Popular Post V-Trigger Posted July 11, 2022 Popular Post Share Posted July 11, 2022 #72 - Cuphead. Cuphead is a beautiful game, i definitely think that's a masterpiece. The creators obviously put a lot of work into the art and into the music. The gameplay is simple and interesting (but hard to master). All the bosses are different, and you can't just shoot your way through them ; each one requires a different strategy as to how to fight it. While some of the bosses are a bit annoying, others (Wally Marbles, Dr Khal's Robot, King Dice) are extremely hard and can made you pull your hairs with rage lol. I'm planning to go for the Dlc, but i need to take a break first. 14 Link to comment Share on other sites More sharing options...
Popular Post PooPooBlast Posted July 11, 2022 Popular Post Share Posted July 11, 2022 #176 Deathloop Deathloop took everything that made Dishonored great and made it much better with a very interesting concept. In here, you play as Colt, a man who wakes up on this mysterious island with four different world hubs that cycles through morning, noon, afternoon, and evening periods before it resets the entire timeline. These world hubs also change with new areas unlocking and others closing depending on time of day so there's tons to explore! Now other inhabitants on the island have their memories completely wiped out but Colt (and his rival assassin Julianna) have the ability to retain their memories. And this is the premise of the game. Colt must gather pieces of information across the island in order to break this endless timeloop! Specifically he must find a way to kill 8 targets within a day and the methods that are used can be a creative! With such an interesting concept layed on the line, I had tons of fun exploring the intricately-designed maps with vintage Arkane Studios secrets to find and cool powers/guns to use. Can't really find any faults in this game other than that it crashed on me a few times so stability and performance could perhaps use a bit more polishing. All in all, this is probably beats Dishonored for me in terms of the gameplay style and storyline. Give it a go if you have a PS5. You won't be disappointed! 7 Link to comment Share on other sites More sharing options...
Popular Post Carol Posted July 11, 2022 Popular Post Share Posted July 11, 2022 (edited) #227 Horizon Forbidden West (PS4) All Trophies Obtained Obtained all Horizon Forbidden West trophies. Even though I wasn't a fan of the first game, I still wanted to play this sequel, because it's a PS Exclusive, which is easy to be excited about,and because I like open-world games, in general. I am happy to say that I liked this game much more than the original. The campaign is good and the open-world is much more interesting to explore. I loved the jungle and beach settings, I loved solving the puzzles from the relic ruins and the side-quests were also interesting and diverse, which made the grind to level 50 not painful at all. The platinum was easy, but also fun and satisfying. I enjoyed my time with "Horizon Forbidden West" and I think it was worth my money and energy. Edited July 11, 2022 by Carol 6 Link to comment Share on other sites More sharing options...
Merty Posted July 11, 2022 Share Posted July 11, 2022 Platinum #56 - Super Night Riders Difficulty: 1/10 (trophy guide 6/10 lol) Enjoyment: 3/10 Gameplay: 3/10 Music: 3/10 1 Link to comment Share on other sites More sharing options...
Popular Post Lightsp33d1987 Posted July 11, 2022 Popular Post Share Posted July 11, 2022 6 Link to comment Share on other sites More sharing options...
Popular Post Viscera1900 Posted July 11, 2022 Popular Post Share Posted July 11, 2022 #340 - Syphon Filter Excellent work, Agent! "Unlock all other Syphon Filter trophies." Enjoyment: 6/10 Difficulty: 4/10 Completion time: 5 days, 6 hours 10 Link to comment Share on other sites More sharing options...
Popular Post LastMinuteSavior Posted July 11, 2022 Popular Post Share Posted July 11, 2022 (edited) A great remake of a stellar PlayStation classic. The Forbidden Land is beautiful as ever and the colossi are still super fun to beat. Aside from the final grind, I had a lot of fun. The platinum is mostly easy to get, the only challenging part is the third colossus time trial on hard. Edited July 11, 2022 by LastMinuteSavior 9 Link to comment Share on other sites More sharing options...
chaoticescape Posted July 11, 2022 Share Posted July 11, 2022 (edited) Plat #2 burnout paradise ps3 Plat difficulty 3/10 enjoyment 10/10 Game was really fun nothing too difficult but I don't recommend getting this on ps3 since you can earn the plat anymore. Edited July 12, 2022 by chaoticescape 4 Link to comment Share on other sites More sharing options...
