Megaman80 Posted August 20, 2022 Share Posted August 20, 2022 Am i the only one who think this game sucks… terrible repedetive combat and very lackluster combat. i maybe can see 12-14 year old kids loving this game… whts your thoughts on this game? soon at chapter 13. looking forward to move on 3 Link to comment Share on other sites More sharing options...
Titanomachy_75 Posted August 20, 2022 Share Posted August 20, 2022 (edited) 5 minutes ago, Megaman80 said: Am i the only one who think this game sucks… terrible repedetive combat and very lackluster combat. i maybe can see 12-14 year old kids loving this game… whts your thoughts on this game? soon at chapter 13. looking forward to move on I remembering when the first trailer came out I was like WOW this is trash! But Everyone said it was a good game! Soooo I took the leap of faith and purchased the game and I was shocked how fun and funny it was! I do agree the combat was getting old really fast! But I did enjoy the game But I understand all the points you made Edited August 20, 2022 by Titanomachy_75 4 Link to comment Share on other sites More sharing options...
darkrequiem7 Posted August 20, 2022 Share Posted August 20, 2022 I'll agree the combat isn't overly complicated but I don't mind that, especially since the game isn't a drawn out, bloated affair. The characters and writing are good. The settings are varied and the enemies at least change over time and aren't (mostly) just copied from location to location. 1 Link to comment Share on other sites More sharing options...
GUDGER666 Posted August 20, 2022 Share Posted August 20, 2022 Yea combat is really bad and ruins the game, story, voicing and graphics are brilliant. Don't know what they were thinking with that gameplay. Link to comment Share on other sites More sharing options...
Popular Post ZitMeatloaf Posted August 20, 2022 Popular Post Share Posted August 20, 2022 The combat was the weakest element of the game, but the huddle mechanic was awesome. "Everybody Have Fun Tonight" is the best boss battle music ever. I loved all of the huddle battle music, but that one's my favorite. It probably helps that I'm old enough to have been around when all of the music was new, so it was a great nostalgia bomb for me. Other than the combat, I loved everything else about the game. 5 Link to comment Share on other sites More sharing options...
Popular Post DrBloodmoney Posted August 20, 2022 Popular Post Share Posted August 20, 2022 (edited) I thought it was good, but not great. Agree on the combat being too simple, and not really fostering the “team” dynamic that the narrative is predicated on though. This was my review after playing: Marvel's Guardians of the Galaxy A 2021 released narrative 3rd-Person shooter from Eidos Montréal - developers of the latter day Deus Ex games - and released in the wake of the abysmally received Marvel's Avengers game, (which Eidos Montréal also had some hand in assistant development of,) - Marvel's Guardians of the Galaxywas a game with a significant uphill battle to fight for credibility. Indeed, there could hardly be argued to ever be a worse time for a big, splashy Marvel action game to release. The rampant micro-transaction-riddled mediocrity of the Avengers game had salted the earth, Deathloop, Ratchet and Clank: Rift Apart, Psychonauts 2, It Takes Two and Returnal had already released the same year, each doing more interesting (or at least, more unusual) things in the big, single-player space, and to top it off, the Marvel Movie Machine had never been more subject to talk of over-saturation and fatigue among the fan-base. The situation was a recipe for mediocrity at best, and disaster at worst, and frankly, more than a few players (myself included) had all but written off Guardians of the Galaxy before it even hit shelves. What a pleasant surprise it turned out to be then, when (possibly as a direct result of the dire showing the Avengers game made,) Guardians came out - and was a true single-player game, free of micro-transactions, modest in its pre-order bonus commercialisation, absent season-passes or loot-box style elements... and was in fact, a pretty solid, well made game, telling a decent (if not revolutionary) story in a fun, established fiction. That narrative is pretty good, all told. The Guardians - seemingly relatively early in their tenure as a team - are conducting several small stakes missions, trying to build their reputation as a mercenary group for hire (and spending more time fixing the problems they create for themselves than those of others,) when their own actions spark and interweave into a larger, galactic threat, as the Universal Church of Truth regains former glory, and threatens to envelop the entire galaxy in its cult. The actual beats of the main narrative are relatively simplistic and somewhat throwaway, however. The real meat of the story is in the interplay between the members of the team themselves - Gomorra, Drax, Rocket Raccoon, Groot and Star Lord- and with the few tertiary characters who most notably affect them. It falls in the grand tradition of comedic adventure movies, where the "heroes" are often simply stumbling around the perilous universal dangers, either oblivious to, (or actually responsible for) them, but manage to come good in the end. That is a formula that can really work - just ask Marty McFly, or Indiana Jones. Here, I'd argue it is pretty successful, and the reason is the same as in those case - fundamentally, it is just fun to be around the characters. We like spending time with them, whatever they're doing. The game knows this is its strength, and works with