39 AM, ryan32289 said:

So I can see the rarity up to this point is now up to 42% which is uncommon among trophy hunters on this website which is said to be a pretty easy plat correct? I also see that it is bound to go up to 50% if not more in the coming weeks ahead. If so, then I may think about getting this game. Should I obtain this game since it can be a very "simple" plat?

 

I wouldn't call it easy comparatively to the other games around these days, the challenge tokens are actually fairly difficult. 

 

You can play on easy, and even skip puzzles with in-game settings and auto complete quick time events, none of this prohibits trophies. 

 

I tried to go for the record in fastest plat time but fell asleep during the long and tedious collectable run. 

 

Good game, waaaaaay to many collectables and not much variety. 

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New game plus coming tomorrow and Ultimate Difficulty trophies its about to get alot harder :P

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Spiderman is a super fun game that is worth playing whether you want the platinum or not.  It's one of those games that you sort of naturally get the platinum as long as you try to 100% everything.  Other trophies not tied to the 100% may just happen via normal gameplay or discovery, which is really fun since this version of Manhattan is an amazing playground to explore.

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On 2018-09-30 at 5:46 PM, KingGuy420 said:

You can't really judge difficulty on %. God of War is sitting at 33% and I wouldn't call that an "easy" plat.

Eh, I would. While some Valkyries are hard, especially you know who, ability spam solves that problem. You can plat on story mode. Doesn’t make the Valkyries a walk in the park, but makes it easy to win via spam.

On 2018-10-01 at 3:40 AM, KingGuy420 said:

 

And I'm just saying that the completion percentage isn't an accurate way to judge it's difficulty. There's Telltale games with a lower percentage. I meant, in comparison to other games with similar completion, it was harder than the mean average of the percentage. Sorry I didn't spell that out a little better for those who don't seem to understand it lol.

 

Now tell me it's easier than a Telltale game. Keep this ridiculous argument going lol.

The game is easy. It doesn’t matter how often someone sticks through a TT game. You can plat Spidey on easy. It doesn’t require you to gold every challenge. It’s totally easy, like GoW and Horizon. 

Edited by Elvick_
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On 10/1/2018 at 3:32 AM, BloodyRutz said:

 

Overstatement. I can also name a few with not so easy Plats - Monster Hunter World (grind), Divinity 2 (challenging game), Destiny 2 (Prestige Raid). There's something for everybody. Also it's not like these two things are even related - these games are big hit simply because of them being really good (haven't played FF XV yet).

 

Also why exactly is that a problem? I've enjoyed getting Platinum in MWH for 300+ hours. Trophy list in MHW goes hand-in-hand with the game design and the way it's meant to be played. But I don't want to play single-player story-driven games like Spider-Man or GoW for 200 hours just for the sake of it being intentionally hard.

 

Let it for developers to decide. You can boost your ego in some other game or whatever is the reason you want every Platinum to be "unachievable".

 

Don't get me wrong, I like hunting trophies for all the games - easy or hard. But I don't like the mindset, which a lot of people on this site seems to have, that getting virtual trophy in the game is some kind of life achievement, which is just the percentage of best gamers "worthy" to get and all other games with so called easy trophies are shit.

 

Not that I'm saying ALL trophies should be easy to get - they should be eirther completion related (for ex. Spider-Man) or challening (for ex. MK X) imho.

 

I consider Wolfenstein II: The New Colossus to be a hard platinum simply because of Mein Leben. It's a AAA game that was published by Bethesda and developed by MachineGames.

 

On 10/1/2018 at 6:39 AM, maniek515 said:

 

I got your point, also my bad, calling something not easy isn't calling it hard. I think GOW has more of an exhausting and boring plat rather than difficult, mostly because of these silly collectibles you mentioned (I'd say it's easiest one of all GOW games) 

 

Too bad the franchise lost its "personality" of an undisputed king of TPP slashers to become yet another one game with open world and pretty much nothing to do around it, but I'm going out of the subject here... 

 

Cheers! 

 

Kratos went from the ideal badass who slayed Greek gods to a washed up has been who is overprotective about his son. Would be a fantastic game, but the 'God of War' title spoiled it for me.

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On 1/10/2018 at 2:46 AM, KingGuy420 said:

You can't really judge difficulty on %. God of War is sitting at 33% and I wouldn't call that an "easy" plat.

Not pretty sure of that... Consider that there was not a trophy for the difficulty in gow... A lot of people did it on very easy mode, for sure. I think santa monica could reward better this point. I think spiderman is an easy game, ultimate mode too. Stats tell clear : )  But well done and funny.

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