Popular Post Suminya Posted July 11, 2022 Popular Post Share Posted July 11, 2022 Platinum #346 - Panzer Dragoon Remake Panzer Dragoon Gather all other trophies! 5 Link to comment Share on other sites More sharing options...
Wikkibur Posted July 11, 2022 Share Posted July 11, 2022 #1113 Gav-Gav Odyssey JP PS4 2 Link to comment Share on other sites More sharing options...
Popular Post MidnightDragon Posted July 11, 2022 Popular Post Share Posted July 11, 2022 #84 Marsupilami: Hoobadventure This was a fun game that reminded me a lot of Donkey Kong Country. Some of the final levels were surprisingly tough, but everything is very straightforward. One of my only disappointments is there are three playable characters, yet the differences are purely cosmetic. You can get all trophies on easy, which gives you unlimited health, but it doesn't keep you from instant death. Extra lives are ridiculously easy to come by, especially if you play the bonus games from time to time. For the most part, the time trials aren't too difficult and you only need to bronze every level for platinum. The time for bronze is pretty forgiving, though I made mistakes and had to do one or two levels over since I failed to get the bronze due to mistakes. Anyway, I would definitely recommend this game. 5 Link to comment Share on other sites More sharing options...
Popular Post rjkclarke Posted July 12, 2022 Popular Post Share Posted July 12, 2022 Platinum #358 +100% Assassin's Creed: Brotherhood (PS3) Julius Caesar Win every trophy. Assassin’s Creed: Brotherhood, was actually one of the games, that in my head, I had pretty much written off the idea of ever getting the platinum at all. At least until this year, that is. Long before the server closure announcements I had planned to play this, at some point this year, and it turns out, I finished up with the online about a day before the server closure was actually announced, which would have made this whole online experience significantly easier. Thank goodness for friends though, because sometimes an encouraging friend is all you need (and certainly all I needed) to give you that push to finally return to something that you never thought you would have done. So here I am ten years, eleven months and two weeks on from earning the my first trophy, finally able to discuss in detail my favourite entry in The Ezio trilogy, and I’m so pleased I can. So without further ado, let’s get into it! Assassin’s Creed: Brotherhood, was released all the way back in 2010, coincidentally on my twentieth birthday. The second entry in the Ezio trilogy, you take the role of Ezio Auditore da Firenze once more, and for spoilers sake, I’ll keep this part brief. You embark on a journey filled with twists and turns, as you seek to undermine the influence of the Borgia’s across all of Rome. There is, as usual, some present day shenanigans going on too, but if you’re playing these games for the present day story, well, why are you? Before I really touch on the game as a whole, I’d like to mention, that I think it’s quite odd, how the much more intimate and personal tale Assassin’s Creed II, is the one that plays out over multiple locales. Brotherhood, however, is one of reclamation and restoration (of Italy’s Assassin Order,) yet, Assassin’s Creed II is actually the story that plays out over multiple locations, not a singular one, a little strange perhaps? Where Assassin’s Creed II is a tale of revenge, and fulfilling a personal vendetta, I feel like that suits one predominately singular location a little better. Whereas with multiple locations, the spread of influence over territories and multiple locale’s could really enhance that feeling, that you are indeed, rebuilding the order, whilst simultaneously dismantling the Borgia influence over the land. Obviously, Brotherhood has to be set partly in Rome, due to the Papal influence on the story being as centrally important as it is. Everything you just read is just an idea after all. (If you’ve read anything else I’ve written you’ll know I’m partial to a hypothetical tangent or two.) None of it at all, stops Brotherhood from being a pretty excellent game from start to finish. Exactly why, should become clearer once I explore the gameplay as a whole, in a little more detail. I must say, even revisiting this game, almost twelve years after its release it still holds up remarkably well. I’m not going to try and rustle any feathers and make any claims about “what an Assassin’s Creed game should, or shouldn’t be” – after all, I am forever praising video game series when they try to evolve and try something different. That being said – I couldn’t help shake the feeling, that I miss this particular brand of Assassin’s Creed game. I know I’m not alone in this either, as I was pretty much playing the game at the same time as a friend, and she pretty much shared those same sentiments, that we both were lamenting the decision to go a little overboard with content in the recent games. That doesn’t stop Brotherhood from being a pleasant reminder of exactly what it has always been, a great