that. There's something I should probably state that has some bearing on my relationship with this game: I am a sucker for teams. (which is odd, considering how anti-social I am as a person!) I love Sports movies, I love heist movies - I love fiction where a team comes together to do a thing. I find pep-talks and team dynamics genuinely affecting - even in situations where others find them cheesy or cringe-worthy. Guardians of the Galaxy is 100% a game whose narrative theme is the power of friendship, and the power of teams - and so there is a certain extent to which I give leeway to the story. I am primed to like it, simply because I am a sucker for its thematic principles. That the characters are all good, and that their dynamics are fun to be around, and fun to tag along with as they stumble through their narrative is kind of all I need... but I do think the plot works well enough, even for those who aren't of the same persuasion! Most characters in Guardians walk something of a creative knife-edge. They almost all have the potential to be either one note, or insufferable in the wrong hands - but here each avoids that trap. The closest to grating is Rocket - he can be a little much sometimes - but even his overly caricatured New York cabbie, “I’m walkin’ here!” attitude is still effective and funny in some key moments. A lot of this success comes down to the voice acting, which is uniformly great in the game. Virtually every actor gives a good performance, imbuing their parts a lot of character, and - importantly - making the jokes hit well. Even the clunkers are saved at times by the voice cast. Particular props should be given to Jason Cavalier as Drax, who turns what could be a dull, one-note joke into a really likeable and funny character, (his delivery of the line "Ha! Congratulations Peter Quill! You will make a terrible father!" managed to get the biggest laugh I've had in a game this year)... ... and Emannuelle Lussier Martinez, who's fantasticperformance as Mantis absolutely blows the tepid, dull version of that character featured in the lacklustre second Guardians film out of the water. Let's just state for the record - Mantis as a character was really done dirty by that film. Here though, she is easily the highlight of the entire game. The game plays into her psychic abilities, (Mantis is able to see the future, but is unable to distinguish between which version of reality she is seeing, and so is constantly both the most, and least knowledgeable person in any situation!) That makes her both difficult to write, and to plot around effectively. It makes her even more difficult to portray. She is one character that could easily have been insufferable, but is given exactly the right balance of confusion, detachment, omniscient wonder and sensory-overloaded hyperlexia to become a really strange, compelling and charmingly odd character, whose presence elevates every scene she is in. The game itself is, mechanically, pretty simple - even by the already streamlined mechanical standard of the big, splashy "Triple A" linear titles that are its peers. While all the visual and narrative hallmarks point to a similar design to something like God of War 2018, or Uncharted, the game really does focus primarily on two element of those games above all others - narrative, and spectacle. this is not necessarily a detrimental negative on its face - both God of War 2018 and Uncharted, I would argue, sell themselves on those two elements at their core - but the fact remains that both also have significant "B-Cores" backing up that spectacle. In the case of Uncharted, there are puzzle elements, which while never approaching the level of a true puzzle game, are engaging enough to have weight. In the case of God of War, the combat, while never overly technical, does have some nuance to it. Guardians, on the other hand, doesn't really. There are no real puzzle elements to the game, and so aside from the (genuinely good) story, and the fun, very likeable characters and camaraderie, all it really has is combat. Lots and LOTS of combat. If only it were interesting. While the game is rife with combat encounters, these are remarkably - almost impressively - one-note. Star Lord has his gun, and over the course of the game will unlock various elemental modes for them, but really, use of these boils down so simply "match the symbol". Each enemy has a weakness, which is shown floating above their heads. Use that element, and they go down a little quicker. Throughout combat, the other four members of the team will fight independently, doing modest damage to the swarms of enemies, with their "special" moves reserved for Star Lord (i.e. the player) to determine when to use. These, unlike regular attacks, are absurdly powerful, but operate on a timer cool-down. The general flow of battle, therefore, becomes simply a case of slowly chipping away at enemies, while waiting for cool-down timers to allow the next devastating special to be unleashed. There's an odd element to this set up - it feels like it was designed to make the game lean into the thematic elements of the game, i.e. the importance of teamwork, and of working together and having one another's backs... however, because the teammates fight on their own, and will simply "warp in" when called on for their specials, (or to use one of the conveniently abundant environmental combat objects they can use,) it actually has the opposite effect. There is no feeling of being a team, and in fact, each other member simply feels like a tool to be exploited. There is no real requirement to fight together, and every reason to simply avoid combat until the next cool-down meter is filled. As a result, the general combat (which makes up over half the game time,) works in direct opposition to the narrative, which makes up the remainder. There is one element of combat where the narrative themes shine through however - the morale speeches. After a certain amount of "momentum" is built up (through successful attacks), Star Lord is able to call his team to a "huddle". These are something of a flight of fancy (they seem to take place in a fugue state, with the enemies presumably waiting patiently outside!) where the team members will comment broadly on what is happening in the fight, and the player given a choice of two possible responses - one of which is a situationally appropriate morale boost, and one of which isn't. If chosen correctly, the team morale is boosted, all characters receive a health and damage boost... but more importantly, one of the games (many) licensed music tracks will replace the general combat score. It may be a small thing, but these are genuinely fun moments, and because the song is random, they can either be delightfully cheesy and satisfying (if, for example, Holding out for a Hero by Bonnie Tyler or White Wedding by Billy Idol is randomly selected,) or comically dissonant and funny (if, for example, Bobby McFarrin's Don't Worry, Be Happy, or Never Gonna Give You Up by Rick Astley cues in!) Those moments aside though, the combat in the game looks good, and is never completely unsatisfying or terribly dull - the issue is there is simply far too much of it for as little variety as it has. Speaking of visuals - they more than live up to the Triple A nature of the game. The Guardians universe is a lively, fun, colourful one, and the game does a great job of working within that template with their art design. Character designs are highly detailed, emotive and fun, and the game does a good job of both designing new characters to work within the world, and with established characters, making them recognisably themselves, but with some distinct, signature flavour. The weakest among them is arguably Star Lord himself, who's look is a little close to a Sims 4 character, and a little "over-animated" given that he has to bear some mild emotional scenes, but aside from him, the designs are very good across the board. Locations are fun and varied, often gloriously bizarre, and attention to detail is impressive - there isn't huge scope within the linear game for exploration, but in the few areas where it is possible (the spaceport Knowhere, for example,) the art really gets to stretch its legs, and meets the challenge well. From a technical point of view, of course, Guardians is on the higher end of console games - I'm not sure it quite matches the pinnacles of the likes of Ratchet and Clank: Rift Apart, but it comes very close. The bright and colourful universe really lends itself to HDR too - I do think Guardians has the most vivid and best use of HDR I have personally seen on console - the whole game pops off the screen and really compliments the vibrancy of the universe it is set in. Audio is mixed - in terms of music, the original score is decent at best, and generally just serviceable, however, the licensed 80s soundtrack (a staple of the Guardians universe,) is well chosen, varied, fun and silly, and used well within the game. A lot of its music cues are played for comedy, and like the writing, some hit and some miss, but the misses are inoffensive, and the hits pretty good. The big audio draw here though, is, as said earlier, the voice acting, and that is what is most likely to be remembered. Overall, Guardians is exactly the kind of game it should be, given the films that facilitated its existence - fun, silly, watchable and likeable, if never quite as mechanically varied as it could have been. Yes, the story is a little dull in its overall plot beats, and yes, it is over-reliant on a combat model that isn't even close to capable of handling the absurd screen time it is given, however, even at it's lowest points, Guardians of the Galaxy is still enjoyable popcorn fare... and its high points are far higher - and more numerous - than one might expect. The characters and the interplay are well crafted and well drawn, keeping the player engaged even when the mechanics drop the ball, and the voice cast do a sterling job delivering on that. While that might not make for the most replayable (or sequel-friendly) game, it does make for a fun, frivolous good time. Edited August 20, 2022 by DrBloodmoney 6 Link to comment Share on other sites More sharing options...
psycho_clank314 Posted August 20, 2022 Share Posted August 20, 2022 (edited) I really enjoyed this game. The combat was not complex by any means, but the game was just silly fun the whole way though. The level design was actually extremely well done. Infinitely better than that Marvel Avenger game... Edited August 20, 2022 by psycho_clank314 4 Link to comment Share on other sites More sharing options...
Popular Post yowzagabowza Posted August 20, 2022 Popular Post Share Posted August 20, 2022 Nah man, this game is great! I don't know how complicated you want the combat to be, but this isn't a RTS or a sim game so I'm happy with the way the combat player out. The story and voices and banter was top notch. One of the best games I played that year. 8 Link to comment Share on other sites More sharing options...
snakebit10 Posted August 20, 2022 Share Posted August 20, 2022 Thought it was great. Love the characters the story and the combat didn't bother me. 3 Link to comment Share on other sites More sharing options...