game, filled with great characters and great locations, so let’s get back on track before I find myself arguing with myself for pages and pages about the current state of the franchise. I’ll have to see that for myself firsthand to really form a valid opinion. As I just alluded to, Assassin’s Creed: Brotherhood, is absolutely littered with memorable characters – arguably none more so, than returning protagonist Ezio Auditore. One of the things I think really shines brightly across the entire Ezio Trilogy, is Ezio’s character arc. His gradual organic journey from being mentored, to being the mentor, is one that is explored particularly well in this game, and arguably even better in Revelations (we’re not quite there yet though). Yet, he’s written in a way that he still feels like that same character, just naturally progressing, he still possesses that effortless suave charisma, and sense of humour, whilst also proving that he has both the acumen and the assertiveness to be, the mentor, not the mentee. Assassin’s Creed’s fictionalised versions of history, handily allow the writers some breathing room to cleverly play with what we as players know about certain historical figures. Brotherhood plays brilliantly with the notion that – essentially, established fact would suggest to us that a prevailing undertone of Nicollo Machiavelli, is that he is not to be trusted, or at the very least rather duplicitous. This essentially forms an interesting part of the overall narrative, and I think the way the writers used misdirection was cleverly done here. I think it’s fair to say that the Borgia’s are fairly strong antagonists throughout this game, almost every member of the Borgia family are detestable, in some way or another. Although rather ironically, the least seen Borgia, Lucrezia, is actually the most complex of all of them as a character, and I thoroughly enjoyed how that’s explored even further in the excellent DLC. I do think Brotherhood suffers a little bit from an antagonist problem, in that outside of the Borgia’s, the other targets feel largely forgettable. I did think it was a clever crossover, how many of the targets end up being controllable characters in the online multiplayer, which was an inspired touch. The problem is that you don’t have much personal reason to care about their permanent removal from the world, like you do with select targets in the other games, particularly the previous entry Assassin’s Creed II where everything felt so much more like each successive kill was a weight off of Ezio’s broad shoulders. When I initially sat down to replay Brotherhood, I strongly suspected that visually it might have aged a little badly. I was so pleased to find out that, this was in fact not the case at all. On a visual level, this game has aged remarkably, especially for a game from 2010. A time when a lot of games seemed to be under the impression that “murky and brown” were what we all wanted to see. Thankfully, Brotherhood is brimming with vibrant and dynamic colours, which complement each other remarkably well. I thought it was a brilliant attention to detail on the designers part to try and make the characters based on real people bear at least somewhat of a resemblance to the available portraits of their real life counterparts, Machiavelli’s is predominantly quite good, capturing his facial structure particularly well I thought. From an area design perspective, Brotherhood is an absolute treat too – although, I must say not one I’m particularly fond of myself, on a gameplay level. I can appreciate how well it is designed, but that didn’t translate into enjoyable map traversal. Rome is, as you’d expect, incredibly densely populated, and filled with buildings, and people. This is perfectly fine – that is, until you come to the realisation that the map itself is gargantuan. So essentially you’re encouraged to travel by horse where possible. The problem is, manoeuvring a horse through tight and winding spaces, filled with pedestrians is a little cumbersome, so I often found myself just sprinting everywhere. My own gripes aside, overall, I can’t deny how well each area is actually designed, whether it’s the ruins in Rome, the dilapidated Coliseum (a real treat to explore) or the Romulus lairs, littered with those immensely enjoyable platforming puzzles that Assassin’s Creed does so well, it’s undeniable how good this side of the game is. Some of you are about to want to run away screaming – it’s time to discuss sound. I’ll try and keep this as brief as I can. Jasper Kyd, returns again to compose the original soundtrack for Brotherhood, and he does an absolutely stellar job with it – as you’d absolutely expect from him. I cannot stress this enough, he really does an excellent job here. I’d argue it’s not one that you’d perhaps appreciate as much, if you aren’t attempting to pass all of the mission constraints for “Full Synchronisation” (the games equivalent of 100%). The ambient music is great too, of course. Some of the early pieces of music you hear at Monteriggioni, are almost the perfect examples of “the calm before the storm” in musical form, and they work tremendously well on replays of the game. Kyd really excels at mounting tension through music fantastically. There are moments in sequences where you’re trying to pass entirely undetected, and a guard catches sight of you momentarily – only for the tempo of the music to change almost instantaneously, into a foreboding tension building piece that really heightens your senses. I’m not kidding here, there were several times where at the risk of losing potentially a lot of progress that my heart started pounding, and without Kyd’s tremendous soundtrack, that would never have happened. The voice acting is consistently great across the board too, as you’d expect from the series from practically the whole cast. Roger Craig Smith is phenomenal once more, in his performance as Ezio (as you’d expect). The standout for me was actually Andreas Apergis, who gave a pretty layered voice to Cesare Borgia, despite his appearances in the game being fairly fleeting. His instability, brutality and hotheadedness is played to great effect, especially later in the game where Cesare is acting like a petulant child – one who also has the capacity to slaughter you mercilessly, without remorse. He really gets the dangerous, unpredictable side to the character across well. Due to the fact that the DLC contains the Il Principe trophy (for achieving full main game and DLC 100%) I’m going to combine delving into the gameplay with the DLC, as they complement one another so well anyway. DLC Da Vinci Disappearance This is without a doubt one of my favourite DLC’s that I’ve ever played. In part that is probably down to it funnelling me down a path to re-experiencing the whole game again, and I can’t help but appreciate that. I know most people would be against the idea, but I’d love it if more games did what this DLC does, and adds a retroactive incentive to achieve one hundred percent completion of the main game. I’m sure I’d probably end up eating my words on that, as Assassin’s Creed games have become obnoxiously large now, so for those sized games, I imagine it wouldn’t be much fun. In Brotherhood’s case though, I really do think it works. I have always found it so easy to just get completely lost in Assassin’s Creed’s open world locations. That feeling hadn’t changed over time when revisiting Brotherhood. I encountered something I hadn’t experienced for some time – which is playing a game for what doesn’t feel like a long time, looking at the time, and suddenly realising that more than a few hours have passed by. This warm feeling isn’t exclusive to my most recent playthrough of the game, I remember the first time I played it, I absolutely powered through it, and thoroughly enjoyed doing so. There’s just something that fundamentally appeals to me about completing some of the open world activities. A few can get a little repetitious, sure, but they are somewhat varied, so you’ll usually never find yourself doing the same thing for too long, so it’s very easy to just get lost among the world. Da Vinci Disappearance’s story as a whole is one of those where you don’t actually realise you missed out on something special, until you actually play it. I am so glad that I played this. I can’t stress that fact enough. It’s not overly long, it doesn’t outstay its welcome (or at least it didn’t for me). To be perfectly honest – the more discrete character moments, and the lore explored within this really are really well woven into the overall tapestry of the series, and feel more important than I realised. This folks, is DLC done right. The final sequence of the story, I thought was particularly excellent – it contains some beautiful, and honestly, quite moving character moments between Ezio and Leonardo. Their mutual friendship has always been one of the most believable things in the Ezio trilogy, and to get that moment of validation for Leonardo as a character, that his dear friend, Ezio, accepts him wholly for who he is, is really quite something beautiful, that scene really caught me off guard emotionally. It is a quiet, brilliantly nuanced moment, the like of which I never would have expected to get from Assassin’s Creed. So I’ve got to tip my hat on that one. You thought I forgot the online didn’t you? Well I didn’t, I just don’t want to particularly talk about it. It exists and is part of the game, I’ll say that much. I don’t feel qualified to give a real opinion on the online portion of the game. I loved playing the multiplayer in the other Assassin’s Creed games; I just never bothered with this one. So on returning to Brotherhood, I had to boost it, as the servers are pretty empty at this point. With everything like this, you’ll meet some awesome people (some might actually become a friend, and the whole experience will feel more than worth it) and you’ll equally meet some absolutely woeful individuals, who, without being too dramatic, might make you question your faith in humanity a little. Online boosting really does attract some selfish people, and as I said, plenty of good ones too (I’ve encountered both during this process). One example, is how I wasn’t let into a session because I wasn’t French, I’m not exaggerating, that was literally the reason. To make things clear, you don’t need to co-ordinate to boost experience points in this game, it is universally simple. So on paper the language barrier shouldn’t be an issue, yet apparently it was. I spent literally hours waiting around for a spot to open up, only to be not let in for that reason. That was, erm, something. So as you can imagine, I didn’t have the greatest time with the online side of this game, not overall at least. If standing in a circle and punching people for hours, seems appealing to you, then you’ll love the 2022, equivalent of Assassin’s Creed: Brotherhood’s online. I should have played it properly back when the servers a little more active. But, as I always try to be positive where possible, everything really does have a positive, and being able to make what absolutely feels like a genuine friend along the way, is probably the thing I’ll actually end up remembering most fondly from the my time with Brotherhood’s online. Now then – here’s the burning question? Would I recommend Assassin’s Creed: Brotherhood? Definitely, but it probably wouldn’t be this version. Let’s be real here, the game is great, it really is. But as we’re in 2022, the servers are being shut down within 2 months of writing this, so do yourselves a favour and pick up The Ezio Collection instead. All you’ll miss out on is an ultra rare platinum, and that really shouldn’t be a problem, or a factor in playing this game anyway, in my opinion. You’ll still have an awesome game to play, as well as a fulfilling and enjoyable trophy list to experience, and really what’s not to like about that? 17 Link to comment Share on other sites More sharing options...
percy547389126yv Posted July 12, 2022 Share Posted July 12, 2022 #1,326 PS4 version of Frogo 3 Link to comment Share on other sites More sharing options...
RedRodriguez87 Posted July 12, 2022 Share Posted July 12, 2022 (edited) #391: Leave Everything to Me! This one came really quick! Luckily I didn't run into any glitches on my path to the platinum. This one was alright, definitely not the worst, but def not any Smash killer. There is a decent amount of fanservice, that distinct Nickelodeon feel. We also got voice overs, though apparently it was a later addition, and it shows. Random quips and quotes from respective franchises with no connection to what's going on. Honestly, the most memorable thing about this game was the unwarranted hype leading up to it. All everyone could ever talk about was "Rollback code! Rollback code!" or something (I don't remember the exact term), to the point where any other area like graphics or gameplay didn't even enter the discussion. It may have started as a joke, but I got the feeling a lot of people started taking it really seriously, so it was kind of funny for the game to finally be released, somewhat buggy and voiceless, leading it to be dropped from any discussion almost immediately. Edited July 12, 2022 by RedRodriguez87 4 Link to comment Share on other sites More sharing options...
HansPatat050 Posted July 12, 2022 Share Posted July 12, 2022 #70 Absolute Drift Enjoyment: 7/10. The game is from the same creators of Art of Rally and has similar handling, 10/10. It's all about drifting and for drifting enthousiats if feels really good to hit a perfect drift closely around the borders. The graphics are indie and the camera work needs some practice. Fun game. It can be finished quite quickly, but it isn't easy. Difficulty: 6/10. The guide has rated this 4/10, but having to do hundreds of tries for two perfect drift lines in 1 race was very challenging. Plat time: 9 hours 4 Link to comment Share on other sites More sharing options...
RoastedPeanut Posted July 12, 2022 Share Posted July 12, 2022 # 198 - Overrogue Game Master Obtained all the trophies I really enjoyed this a lot more than I thought I would. It's a fun little deck building roguelite published by Kemco. Things got a bit repetitive throughout the story, but it was still a really fun game. It took me 28 hours to get the platinum. One trophy was a real grind though. There's a trophy for completing 100 labyrinths. By the time I was done with everything else, I was only at 53 labyrinths complete. Thankfully you can just repeat the first labyrinth over and over (it took me roughly 6 minutes each time), so this morning I fired up a Moto GP podcast and mindlessly completed the first labyrinth on repeat 4 Link to comment Share on other sites More sharing options...
Valzentia Posted July 12, 2022 Share Posted July 12, 2022 #63 - NCIS Game Difficulty: 1/10 Fun: 7.5/10 The other original EZPZ. I didn't have as much fun with it as Megamind because it took a bit longer for me, so the gameplay got repetitive REALLY fast. Despite that, it's a decent enough point-and-click adventure if that's what kind of game you're into. Not much else to say other than that. 3 Link to comment Share on other sites More sharing options...