Burritoprime Posted August 20, 2022 Share Posted August 20, 2022 I personally really enjoyed it, played with a friend on PS5...but this could be a status update to avoid spamming the game forum with irrelevant information. 3 Link to comment Share on other sites More sharing options...
Woopa777 Posted August 20, 2022 Share Posted August 20, 2022 8 minutes ago, Sunnyburrito said: but this could be a status update to avoid spamming the game forum with irrelevant information. No one reads status updates. I don't care for the thread title, but discussing the quality of a game doesn't seem spam to me. 2 Link to comment Share on other sites More sharing options...
mega-tallica Posted August 20, 2022 Share Posted August 20, 2022 Like most modern games, it's just a'ight. The writing and voice acting was good, that was about the only memorable thing about it. Then again, I'm also completely burnt out on anything to do with Marvel that I'm just completely uninterested in anything superhero related these days. Is this superhero craze ever going to end already? Link to comment Share on other sites More sharing options...
Ashande Posted August 20, 2022 Share Posted August 20, 2022 While I won’t give the combat any awards or anything, I thought it was passable; at least it encouraged using your teammates’ skills and didn’t rely on three enemy types, occasionally saying “but this one is blue!” to claim nonexistent enemy diversity. I never rolled my eyes and said “oh, joy, I get to fight. Again.” or spent time trying to find ways to avoid engaging with the combat system, which happens too much in a lot of other games. The rest of the game I thought was very enjoyable. The environments were just big enough (and with enough doodads and collectibles to justify poking around in them) and well detailed, the characters, voice acting and dialogue were all great, the soundtrack is perfect - though I am admittedly biased in that regard, being very much a child of my time and still in love with buttrock, much to the shame of those around me - and the game was just the right length, being long enough to satisfy without overstaying its welcome. I honestly was going to skip the game entirely when it came out - I’m not particularly a fan of the Guardians, and the taste Marvel’s Avengers left in my mouth had me giving it the side-eye - but my wife gave it to me for Christmas and I was very pleasantly surprised. Especially given how frequently you can grab it on sale for half off (or more in some cases), I think it’s well worth looking at. 1 Link to comment Share on other sites More sharing options...
Popular Post ResiGamer_28 Posted August 20, 2022 Popular Post Share Posted August 20, 2022 Its a fantastic game. Your taste is questionable 8 Link to comment Share on other sites More sharing options...
Vulpine9Tails Posted August 20, 2022 Share Posted August 20, 2022 I really liked it. And I liked the Marvel's Avengers game enough to go straight to Platinum when it first came out. I'm not going to go into detail, because we are all allowed to like what we like despite popular opinion. Link to comment Share on other sites More sharing options...
Megaman80 Posted August 20, 2022 Author Share Posted August 20, 2022 4 hours ago, ResiGamer_28 said: Its a fantastic game. Your taste is questionable Hah. You must be 12 even though having a 28 number in your name. That aside. The game is super linear and boring. The humor gets old quite fast. The grapics are quite nice, but thats just about it. I think you are better off watching the movies. There is absolutely no challenge in the game and its the same combat over and over again, as well as non skippa le scenes.(thank god its possible to skip dialogue though). Im very curious what you think makes this game fantastic. For example spiderman games are 10x better then this trash, even though its not difficult at all. for me its all about gameplay, i can see if people like the game due to the story and comic elements. Link to comment Share on other sites More sharing options...
Popular Post sk_lp_him Posted August 20, 2022 Popular Post Share Posted August 20, 2022 9 minutes ago, Megaman80 said: Hah. You must be 12 even though having a 28 number in your name. That aside. The game is super linear and boring. The humor gets old quite fast. The grapics are quite nice, but thats just about it. I think you are better off watching the movies. There is absolutely no challenge in the game and its the same combat over and over again, as well as non skippa le scenes.(thank god its possible to skip dialogue though). Im very curious what you think makes this game fantastic. For example spiderman games are 10x better then this trash, even though its not difficult at all. for me its all about gameplay, i can see if people like the game due to the story and comic elements. Well not everything needs to be bloated open world with endless stream of recycled content to pad time. The game is great and there should be more linear games but that's very rare in this age of gargantuan open worlds and live services that want you to play them forever. 5 Link to comment Share on other sites More sharing options...
CosmoWolf_ Posted August 20, 2022 Share Posted August 20, 2022 (edited) I didn't like the game a whole lot either. awful ps5 performance, 1080p sacrifice for 60 frames is poor gameplay is repetitive, not engaging and is boring I really don't think the story is that great either, the villain was not interesting at all However, I think the guardian voice acting, their looks, and dialogue is great. Edited August 20, 2022 by CosmoWolf_ 1 Link to comment Share on other sites More sharing options...