Popular Post DeathShadoow Posted July 12, 2022 Popular Post Share Posted July 12, 2022 (edited) #467 - STRANGER OF PARADISE : FINAL FANTASY ORIGIN This game is weird, i did not like it one bit as i felt it's extremely boring and repetitive. Edited July 12, 2022 by DeathShadoow 5 Link to comment Share on other sites More sharing options...
Kale Posted July 12, 2022 Share Posted July 12, 2022 476 : F1 2011 (Vita) COMPLETECONGRATULATIONS ON COMPLETING F1 2011 Clearly not my favourite F1 game but still enjoyable 6/10 Caulifla 2 Link to comment Share on other sites More sharing options...
percy547389126yv Posted July 12, 2022 Share Posted July 12, 2022 #1,327 PS5 version of Frogo 1 Link to comment Share on other sites More sharing options...
Popular Post Cal Posted July 12, 2022 Popular Post Share Posted July 12, 2022 (edited) Judgment Platinum 61 I never want to play Puyo Puyo EVER again, other then that great game you should all play it. Edited July 12, 2022 by Cal 15 Link to comment Share on other sites More sharing options...
darkknightdevil2 Posted July 12, 2022 Share Posted July 12, 2022 # 454 Life is Strange 2 Enjoyment 4/10 Difficulty 2/10 4 Link to comment Share on other sites More sharing options...
Popular Post Arzoden Posted July 12, 2022 Popular Post Share Posted July 12, 2022 PLATINUM #86 - Fall Guys PS5 Version, i am also placed fourth in first achievers, quite happy ? 10 Link to comment Share on other sites More sharing options...
Popular Post Valzentia Posted July 12, 2022 Popular Post Share Posted July 12, 2022 #64 - My Little Pony: A Maretime Bay Adventure (NA) Difficulty: 1/10 Fun: Brony/10 Top 10 fastest achievers (#9) for this one! This is another Outright Games collect-a-thon. If you've played the Paw Patrol titles then you should know what to expect from this game. It's basically those with a My Little Pony skin and a lack of the frustrations and glitches that plagued Paw Patrol: The Movie. Also thanks @Mikachu9947 for sending your copy over to me so I didn't have to pay $40 for this shit ? 7 Link to comment Share on other sites More sharing options...
Popular Post Undead Wolf Posted July 12, 2022 Popular Post Share Posted July 12, 2022 #412 - Assassin's Creed Unity Master Assassin Earn every Trophy. So this is the first Assassin's Creed game I've touched in a decade. I got bored of the series after the release of the mediocre AC3, but more recently, I've had to urge to play one of these games again to see what I've missed. For my return to the series, I decided on Unity because I'd heard the game was pretty ambitious for its time and got a bad wrap because of its buggy launch. Some people seem to really love this game, but I don't see it tbh. I didn't really care for the setting or the characters, the combat and stealth mechanics are pretty basic, and the parkour is frustrating because your character will often do the opposite of what you want him to do. The one thing I'll give this game credit for though is the crowd density. I think there can be something like 12,000 NPCs on screen at the same time which is pretty impressive, and I guess it can look pretty at times too. At least when you're not subjected to the wonky-looking animations and the numerous bugs/glitches that is. Mercifully, the platinum/100% is pretty easy. Each missions has optional objectives you must complete, but they're nowhere near as bad as some of ones in previous games. I only had some trouble with a couple of them overall. The game does have some online trophies, but these don't take very long. It's a good thing too because the co-op mode in this game is totally busted. Even for the short amount of time I played online, I encountered a lot of glitches and weird desync issues. It's a good thing that once you get the easy co-op trophies out of the way, you can complete the rest of the co-op missions by yourself. Much more stable that way. The worst part of this trophy list is the collectible hunting. Ubisoft really went overboard with the amount of shit you have to collect to the point where you need to filter them out so you can see the actual map underneath. It's incredibly tedious to get them all and I'm just glad it's over now. So yeah, my return to this series wasn't as fun as I would have liked. I didn't hate the game, but I didn't love it either. Very mediocre which I've come to expect from Ubisoft in general. I'll probably try out Origins at some point to see if the RPG style of Assassin's Creed is more my style. 15 Link to comment Share on other sites More sharing options...
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