Megaman80 Posted August 20, 2022 Author Share Posted August 20, 2022 7 minutes ago, CosmoWolf_ said: I didn't like the game a whole lot either. awful ps5 performance, 1080p sacrifice for 60 frames is poor gameplay is repetitive, not engaging and is boring I really don't think the story is that great either, the villain was not interesting at all However, I think the guardian voice acting, looks and dialogue is great. Welcome to the questionable club mate, haha. Great to see others out there sharing my feelings towards the game. Its not like the worst game i have played but still i think its overly hyped, and i felt for it. Link to comment Share on other sites More sharing options...
AJ_Radio Posted August 23, 2022 Share Posted August 23, 2022 (edited) On 8/20/2022 at 8:04 AM, mega-tallica said: Then again, I'm also completely burnt out on anything to do with Marvel that I'm just completely uninterested in anything superhero related these days. Is this superhero craze ever going to end already? That’s why I jumped off the gravy train after Iron Man 3. Marvel fanboys are some of the worst scum out there on the internet. I’m not talking about Marvel fans, I’m talking about Marvel fanboys, who can’t take a dose of criticism, whether or not Martin Scorsese referred to them as Marvel movies not being cinema, I don’t care. The fact that so many fanboys automatically discredited Scorsese and his opinion was appalling. And the amount of 35 - 40 year old men acting like 14 - 16 year old kids when it comes to Marvel is equally as appalling. I loved Marvel comics as a kid, same with some Marvel games I played back on the PS2. But this craze has to stop. While Marvel’s Spider-Man: Miles Morales was a good game with an easy, enjoyable platinum, I would of been happier if they just gave Miles Morales an original superhero character for him to play as while tagging alongside Peter Parker. Like Batman and Robin. Not interested in this Marvel game, I’m just waiting for something original, if Marvel is even capable of doing that. Edited August 23, 2022 by AJ_Radio Link to comment Share on other sites More sharing options...
Spacey_Dweeb Posted August 23, 2022 Share Posted August 23, 2022 (edited) Overall, I liked the game quite a bit. What got to me is the constant arguing from the team. It got well past the stage it was funny or entertaining, especially when it got to where Rocket wouldn't talk to Peter directly, so every flarking line got repeated multiple times. "Tell Peter..." "Hey Peter, Rocket says..." "Well tell Rocket..." "Hey Rocket, Peter says..." It was so annoying! Especially since it's that way for the majority of the game. They don't start working well together until late in the game. Edited August 23, 2022 by Man of Inaction Link to comment Share on other sites More sharing options...
Popular Post HelixNebula_x Posted August 23, 2022 Popular Post Share Posted August 23, 2022 10 hours ago, AJ_Radio said: While Marvel’s Spider-Man: Miles Morales was a good game with an easy, enjoyable platinum, I would of been happier if they just gave Miles Morales an original superhero character for him to play as while tagging alongside Peter Parker. Like Batman and Robin. Miles is an original superhero character who has always been a 'Spider-Man' since he was first introduced in the comics. He's an alternate earth's version of Spider-Man. Why would you ever think that Insomniac would turn him into something completely different? 5 Link to comment Share on other sites More sharing options...
Komrade_Dusty Posted August 23, 2022 Share Posted August 23, 2022 The combat wasn't great, but the story telling was top notch. Link to comment Share on other sites More sharing options...
dannyswfc9 Posted August 23, 2022 Share Posted August 23, 2022 Ive recently just platted this and its one of the best experiences i have had with a video game in ages. Loved the banter between them and the humour was brilliant. The soundtrack was amazing, especially during the final boss battle. The combat was simple and got a bit repetitive during the end of my plat but im 33 years old so im happy with simple these days. Overall a great game that had the feel good factor and was great fun. Made me smile the entire time 2 Link to comment Share on other sites More sharing options...
DanteIshimura Posted May 1, 2023 Share Posted May 1, 2023 I'm currently on chapter 3. So when you leave the ship you meet those cube jelly things and it appeared your main character to be useless against them in combat and it felt more like I had to micromanage the combat as only team mates did any damage to them. I think go to get the next set of collectibles where you're on your own and two of those Jelly things appear and all I was abale to do was dodge around them, shooting does barely anything to them and all the while all I can hear is the annoying team mates blabbering on. I quit out at that point. So I wanted to ask what I am supposed to do in that section, wait for team mates which didn't seem to be happening for the few minutes I was shooting and dodging, or is there something else you need to do? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now